PoB ArchivesPoB Archives
PoE builds

PoE 3.16·Scourge·Inquisitor

InquisiTHOR League Starter Build Ready for PoE 3.17 ArchNemesis

by CaptainLance94 years ago832Subscribe

DPS
1.06M
Life
6.34K
Level
95
Min budget

Overview

InquisiTHOR League Starter Build Ready for PoE 3.17 ArchNemesis is a Path of Exile Inquisitor build by CaptainLance9, made for the Scourge league (3.16). It is centered on Crackling Lance and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 1.06M DPS with 6.34K life, 2.88K energy shield. Suited for: Mapping, Essence. Key uniques include Crown of the Inward Eye, Aegis Aurora.

Build Video

CaptainLance9's Notes

Gearing: ~Helmet: Skull Head / The Gull / Rare with life+res+regen rate / Crown of inward eye ~Boots: Rare with life + MS + res and Regen rate ~Gloves: Rare with life + res + regen rate ~Body Armour: Rare with life + res -> cheap 6L(str/int or int base) -> greed essence/veiled chaos for life+ res ~Belts: Rare heavy belt with Life + Res ~Rings: Rare rings with life + Cast speed + res ~Amulet: Rare amulet with LIfe + Cast Speed + Crit Multi ~Shield: Rare with Life + Cast speed + crit for spells / Rise of Phoenix / Aegis Aurora ~Wand/Sceptre/Dagger: Rare with Cast speed +level + crit multi + %damage(benchcraft for one of these stats) Flasks: ~Gain Charges when hit on all utility flasks with recommended suffixes and flasks equipped to character(should be able to maintain flask uptime during most fights ~ Regen during flask mod can be found by unveiling Cinderswallow flask dropped from catarina ~Enduring Eternal mana flask to help supplement mana sustain as well as deal with corrupted blood Auras: ~Auras are a tightish fit, vitality at max can be level 17 once you have the mana for it, but most likely that earlier on in the character that vitality will need to be lower level ~Depending on additional regen sources I can get in the build we may be able to justify dropping purity of fire and vitality for something like Wrath or Zealotry. Utility: ~RF gives 40% more spell damage while active but it counteracts most our ES Regen(main thing here is we need enough regen to just a small net positive regen on ES while Aegis Aurora will give us positive ES gains on being hit by enemies a lot. ~Frost Shield is for bossing only gives extra crit for dps as well as extra girth for tanking ~Sigil of Power for bossing only gives extra flat lightning damage more more deeps ~Shield Charge/Flame Dash are our mobility skills ~Molten Shell = Extra Girth probably use on left click with INC duration for good uptime(do 4L with sigil of power and frost shield as well so all benefit from duration support) ~Assassin's Mark is for Extra DPS just cast on bosses DPS Skill: ~Crackling Lance is currently my top choice to try but we can honestly do any lightning spell we wish (storm call/spark/ball lightning/tendrils/arc/ect) ~ Orb of storms as secondary additional DPS sounds nice but I feel it will still be too weak dps wise so not sure I will end up using this or not Misc: ~ All res mastery can be swapped for ES leech for better sustain if you are overcapped on Ele Resistance

Loadouts

Gear

Tap an item to open trade or craft it.

New Item
Crown of the Inward Eye
New Item
New Item
New Item
New Item
New Item
New Item
New Item
Aegis Aurora
Apex Mode
New Item
New Item

Skills

Tap a skill to open trade.

  • Crackling LanceCrackling Lance20WMain
  • Arcane SurgeArcane Surge20/20W
  • IntensifyIntensify20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • InspirationInspiration20/20W
  • Vaal Righteous FireVaal Righteous Fire20W
  • Flame DashFlame Dash20W
  • Shield ChargeShield Charge20W
  • Frost ShieldFrost Shield20W
  • Sigil of PowerSigil of Power20W
  • Molten ShellMolten Shell20W
  • Assassin's MarkAssassin's Mark20W
  • Faster AttacksFaster Attacks9W
  • Increased DurationIncreased Duration20W
  • DeterminationDetermination20W
  • Defiance BannerDefiance Banner20W
  • Tempest ShieldTempest Shield20/20W
  • VitalityVitality17W
  • Purity of FirePurity of Fire20W
  • ZealotryZealotry20W
  • WrathWrath20W
  • Orb of StormsOrb of Storms20W
  • Increased Critical StrikesIncreased Critical Strikes20W
  • Increased Critical DamageIncreased Critical Damage20W
  • Elemental FocusElemental Focus20W

Passive Tree

Passive tree 3.18
scroll to zoom
Inquisitor
Inquisitor
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Tukohama

Character Stats

Level
95

Damage

Full DPS
0
Combined DPS
1.06M
Hit DPS
1.06M
With Poison DPS
1.06M
With Ignite DPS
1.06M
With Bleed DPS
1.06M
Damage over Time
0
Average Hit
357.37K
Average Damage
357.37K

Attack & Crit

Attack/Cast Rate
2.97/s
Hit Chance
100%
Crit Chance
92%
Crit Multiplier
595%
Mana Cost
46
Life Cost
0

Defence

Life
6.34K
Energy Shield
2.88K
Mana
63.84
Ward
0
Armour
28.46K
Evasion
26
Phys Damage Reduction
82%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+117%)
Cold Resistance
80% (+16%)
Lightning Resistance
75% (+21%)
Chaos Resistance
75%

Recovery

Life Regen
1.23K/s
Net Life Regen
1.23K/s
ES Regen
1.37K/s
Mana Regen
63.4/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
1.3K/s

Attributes & Utility

Strength
339
Intelligence
363
Dexterity
74
Movement Speed
72%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0