- DPS
- 1.25M
- Effective HP
- 51.22K
- Energy Shield
- 6.28K
- Level
- 100
- Min budget
Overview
Cold Dot Trickster is a Path of Exile Trickster build by srs_bsnss, made for the Kalandra league (3.19). It is centered on Vaal Cold Snap and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 1.25M DPS with 51.22K effective HP, 51 life, 6.28K energy shield. Suited for: Mapping. Key uniques include Bottled Faith, Shavronne's Wrappings, Mark of the Shaper, Atziri's Step.
srs_bsnss's Notes
Hi guys,
just wanted to share my leaguestarter with you.
I've played Cold Dot Occultist a long long time ago (2.6 I think?) and really enjoyed it.
I used Shakcentrals (Credit) build as orientation and wanted to try my own version as a trickster.
Maybe I can give some of you a little bit of inspiration or some of you can give me tips how to make the build better.
PoB: https://pastebin.com/3qLVGFvk
The Build uses multiple layers of Defenses.
Main Skills are Vortex and Creeping Frost in a shared Bodyarmour (Double 5-Link) and Cold Snap in a 4-Link.
Damage:
1.2 Mil on a Small-to-Mid (5 Ex(2 Divine?)-ish, depends on the Shav costs) Budget,
3-4 Mil on Mid-to-High-End
Defences:
6k ES Low-Budget, 7,5k High
75 % Block / Spell Block with Glancing Blows
100 % Spell Suppression (63 % reduced)
17k Armour in Budget, 21k Armour in Highend-Version without Molten Shell / Flasks ticked
46 % Evasion
Shock Immunity through Tempest Shield
Freeze / Chill Immunity through One Step Ahead
13 % Mana / Life / ES Recovery on Kill
Wicked Ward with Spellbreaker
Aegis Aurora on Block (only in Highendversion)
Auras:
Defiance Banner, Determination, Discipline, Tempest Shield, Clarity
Imo the build should be nearly immortal in Maps, while being able to easily clear all bosses except probably ubers. The build probably needs more damage for those, but it still has a lot of Scaling potential (possible Aspect of the spider, No Watchers Eye yet etc.)
Any recommendations how to improve my build are welcome.
Gear
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Skills
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Body Armour
Vortex21/20W
Creeping Frost21/20W
Awakened Swift Affliction5/20W
Hypothermia21/20W
Awakened Controlled Destruction5/20W
Awakened Elemental Focus5/20W
Empower4/20W
Awakened Empower5W
Controlled Destruction21/20W
Elemental Focus21/20W
Swift Affliction21/20W
Efficacy20/20W
Awakened Increased Area of Effect6W
Bonechill21/20W
Ring 1
- Summon Volatile Anomaly20W
Passive Tree


















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Yugul
Character Stats
- Level
- 100
Damage
- Full DPS
- 1.25M
- Combined DPS
- 219.57K
- Hit DPS
- 30.1K
- With Poison DPS
- 30.1K
- With Ignite DPS
- 30.1K
- With Bleed DPS
- 30.1K
- Damage over Time
- 189.47K
- Culling DPS
- 0
- Average Hit
- 90.38K
Attack & Crit
- Attack/Cast Rate
- 0.33/s
- Cooldown
- 3s
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Mana Cost
- 65
- Life Cost
- 0
Defence
- Effective Hit Pool
- 51.22K
- Life
- 51
- Energy Shield
- 6.28K
- Mana
- 105
- Ward
- 0
- Armour
- 17.12K
- Evasion
- 7.2K
- Phys Damage Reduction
- 70%
Mitigation & Avoidance
- Block
- 52%
- Spell Block
- 75%
- Spell Suppression
- 91%
- Evade (Melee)
- 46%
- Evade (Projectile)
- 46%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+54%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 76% (+36%)
- Chaos Resistance
- -30%
Max Hit Taken
- Physical
- 21.1K
- Fire
- 22.93K
- Cold
- 22.93K
- Lightning
- 23.72K
- Chaos
- 4.87K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 6.28K/s
- Mana Regen
- 81.4/s
- Life Leech
- 0/s
- ES Leech
- 209.06/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 178
- Intelligence
- 424
- Dexterity
- 133
- Movement Speed
- 38%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0