Not ticked in POB- :
-Vaal Arctic Armor (Defensive panic button, locks you in place so no DPS)
-Actual shock effect (Only set at minimum from elementalist node, which is 27%)
Pros & Cons:
Pros
+ Decently tanky
+ Good CC (less time evading = more DPS & survivability)
+ Huge AOE & clear
+ Respectable DPS
+ General caster template (build can actually divert to other skills with minimal adjustment)
Cons
- Self casting intensify build (being stationary can get you killed, important to know when to not stand still)
- ES build with no instant flask (can be weak to DOTs)
- Almost entirely dependant on flasks for MS, will be slow otherwise
- Requires some gears combination to have ES up & running (Recommend to play life caster during early / play as 2nd char)
Offensive layers:
1. Ice Nova (bossing & clear)
Ice Nova is a great skill for freezing enemy (!!!can use transfigured version for lower damage but better freeze capabilty!!!). Freezing enemies help you to safely selfcast to build up intensify.
2. Triple-dipping Power Charge setup (bossing & clear)
Setup made to benefit extensively from power charge, via:
- General power charge scaling from tree (more crit chance, crit multi, aoe from cluster jewel per power charge)
- Inner conviction from Militant Faith grant more spell damage per power charge (downside avoided using Ralakesh's Impatience, no need to gain charges)
- Graven's Secret belt increases max power charge and convert it into absorption charge (while standard benefits from power charge still applies because of Ralakesh's Impatience, again)
3. Multiple aura setup using ES build with Prism Guardian (bossing & clear)
Can run more than usual aura due to unique shield Prism Guardian, yet also allows us to be in low life for Pain Attunement keystone (even more spell damage)
Defensive layers:
1. Armor + Phys converted as + Phys Reduction + Stun Immunity
%Armor
Armor from gear, Determination, Molten Shell, flasks.
Multiple phys converted as elemental from helmet, shield corruption, watcher's eye, tree.
Phys reduction from end. charge (always on) & Chaos Golem
Stun Immunity from Major Pantheon Soul of the Brine King
2. CC via Freeze build
Freeze (& chill) is a great ailment to inflict defensively, with enough AOE & cast speed will turn all smaller enemies within range to non-threats.
3. Less damage taken as & Frost Shield
-Sigil of power on CWDT gives less damage taken as upon spending enough mana (kept at low level so it activates reliably)
-Vaal Arctic Armor as panic button as replacement for flasks, normal Arctic Armor for less damage taken (phys & fire) during selfcast
-Frost shield as ES boost & DPS buff from crit chance.
4. Elemental damage recoup as ES from Graven's Secret
Third power charge dip into absorption charge from Graven's Secret allows high ES recoup from elemental damage, better version of ES recharge because no delay.
Build has 84% recoup at 7 power charge.
Mastery, Ascendancy, Bandits & Pantheon
Important Mastery :
1. ES mastery (%increased ES from helmet)
2. Charge mastery (%damage per charge)
3. Mana mastery (Reservation Efficiency)
4. Reservation Mastery (inc. effect of aura on you)
5. Caster Mastery (inc. cast speed per spell cast recently)
Ascendancy :
1. Mastermind of Discord (exposure)
2. Heart of Destruction (AOE during clear, damage during bossing)
3. Liege of the Primordial (immortal golem setup)
4. Shaper of Storms (allows non-lightning to inflict shocks)
Bandits :
Kill all (2 points)
Pantheon :
Soul of Bring King (stun immunity & recovery)
Soul of Ralakesh (bleed & corrupted blood mitigation)
Keystone:
Zealot's Oath (Life regen into ES regen)
Pain Attunement (Spell damage, only once Prism Guardian setup up and running)
Inner Conviction (taken at Hex Master node, via Militant Faith)
Gem setup:
Main Skill (Ice Nova):
Ice Nova + Inspiration + Intensify + Spell Echo + Power Charge on Crit + Increased Crit Damage
Main skill, intensify gives huge AOE when clearing, DPS when bossing. Power charge on crit allows absorption charges generation (from belt)
Golem:
Summon Chaos Golem + Summon Stone Golem + Meatshield + Culling Strike
Defensive golem setup + culling
CWDT
CWDT (lvl 2) + Molten Shell (lvl 11) + Sigil of Power (lvl 4)
Standard guard skill setup + Sigil of Power. Sigil of power gives less damage taken when standing on top, kept at low level for easier activation from mana consumption requirement.
