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PoE 3.26 Winter Orb Elementalist CI T17 Fortress (1)

PoE 3.26 · Secrets of the AtlasElementalistWinter OrbT17

1 year ago10

by Dankinel ThanSubscribe

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57.37M

DPS

48.61K

Effective HP

1

Life

8.38K

Energy Shield

Overview

PoE 3.26 Winter Orb Elementalist CI T17 Fortress (1) is a Path of Exile Elementalist build by Dankinel Than, made for the Secrets of the Atlas league (3.26). It is centered on Winter Orb and plays as a cold, intelligence, spell, channelling archetype. In Path of Building it reaches 57.37M DPS with 48.61K effective HP, 1 life, 8.38K energy shield. Suited for: T17. Key uniques include Tulfall, Graven's Secret, Dying Sun, Bottled Faith, Badge of the Brotherhood.

Build Video

Dankinel Than's Notes

Price check as of 6/23/2025 Week 1 - 3.26 - Rank 1 CI Elementalist WOrb on PoE Ninja: https://ibb.co/rfpGMvdN Gear Tulfall max rolled + enchant: 4 Div Malachai's Loop max rolled ES + Spell dmg: 4 Div 397 ES + Strength Helm: 10 Div Twilight Regalia Frenzy on hit, +1 curse, + spell crit max roll: 35 Div ES Gloves: 10 Div Ralakesh Power Boots: 3 Div Badge of the brotherhood good roll + enchants: 1 Div Kalandra Touch: 11 Div +1 Power Charge ilvl 83 crafted ring: 140 Div Graven's Secret Max Crit multy + Max Roll ES: 10 Div Flasks Bottled Faith max rolls: 10 Div Dying sun: 4 Div 3 Magic Flasks ~ 1 Div Jewels Forbidden Flame: 70 Div Forbidden Flesh: 25 Div 2 Large Blanketed Snow clusters: 28 Div total 2 Medium Crit clusters: 4 Div total Watcher Eye: 3 Div (Fun fact: Free Onslaught with a Haste aura Merc) Sol Vessel ES+ triple crit multy cobalt jewel: 30 Div Rest of the Rare Jewels ~ 2 Div Gems: Awakened GMP: 30 Div Rest of the gems: Free Total: 435 Divines Asking: 375 Divines Guide: This was my first theory crafted league starter and it totally blasted maps like crazy. Farmed 600 divs+ on the first week blasting T17s. Can do most T17 mods, only true bricking mods would be Ele Reflect, No regen and avoid ailment since we rely on Herald Of Ice to Explode and have those sastifying clears. Other annoying/bad mods can also be run but can also possibly brick map if combined (Ex: Turbo boosted speed boss + Acion speed can not be slow) We also scale Ailment effects so even against Pinnacles, we have 50% shock + 30% Chill for Bonechill. I have farmed over 150 T17 Fortress and can definitely see the Bosses being "Frozen" (aka -50% action speed). I decided to go with Flesh and Stone for our Defensive aura since we have insane amount of AoE, if you watch my Youtube videos, the AoE from Sand mode make us take -20% damage and it fills almost the entire screen. Gameplay loop: If you're not familiar with Winter Orb, it is NOT an automated skill but more of a channeling play style, it just isn't as punishing and doesn't force us to stand still as much like other channeling abilities. Charge up Winter Orb to max stage -> Frostblink/Shield charge into packs -> Big BOOMs Against Bosses, just place Arcanist brand and keep channeling WOrb, if you're channeling and at max stage, WOrb deals way more dps, you can also Frostblink during channel since it doesn't interrupt, do this to dodge attacks or reapply Bonechill for extra DPS. Mercenary suggestion: Haste aura Sniper with returning Projectile Split Arrow are the best, I included Merc item in the Items Session of PoB so you can see my current Sniper set up. TL/DR: Rashkaldor amulet to always freeze/shock/ignite to proc 30% Phys as Ele damage, Gloves crafted with Culling strike for free Cull, Anathema + Ele weakness curse so we can have 3 curses. Ahuana's bite + a Good Bow to guarantee chill, we can remove Bonechill support from our Frostblink if you decide to do this, put in Frost Shield instead if you want the massive bubble for extra protection. Helmet and Body armour are just for stats and aura effects+ debuffs. If using Maven boots for Scorch, remember to recall them near the boss, since it needs nearly melee range to be active. Room for future upgrades: Double elevated +1 Power charge and -12% Cold res Helmet, may need to go Mageblood for this to cap res and be comfier, but also we lose 1 Power charge from Maven's belt so you can consider which opion is better. I personally decided to not go for Mageblood since this build is already so crazy fast with Shield Charge+Frostblink and blowing up T17s, but you can do that if you prefer. Mirror Tier Crit multy+cast speed Power charge ring. Same as helmet, we need the attribute and res but if you use Mageblood and want future upgrade this can boost dps like crazy. More triple Crit multy + ES Rare jewels. Clear show case on Strand: https://youtu.be/y_KT4HA7OsE T17 Fortress: https://youtu.be/gyBteF367UI https://youtu.be/LIhl3OEw8cc

Gear

Tulfall
Malachai's Loop
Behemoth Ward
Sorrow Wrap
Badge of the Brotherhood
Kalandra's Touch
Maelstrom Grip
Sol Hand
Graven's Secret
Ralakesh's Impatience
Dragon Goad
Oblivion Creed
Forbidden Flesh
Plague Vessel
Cataclysm Glisten
Forbidden Flame
Hypnotic Prism
Sol Vessel
Gale Ruin
Foe Shine
Watcher's Eye

Skills

Body Armour

  • Winter OrbWinter Orb21/20WMain
  • Infused ChannellingInfused Channelling20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • InspirationInspiration20/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Gloves

  • ZealotryZealotry21W
  • Herald of IceHerald of Ice20/20W
  • Flesh and StoneFlesh and Stone21W
  • Vaal DisciplineVaal Discipline20W

Helmet

  • Immortal CallImmortal Call3/20W
  • Cast when Damage TakenCast when Damage Taken1/20W
  • Shield ChargeShield Charge2/20W
  • Faster AttacksFaster Attacks20/20W

Weapon 2

  • FrostblinkFrostblink2/23W
  • Arcane SurgeArcane Surge1W
  • BonechillBonechill20/20W

Weapon 1

  • Arcanist BrandArcanist Brand20W
  • FrostbiteFrostbite21/20W
  • Assassin's MarkAssassin's Mark21W

Boots

  • Summon Stone GolemSummon Stone Golem20/20W

Boots

  • Summon Lightning GolemSummon Lightning Golem20/20W

Boots

  • Summon Stone Golem of SafeguardingSummon Stone Golem of Safeguarding20/20W

Boots

  • Summon Flame GolemSummon Flame Golem20/20W

Passive Tree

Passive tree 3.26
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Elementalist
Elementalist

Character Stats

Defence

Effective Hit Pool
48.61K
Life
1
Energy Shield
8.38K
Mana
134
Phys Max Hit Taken
14.18K
Armour
134
Evasion
4.06K
Ward
0

Resistances

Fire Resistance
80%
Cold Resistance
75%
Lightning Resistance
76%
Chaos Resistance
-39%

Offence

Total DPS
57.37M
Crit Chance
100%
Crit Multiplier
629%

Attributes & Utility

Strength
103
Intelligence
360
Dexterity
170
Movement Speed
50%