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PoE 3.24·Necropolis·Necromancer

Law of the Wilds - Spectral Wolves Build (Ver. 2.0) - Starter Build

by Stormblind2 years ago

DPS
2M
Effective HP
55.42K
Life
4.45K
Level
86
Min budget

Overview

Law of the Wilds - Spectral Wolves Build (Ver. 2.0) - Starter Build is a Path of Exile Necromancer build by Stormblind, made for the Necropolis league (3.24). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. In Path of Building it reaches 2M DPS with 55.42K effective HP, 4.45K life, 628 energy shield. Suited for: Mapping.

Build Video

Stormblind's Notes

Heya folks!

I'm back again, with an updated version taking some of the questions and comments from the first post to heart, and updating it, clarifying it, and improving it.

Not going to claim its perfect yet, and constructive feedback is welcome.

Pre-Law of the Wilds - 2m DPS - PoB

This is the tree, gearing, and skills gems you'd be looking at/for fresh upon end game. Skill gem levels will maybe not be this high, but its still a reasonable starting point for the gems.

Expensive Gear:
The Helmet, and Maybe the 2x Bone rings may be more expensive. But not by much, and not mandatory. Feel free to drop them if desired.

Animate Guardian (Gear for AG can be found under the Animated Guardian Gear Tab):
Most gear here, even by day 2, will run in the range of 1 chaos.
Helmet: Leer Cast. Standard for DPS boosts.
Weapon: Relentless Fury. Weirder choice. Needed something to use with Victario's Charity. This offers Onslaught for the AG, and Culling Strike.
Armor: Gruthkul's Pelt - Extremely good, fairly budget option. If in need of alternatives, Just go for Physical damage reduction and Life as the biggest parts.
Shield: Victario's Charity. Should guarantee full power charges in all map clearing situations.
Gloves: Gravebinds. Makes Victario's Charity tick.
Boots: Kaom's Roots. Solid health boost, prevents slowing. It's fine.

Caveats: Gruthkuls Pelt and Gravebind.
Depending on the league, Gravebinds can sometimes be expensive at 10-20c.
Gruthkul's Pelt for the first few weeks is often 50+c. Buy alternatives if true. (Life, Chaos Res, Regen, Physical Damage reduction.)

Cost:
The cost of this stage of the build should be often doable within 10-20c.

Early Wolf Play - 3.2M DPS - PoB

You shift to this stage of the build once you have the 3 mandatory pieces:
I. Law of the Wilds - Mandatory. Literally required (Get as high of a base crit as possible!)
II. Lycosidae - Required to actually hit things well.
III. Ungil's Harmony - High roll required.
Combined, these should not run you more than 10-20c at most.

Early Upgrades

Profane Proxy is a nice, big QOL upgrade early on. It automates your curse.

Mechanics

Put Cyclone on right click. Hold down right click while nicking enemies with the edge of your weapon.

Note

The only Required Items for the AG are the Axe (1 Alch day 1), GraveBinds (Unknown cost. Has been 1 chaos, has been 20 chaos), and Victario's Charity Shield. (1 chaos t day 1). All other items are "oh neat" items.

Video of Gameplay
(Prior Version, End game)

Warning:

These videos are only being linked to show the gameplay style. The already made changes will take this on a different, better track. This build is my brain child, but I could never have done it without the assistance of some fine folks in the Summoner Discord. Feel free to follow mid game and onwards updates there.

Gear

Tap an item to open trade.

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Skills

Tap a skill to open trade.

Boots

  • Raise SpectreRaise Spectre20/20WMain
  • Animate GuardianAnimate Guardian20/20W
  • Meat ShieldMeat Shield20/20W
  • Melee SplashMelee Splash20/20W

Body Armour

  • Raise ZombieRaise Zombie20/20W
  • Minion DamageMinion Damage20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • RuthlessRuthless20/20W
  • MultistrikeMultistrike20/20W
  • BrutalityBrutality20/20W

Helmet

  • Summon Stone GolemSummon Stone Golem20/20W
  • Summon Carrion GolemSummon Carrion Golem20/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Meat ShieldMeat Shield20/20W

Weapon 1

  • Flesh OfferingFlesh Offering20/20W
  • DesecrateDesecrate20/20W
  • VulnerabilityVulnerability20/20W

Gloves

  • PridePride20/20W
  • PrecisionPrecision20/20W
  • War BannerWar Banner20/20W

Weapon 2

  • Molten ShellMolten Shell20/20W

Weapon 2

  • Flame DashFlame Dash20/20W

Gloves

  • DeterminationDetermination20/20W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Wildwood Primalist
Wildwood Primalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Gruthkul

Character Stats

Level
86

Damage

Full DPS
2M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
1.62/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
150%
Minion Limit
3
Mana Cost
46
Life Cost
0

Defence

Effective Hit Pool
55.42K
Life
4.45K
Energy Shield
628
Mana
161
Ward
0
Armour
15.61K
Evasion
19
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
22%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
77% (+54%)
Cold Resistance
76% (+18%)
Lightning Resistance
76% (+3%)
Chaos Resistance
75% (+29%)

Max Hit Taken

Physical
17.41K
Fire
39.06K
Cold
37.61K
Lightning
37.61K
Chaos
40.07K

Recovery

Life Regen
375.6/s
ES Regen
0/s
ES Recharge
628/s
Mana Regen
23.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
212
Intelligence
302
Dexterity
147
Movement Speed
20%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0