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PoE 3.24·Necropolis·Necromancer

~100m DPS pure Spectre Necromancer

by Saphery_de2 years ago64

DPS
95.01M
Effective HP
159.79K
Life
4.63K
Level
100
Min budget

Overview

~100m DPS pure Spectre Necromancer is a Path of Exile Necromancer build by Saphery_de, made for the Necropolis league (3.24). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 95.01M DPS with 159.79K effective HP, 4.63K life, 793 energy shield. Suited for: T17, Mapping, Bossing, Blight, Harvest. Key uniques include Rumi's Concoction, Wraithlord, Replica Dragonfang's Flight, Progenesis, The Squire.

Build Video

Saphery_de's Notes

Hey everyone. I wanted to show you my pure Spectre Necromancer that I've played as my last build in 3.24. It uses both permanent and temporary Spectres to maximize dps. The permanent spectres used are the Primal Crushclaw from Harvest and the Cloud Retch from Redeemer influenced maps. They have a powerful default attack that also has innate cold conversion. This enables damage scaling via Hatred and also allows the minions to inflict chills & freezes which increase minion and player survivability.

Since the PCC has built in aoe clear and a gap-closing ability it's much better for regular maps but is worse against bosses and in T17 maps due to lower single target dmg and higher collision. The cloud retch has less life but has the same powerful default attack and another ability with a long cd that isn't all too relevant for dmg. Since they have less collision they don't block each other as much when fighting single targets which in combination with higher dmg makes them optimal for bossing. The two permanent spectre setups that the build uses are

  1. a full range of PCCs for most map-like content

  2. a set of Cloud Retch + one PCC (for the inc. cold damage taken debuff) for T17s and Uber bossing.

Raise Spectre of Transience is used to summon temporary Spectres that can introduce Feeding Frenzy and buffs/debuffs or charges into the build. These have to be raised with the regular Raise Spectre skill to show up in your desecrate at some point and a list of useful support spectres can be found in the notes of the PoB. It's not always possible to raise a support spectre that provides more than Feeding Frenzy due to the random nature of Desecrate but it's still a worthwhile addition to the build.

For melee Spectres collision limits how many minions can attack a single target which is especially true for small targets. In retrospect I would say that it's probably optimal to limit the amount of temporary spectres to a single one even though the additional benefits of raising more support spectres seems tempting.

I've done high end maps, (AFK-)Blight, Uber Bosses and Back-to-Basic T17 strategies with this build and while it's far from safe, the build is more than capable of running them.

The following video contains a T17/Uber bossing showcase & a build guide for different levels of investment. There is also additional pure Spectre Necromancer content in the playlist in the description. Enjoy!

Full build guide: https://youtu.be/FZJMmBfAgwA

Final PoB: https://pobb.in/OFD_uMnKTBqu

Gear

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Honour Call
Wraithlord
Brood Sanctuary
Replica Dragonfang's Flight
Maelstrom Gyre
Entropy Knot
Soul Hand
Dragon Bind
Invasion Spur
The Squire
Hollow Portent
Grim Lens
Morbid Glare
Hollow Arbiter
Grand Spectrum
Forbidden Flame
Glorious Vanity
Foe Star
Cataclysm Sliver
Viper Curio
Grand Spectrum
Watcher's Eye
Forbidden Flesh
Grand Spectrum

Skills

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Weapon 1

  • Raise SpectreRaise Spectre21/20WMain
  • EmpowerEmpower4/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W

Weapon 1

  • Raise SpectreRaise Spectre21/20WMain
  • EmpowerEmpower4/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W

Body Armour

  • Assassin's MarkAssassin's Mark21/20W
  • Spirit OfferingSpirit Offering21/20W
  • Vaal HasteVaal Haste20/20W
  • Molten ShellMolten Shell21/20W
  • Divine BlessingDivine Blessing21/20W

Gloves

  • PrecisionPrecision21/20W
  • HatredHatred21/20W
  • DesecrateDesecrate1/20W
  • Awakened GenerosityAwakened Generosity5/20W

Boots

  • Raise Spectre of TransienceRaise Spectre of Transience21/20W
  • Storm BrandStorm Brand1/20W
  • Culling StrikeCulling Strike20/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Weapon 2

  • Awakened Minion DamageAwakened Minion Damage5/20W
  • PredatorPredator21/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W

Body Armour

  • GraceGrace21/20W

Ring 1

  • Flame DashFlame Dash20/20W

Belt

  • FrostbiteFrostbite21/20W

Weapon 2

  • DeterminationDetermination23W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Ryslatha

Character Stats

Level
100

Damage

Full DPS
95.01M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.93/s
Hit Chance
100%
Crit Chance
8%
Crit Multiplier
202%
Minion Limit
4
Mana Cost
302
Life Cost
0

Defence

Effective Hit Pool
159.79K
Life
4.63K
Energy Shield
793
Mana
19
Ward
0
Armour
49.32K
Evasion
15.15K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
41%
Spell Block
14%
Spell Suppression
100%
Evade (Melee)
65%
Evade (Projectile)
65%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+25%)
Cold Resistance
75% (+34%)
Lightning Resistance
75% (+23%)
Chaos Resistance
80% (+37%)

Max Hit Taken

Physical
44.96K
Fire
124.69K
Cold
116.89K
Lightning
116.89K
Chaos
140.27K

Recovery

Life Regen
131.1/s
ES Regen
0/s
ES Recharge
793/s
Mana Regen
30.7/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
149
Intelligence
170
Dexterity
153
Movement Speed
110%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0