PoE 3.24·Necropolis·Deadeye
POE 3.24 NSC Warp TS Tropical Delirium
- DPS
- 6.48M
- Effective HP
- 31.53K
- Life
- 3.51K
- Level
- 100
- Min budget
Overview
POE 3.24 NSC Warp TS Tropical Delirium is a Path of Exile Deadeye build by Leavnok, made for the Necropolis league (3.24). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 6.48M DPS with 31.53K effective HP, 3.51K life, 232 energy shield. Suited for: Simulacrum, Legion, Mapping, Delirium. Key uniques include Headhunter, Progenesis, Asenath's Mark, Dying Sun, Badge of the Brotherhood.
Build Video
Leavnok's Notes
Path of Exile Necropolis League Lvl 100 Deadeye
This is just a vid showing the deli strat that can be used in the later part of the build, although it may not be completely optimized it does promote not needing to loot as often since most loot can just be skipped and get payloaded at the end of the map. Legion is used just to give HH better use, although this probably could be done as a Legion/Deli strat it just is too laggy when legion is deeper in the map like shown in this video. Main good points in this is that deli scarabs are cheap as hell since barely anyone does this type of strat who is a streamer so every scarab is either 1c or .5c . This is an average amount of deli orbs with a higher than average amount of splinters, it is about 4-5 deli orbs on average (7 seems to be the top end which happens pretty often) and simulacrum splinters at about a 150 average per map.
If anyone has a super beef pc that can deli legion in deep end of TI then that is probably more optimized than going with the searing exarch nodes since this strat for some reason spawns way less altars even when testing with the influence pack size scarab over deli reward fills faster. Only thing is that will increase the mapping time substantially unless if you skip all warhoard nodes and just do sergeant nodes.
Gear
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Skills
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Passive Tree


- Bandits
- Help Alira
- Pantheons
- Soul of Arakaali, Soul of Abberath
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 6.48M
- Hit DPS
- 3.53M
- With Poison DPS
- 3.53M
- With Ignite DPS
- 3.56M
- With Bleed DPS
- 3.53M
- Damage over Time
- 25.33K
- Ignite DPS
- 25.33K
- Mirage DPS
- 2.92M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 646.03K
- Burst Damage
- 646.03K
Attack & Crit
- Attack/Cast Rate
- 5.47/s
- Hit Chance
- 100%
- Accuracy
- 2.71K
- Crit Chance
- 100%
- Crit Multiplier
- 457%
- Mana Cost
- 8
- Life Cost
- 0
Defence
- Effective Hit Pool
- 31.53K
- Life
- 3.51K
- Energy Shield
- 232
- Mana
- 214
- Ward
- 0
- Armour
- 420
- Evasion
- 15.17K
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 70%
- Evade (Projectile)
- 70%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 80% (+27%)
- Cold Resistance
- 80% (+27%)
- Lightning Resistance
- 63%
- Chaos Resistance
- 67%
Max Hit Taken
- Physical
- 7.96K
- Fire
- 34.31K
- Cold
- 34.31K
- Lightning
- 18.55K
- Chaos
- 19.84K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 232/s
- Mana Regen
- 26/s
- Life Leech
- 916.63/s
- ES Leech
- 0/s
- Mana Leech
- 229.72/s
Attributes & Utility
- Strength
- 158
- Intelligence
- 72
- Dexterity
- 289
- Movement Speed
- 256%
- Endurance Charges
- 3
- Frenzy Charges
- 9
- Power Charges
- 9
- Devotion
- 0