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PoE 3.16·Scourge·Ascendant

Atlas Invasion Starter - Explosive Arrow Ballista Scion [Path of Exile 3.16]

by jungroan4 years ago468Subscribe

DPS
2.51M
Life
7.09K
Level
95
Min budget

Overview

Atlas Invasion Starter - Explosive Arrow Ballista Scion [Path of Exile 3.16] is a Path of Exile Ascendant build by jungroan, made for the Scourge league (3.16). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 2.51M DPS with 7.09K life. Suited for: T17, Heist. Key uniques include Lioneye's Glare, Skirmish, Atziri's Step.

Build Video

jungroan's Notes

- Damage Doubled from Hydrosphere - Ancient orbs go first onto quiver to hit Skirmish, then onto jewels for Rain of Splinters (t2 unique though so don't bank on it necessarily, same as primordials, golden rule, etc.) - Early Valdo + Early Lira - Skip Haewark until later - Heist DocArrive for Fledgling - OR act 6 mud flats target farm lion - Hypo -> LMP once you get rain of splinters Faster Attacks is an option. Duration for bossing - depends on how downscaled bosses are for zones etc. Damage without duration will be totally fine for bossing though. Levelling, I have no idea. probably steel skills with 2 iron rings, fuck resists. Earliest transition is 28. Need EE and some proj damage nodes. Probably use EA in primary setup as well. Maybe focussed for acts dps is probabaly around 1.5-2mil taking into account hydro, duration, etc. on bosses. if you get more as, it's prob good

Loadouts

Gear

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Lioneye's Glare
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Amulet
Resistance Ring
Resistance Ring
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Belt
Atziri's Step
Skirmish
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Skills

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Body Armour

  • Explosive ArrowExplosive Arrow21WMain
  • Ballista TotemBallista Totem20W
  • LifetapLifetap20W
  • CombustionCombustion20W
  • Lesser Multiple Projectiles20W
  • Faster AttacksFaster Attacks20/20W

Gloves

  • GraceGrace20W
  • DeterminationDetermination20W
  • Summon SkitterbotsSummon Skitterbots20W
  • Defiance BannerDefiance Banner20W

Weapon 1

  • HydrosphereHydrosphere20W
  • Blood RageBlood Rage20/20W
  • Enduring CryEnduring Cry20W
  • Culling StrikeCulling Strike20W

Helmet

  • Vaal Molten ShellVaal Molten Shell10W
  • Flame DashFlame Dash20W
  • LifetapLifetap20W
  • Cast when Damage TakenCast when Damage Taken1W

Boots

  • FrenzyFrenzy20W
  • FlammabilityFlammability20W
  • HextouchHextouch20W

Passive Tree

Passive tree 3.18
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Ascendant
Ascendant
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
95

Damage

Full DPS
2.51M
Combined DPS
1.05M
Hit DPS
2.26M
With Poison DPS
800.66K
With Ignite DPS
1.82M
With Bleed DPS
800.66K
Damage over Time
254.15K
Ignite DPS
254.15K
Average Hit
1.82M
Average Damage
800.66K

Attack & Crit

Attack/Cast Rate
2.82/s
Hit Chance
100%
Crit Chance
6%
Crit Multiplier
100%
Totem Limit
7
Mana Cost
0
Life Cost
66

Defence

Life
7.09K
Energy Shield
0
Mana
30
Ward
0
Armour
13.85K
Evasion
16.71K
Phys Damage Reduction
35%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
95%
Evade (Projectile)
95%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+296%)
Cold Resistance
75% (+268%)
Lightning Resistance
75% (+296%)
Chaos Resistance
-52%

Recovery

Life Regen
663.62/s
Net Life Regen
418.3/s
ES Regen
0/s
Mana Regen
29.2/s
Total Degen
245.32/s

Attributes & Utility

Strength
226
Intelligence
160
Dexterity
255
Movement Speed
67%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0