POE 3.20 SSC Warp TS 80% Deli
- DPS
- 4.56M
- Effective HP
- 11.19K
- Life
- 2.3K
- Level
- 100
- Min budget
Overview
POE 3.20 SSC Warp TS 80% Deli is a Path of Exile Deadeye build by Leavnok, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 4.56M DPS with 11.19K effective HP, 2.3K life, 180 energy shield. Suited for: Simulacrum, Mapping, Sanctum, Delirium. Key uniques include Progenesis, Shadows and Dust, Headhunter, Asenath's Mark, Dying Sun.
Build Video
Leavnok's Notes
Path of Exile Sanctum Softcore Lvl 100 Deadeye
POB : https://pastebin.com/cUeUpmpR
Testing around on strategies and I can't really say I recommend any strat since it seems like every single strat seems to get trashed on once it becomes a thing sadly. Currently doing testing on 80% delirious using currency delirium orbs to try and bypass the idea of trading for divine orbs and instead just trying to find them raw.
Currently in this vid the build is in the basically end game setup that I'd say you can look at as an end goal. The only things missing at the moment are a better quiver, double corrupted gloves and fixing up the boots, but getting t1 spell suppress on boots again will be so hard that I'm dreading the recraft honestly. There is also the option to go for another power charge ring however this is the best all around for survival without going for mirror items.
As you can see in the video this build is good enough to do 80% very easily, I have tried runs on 100% delirious and there is around a 15-20% chance that I brick the map if I run too many tank mods on the map and pull too many debuff altars so I've decided to stick to 80% for qol.
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 4.56M
- Hit DPS
- 2.49M
- With Poison DPS
- 2.49M
- With Ignite DPS
- 2.5M
- With Bleed DPS
- 2.49M
- Damage over Time
- 11.02K
- Ignite DPS
- 11.02K
- Mirage DPS
- 2.06M
- Culling DPS
- 0
- Average Damage
- 353.24K
Attack & Crit
- Attack/Cast Rate
- 7.05/s
- Hit Chance
- 100%
- Crit Chance
- 99%
- Crit Multiplier
- 412%
- Mana Cost
- 2
- Life Cost
- 13
Defence
- Effective Hit Pool
- 11.19K
- Life
- 2.3K
- Energy Shield
- 180
- Mana
- 60
- Ward
- 0
- Armour
- 1.42K
- Evasion
- 2.46K
- Phys Damage Reduction
- 30%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 15%
- Evade (Projectile)
- 15%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+23%)
- Cold Resistance
- 75% (+22%)
- Lightning Resistance
- 75% (+21%)
- Chaos Resistance
- 15%
Max Hit Taken
- Physical
- 8.03K
- Fire
- 22.49K
- Cold
- 22.49K
- Lightning
- 22.49K
- Chaos
- 6.17K
Recovery
- Life Regen
- 206.92/s
- ES Regen
- 0/s
- ES Recharge
- 180/s
- Mana Regen
- 38.8/s
- Life Leech
- 890.65/s
- ES Leech
- 0/s
- Mana Leech
- 138.95/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 150
- Dexterity
- 276
- Movement Speed
- 192%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 7
- Devotion
- 0