Aura:
On shield (reserves life)
Determination + Discipline + 50% DPS aura (in this case Hatred)
Setup will give a just nice value of unreserved life left for Pain Attunement
!!!Determination level only as high as your stats can bring, but higher is always better!!!
On 4L gear
Zealotry + Purity of Elements + Vaal Arctic Armor + Clarity
DPS & consecrated ground from Zealotry, res + ailment immunity from purity of element, Arctic armor for less phys&fire damage taken when stationary (when casting spell), clarity for mana regen.
!!!Vaal Arctic Armor provides panic button for ES build!!!
Utility (Slot whereever free)
Summon Lightning Golem, Flame Dash, Frost Shield + Bonechill
Golem for cast speed, Flame dash for movement skill,
Frost Shield + Bonechill gives ES guard while enemy outside attacking you in the inside / inc. cold damage taken due to bonechill while enemy inside.
Also gives +crit chance while you're standing inside.
My Gear + Explanation:
Weapon:
Axiom Perpetuum > Singularity > Divinarius
Whatever levelling sceptre / wand you can find, Singularity is a good early mapping item.
Divinarius is BIS for AOE, inc. spell damage & crit multi if not killed recently. Get high roll for those stats.
!!!Harvest enchant with inc. elemental damage for endgame!!!
Shield:
Shield / another weapon for levelling > Prism Guardian > Corrupted Prism Guardian
Prism Guardian for aura setup. Get corrupted with phys taken as ele for endgame.
Helmet:
Rares > Rares with Sear Ex. & Eater implicit
Get as high ES as possible here, since we're taking mastery with inc. ES from helmet. Craft phys taken as if slot available
Implicits: Phys taken as + cast speed
Body Armour:
Rares > 6L Shavronne's > Corrupted 6L Shavronnes
Early game recommend to use life based build. Swap to Shavronnes once using Prism Guardian setup (prevent chaos damage to bypass ES). Endgame aim for corruption for +level to gems
Gloves:
Rares > Rares with Sear Ex. & Eater implicit
ES, resists, dex / str stats
Implict : Cold exposure & unnerve on hit
Boots:
Rares > Ralakesh's Impatience
Ralakesh allows for triple dipping power charge setup. BIS.
Belt:
Rares > Bated Breath > Graven's Secret
Rares during leveling, Bated Breath early mapping (huge ES if used catalyst), Graven's Secret ASAP for absorption charges setup for very noticable tank.
Rings:
Shavronne's Revelation + Stats ring > Crusader's ES ring + Curse on hit Ring
Early game if non-ES build use Shavvronne's revelation for mana regen. Endgame ring use crusader's inf. ring (for %ES roll) + Curse on hit ring (Frostbite).
!!!Craft stats here if not enough.!!!
Amulet:
Levelling amulet > Replica Dragonfang Flight
Any amulet during levelling, Replica Dragonfang ASAP with your main skill of choice.
!!!Anoint: Infused for maximum power charge!!!
Jewels:
- Large cluster with Blast Freeze (inc. your theoretical CC AOE as it freezes mob outside your initial AOE) & Blanketed Snow (DPS)
- Medium cluster jewel with Magnifier + Vast Power (AOE stacking from power charge)
- Medium cluster jewel with Eye of the Storm (effect of non-damaging ailment for shock !!!not freeze though, to scale freeze requires duration of ailment!!!)
If AOE feels as though not enough go with the same area jewel as above
- Militant Faith at Witch tree for Inner Conviction (Dominus). Take Inc. curse effect + area damage / elemental damage per devotion. Take care to find seeds that do not to change your other taken nodes.
- Watchers Eye w. whatever lol, pick your poison (Clarity, Purity of Elements, DPS aura / Zealotry, Determination, Discipline). Too many combinations to cover. Chose 2 DPS 1 Defense mods for mine.
- Energy from Within near Pain Attunement for more ES
- Jewel with %ES, crit multi & reduced curse.
Flasks:
1.Quicksilver Flask (cast speed)
2.Granite Flask (curse effect)
3.Silver Flask (armor)
4.Diamond Flask (whatever, I choose MS)
5.-Flexible- (Amethyst Flask / Bottled Faith for endgame)