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Dying Sun

So i wanted to create a Zerker FR Build cause i like Fr and i like Berserker. I forgot that Blitz charges dont work on spells and switched it to Jugg for Endurace Charge synergy, which on paper looks suprisingly okay.

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The build sadly has pretty high end gear which i copied from poe ninja so i dont have to create items myself.

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I have a more basic "normal" tree which follows the typical Occultist pathing, and one that leans a bit more into Endurance charges, which i have to still optimize, since i feel like most nodes on the bottom of the tree dont benefit the build.

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Oh, and chaos res isnt capp'd yet since its occultist gear.

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All in all, i dont think anyone who wants to play Forbidden Rite should start as marauder, but the idea was fun and remembered me of Dark Pact Zerker.

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The PoB for anyone who wants to have a look:

https://pastebin.com/N0H6UjbL

Read Comments
Life

6881

Mana

-105.92

Energy Shield

249

DPS

3M

Effective Hit Pool

36.98K

Phys Max Hit Taken

Chaos Res

57

Fire Res

72

Cold Res

75

Lightning Res

64

Armour

21K

Evasion

299

Block

24 | 0

Crit Chance

82%

Crit Multi

499%

Rage

0

Strength

233

Intelligence

252

Dexterity

109

Ward

0

Item Quantity

0%

Item Rarity

14%

Movement Speed

108%