- DPS
- 63.35K
- Effective HP
- ∞
- Life
- 2.54K
- Level
- 79
- Min budget
Overview
My 3.19 Day 2 Experience is a Path of Exile Deadeye build by SnooBAE85, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 63.35K DPS with ∞ effective HP, 2.54K life. Suited for: Mapping. Key uniques include Southbound, Prismweave, Daresso's Defiance, The Taming, Wake of Destruction.
Build Video
SnooBAE85's Notes
Once again I'm recording this video early in Day 2. I'm right in the heart of the gearing transition between the campaign and maps, when incremental upgrades are king, and live searches are your friend. I tried another Kalandra Lake encounter. Once again . . . not impressed. It would seem that a few other content creators I scoped out concur with that. So, either this league's league mechanic is scuffed, or we as a community have a lot of testing to do.
Join in and see how it's going for me. And if you're following my league start build guide, there will likely be more valuable nuggets of information you can take away from observing my experience. I look forward to hearing how your experience has been in the comments below!
POB at the time of recording -- https://pastebin.com/chGKxPAB
Please comment below if you have any questions.
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Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 79
Damage
- Full DPS
- 63.35K
- Combined DPS
- 28.25K
- Hit DPS
- 19.82K
- With Poison DPS
- 19.82K
- With Ignite DPS
- 19.96K
- With Bleed DPS
- 19.82K
- Damage over Time
- 148.48
- Ignite DPS
- 148.48
- Mirage DPS
- 5.46K
- Culling DPS
- 2.82K
- Average Damage
- 6.25K
Attack & Crit
- Attack/Cast Rate
- 3.17/s
- Hit Chance
- 100%
- Crit Chance
- 14%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 32
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 2.54K
- Energy Shield
- 49
- Mana
- 55
- Ward
- 0
- Armour
- 2.83K
- Evasion
- 19.46K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 90%
- Evade (Melee)
- 95%
- Evade (Projectile)
- 95%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75%
- Cold Resistance
- 76% (+32%)
- Lightning Resistance
- 75% (+21%)
- Chaos Resistance
- -29%
Max Hit Taken
- Physical
- 35.99K
- Fire
- 14.39K
- Cold
- 14.99K
- Lightning
- 14.39K
- Chaos
- 1.97K
Recovery
- Life Regen
- 140.4/s
- ES Regen
- 0/s
- ES Recharge
- 49/s
- Mana Regen
- 15.7/s
- Life Leech
- 223.56/s
- ES Leech
- 0/s
- Mana Leech
- 88.78/s
Attributes & Utility
- Strength
- 144
- Intelligence
- 80
- Dexterity
- 323
- Movement Speed
- 88%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0