POE 3.19 Warp TS Magic Find setup - Budget God-Touched Farming?
- DPS
- 3.48M
- Effective HP
- 15.9K
- Life
- 1.98K
- Level
- 100
- Min budget
Overview
POE 3.19 Warp TS Magic Find setup - Budget God-Touched Farming? is a Path of Exile Deadeye build by Leavnok, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 3.48M DPS with 15.9K effective HP, 1.98K life, 160 energy shield. Suited for: Simulacrum, Legion, Mapping, Delirium, Breach. Key uniques include Shadows and Dust, Headhunter, Divination Distillate, Asenath's Mark, Dying Sun.
Build Video
Leavnok's Notes
Path of Exile 3.19 Kalandra Softcore Lvl 100 Deadeye
Revealing the strat that may have blown my mind more than anything else so far this league, and that is the budget version of the mf god touched farm.
Currently using 15% quant / 375% rarity in this speed high damage setup that is a tad bit slower in terms of movement but still near the same damage.
POB : https://pastebin.com/HWJ4Huf5
This current setup involves budget but u can add what you like to make the div pop better, however for low entry cost/map I think this is definitely the best feel and virtually impossible to lose currency in this strat.
Pricing in bulk buy scenario for you farmers: Scarabs - Rusted Legion (2c) / Polished Harbinger (2c) / Polished Reliquary (7c) / Polished Breach (1c) Sextants PER MAP USE - Unid 25% pack size (2.5c) / Harbinger (1c) / Beyond (3c) / Delirium Mirror (15c)
Total cost is approximately 30c for the scarabs/sextants per map and simulacrum splinters alone will cover about half of the cost. The other part will be 100% covered by deli orbs since they are 20c each. There is actually no way you can lose money doing this strat at the moment and the budget side of it lets you still hunt god touched monsters with quite a bit of juice in them. Max divine orbs I have found in this setup was 14 so far.
Gear
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Skills
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Gloves
Blood Rage20/20W
Passive Tree


- Bandits
- Help Alira
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 3.48M
- Hit DPS
- 1.9M
- With Poison DPS
- 1.9M
- With Ignite DPS
- 1.91M
- With Bleed DPS
- 1.9M
- Damage over Time
- 19.54K
- Ignite DPS
- 19.54K
- Mirage DPS
- 1.56M
- Culling DPS
- 0
- Average Damage
- 280.93K
Attack & Crit
- Attack/Cast Rate
- 6.75/s
- Hit Chance
- 100%
- Crit Chance
- 97%
- Crit Multiplier
- 335%
- Mana Cost
- 12
- Life Cost
- 14
Defence
- Effective Hit Pool
- 15.9K
- Life
- 1.98K
- Energy Shield
- 160
- Mana
- 43
- Ward
- 0
- Armour
- 4.25K
- Evasion
- 3.09K
- Phys Damage Reduction
- 60%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 63%
- Evade (Melee)
- 21%
- Evade (Projectile)
- 21%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+196%)
- Cold Resistance
- 75% (+131%)
- Lightning Resistance
- 75% (+147%)
- Chaos Resistance
- 39%
Max Hit Taken
- Physical
- 14.48K
- Fire
- 21.91K
- Cold
- 16.22K
- Lightning
- 16.22K
- Chaos
- 6.25K
Recovery
- Life Regen
- 235.27/s
- Net Life Regen
- 114.08/s
- ES Regen
- 0/s
- ES Recharge
- 160/s
- Mana Regen
- 78.6/s
- Life Leech
- 77.62/s
- ES Leech
- 0/s
- Mana Leech
- 14.37/s
- Total Degen
- 121.19/s
Attributes & Utility
- Strength
- 209
- Intelligence
- 111
- Dexterity
- 364
- Movement Speed
- 212%
- Endurance Charges
- 3
- Frenzy Charges
- 6
- Power Charges
- 6
- Devotion
- 0
- Item Quantity
- 12%
- Item Rarity
- 205%