Price check as of 6/23/2025
Week 1 - 3.26 - Rank 1 CI Elementalist WOrb on PoE Ninja:
https://ibb.co/rfpGMvdN
Gear
Tulfall max rolled + enchant: 4 Div
Malachai's Loop max rolled ES + Spell dmg: 4 Div
397 ES + Strength Helm: 10 Div
Twilight Regalia Frenzy on hit, +1 curse, + spell crit max roll: 35 Div
ES Gloves: 10 Div
Ralakesh Power Boots: 3 Div
Badge of the brotherhood good roll + enchants: 1 Div
Kalandra Touch: 11 Div
+1 Power Charge ilvl 83 crafted ring: 140 Div
Graven's Secret Max Crit multy + Max Roll ES: 10 Div
Flasks
Bottled Faith max rolls: 10 Div
Dying sun: 4 Div
3 Magic Flasks ~ 1 Div
Jewels
Forbidden Flame: 70 Div
Forbidden Flesh: 25 Div
2 Large Blanketed Snow clusters: 28 Div total
2 Medium Crit clusters: 4 Div total
Watcher Eye: 3 Div (Fun fact: Free Onslaught with a Haste aura Merc)
Sol Vessel ES+ triple crit multy cobalt jewel: 30 Div
Rest of the Rare Jewels ~ 2 Div
Gems:
Awakened GMP: 30 Div
Rest of the gems: Free
Total: 435 Divines
Asking: 375 Divines
Guide:
This was my first theory crafted league starter and it totally blasted maps like crazy. Farmed 600 divs+ on the first week blasting T17s.
Can do most T17 mods, only true bricking mods would be Ele Reflect, No regen and avoid ailment since we rely on Herald Of Ice to Explode and have those sastifying clears.
Other annoying/bad mods can also be run but can also possibly brick map if combined (Ex: Turbo boosted speed boss + Acion speed can not be slow)
We also scale Ailment effects so even against Pinnacles, we have 50% shock + 30% Chill for Bonechill. I have farmed over 150 T17 Fortress and can definitely see the Bosses being "Frozen" (aka -50% action speed).
I decided to go with Flesh and Stone for our Defensive aura since we have insane amount of AoE, if you watch my Youtube videos, the AoE from Sand mode make us take -20% damage and it fills almost the entire screen.
Gameplay loop: If you're not familiar with Winter Orb, it is NOT an automated skill but more of a channeling play style, it just isn't as punishing and doesn't force us to stand still as much like other channeling abilities.
Charge up Winter Orb to max stage -> Frostblink/Shield charge into packs -> Big BOOMs
Against Bosses, just place Arcanist brand and keep channeling WOrb, if you're channeling and at max stage, WOrb deals way more dps, you can also Frostblink during channel since it doesn't interrupt, do this
to dodge attacks or reapply Bonechill for extra DPS.
Mercenary suggestion: Haste aura Sniper with returning Projectile Split Arrow are the best, I included Merc item in the Items Session of PoB so you can see my current Sniper set up.
TL/DR: Rashkaldor amulet to always freeze/shock/ignite to proc 30% Phys as Ele damage, Gloves crafted with Culling strike for free Cull, Anathema + Ele weakness curse so we can have 3 curses.
Ahuana's bite + a Good Bow to guarantee chill, we can remove Bonechill support from our Frostblink if you decide to do this, put in Frost Shield instead if you want the massive bubble for extra protection.
Helmet and Body armour are just for stats and aura effects+ debuffs.
If using Maven boots for Scorch, remember to recall them near the boss, since it needs nearly melee range to be active.
Room for future upgrades:
Double elevated +1 Power charge and -12% Cold res Helmet, may need to go Mageblood for this to cap res and be comfier, but also we lose 1 Power charge from Maven's belt so you can consider which opion is better.
I personally decided to not go for Mageblood since this build is already so crazy fast with Shield Charge+Frostblink and blowing up T17s, but you can do that if you prefer.
Mirror Tier Crit multy+cast speed Power charge ring. Same as helmet, we need the attribute and res but if you use Mageblood and want future upgrade this can boost dps like crazy.
More triple Crit multy + ES Rare jewels.
Clear show case on Strand:
https://youtu.be/y_KT4HA7OsE
T17 Fortress:
https://youtu.be/gyBteF367UI
https://youtu.be/LIhl3OEw8cc