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PoE 3.21·Crucible·Raider

League Starter - Explosive Arrow Raider (Non-Ignite - 25+ MIL DPS)

by xXCoolCatXx3 years ago73

DPS
26.36M
Effective HP
29.99K
Life
4.17K
Level
100
Min budget

Overview

League Starter - Explosive Arrow Raider (Non-Ignite - 25+ MIL DPS) is a Path of Exile Raider build by xXCoolCatXx, made for the Crucible league (3.21). It is centered on Explosive Arrow and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 26.36M DPS with 29.99K effective HP, 4.17K life, 526 energy shield. Key uniques include Wilma's Requital, Dying Sun, Skin of the Lords, Polaric Devastation.

Build Video

xXCoolCatXx's Notes

LEVELING LVL 1: Caustic Arrow - Pierce - Mirage Archer LVL 12: Rain of Arrows - Mirage Archer - Added Cold Damage Shrapnel Ballista - Pierce - Added Cold Damage/Added Fire Damage LVL 18: Herald of Ice + Precision LVL 28+ Rain of Arrows - Mirage Archer - Added Cold Damage - Added Fire Damage Explosive Arrow - Ballista Totem - Lesser Multiple Projectiles - Elemental Damage with Attacks Frenzy Determination + Precision Flammability NOTES You can use Increased Area Effect for better mapping and use Concentrated Effect only for Bosses and "hard content". For Cover Enemies in Ash you can use Infernal Cry but personally, I don't like it. Try to find some Life Regeneration (50+) on gear. Its help for life sustain because we use lifetap.

Gear

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+3 Bow
Wilma's Requital
Skin of the Lords
Amulet
Polaric Devastation
New Item
New Item
New Item
New Item
New Item
New Item
Watcher's Eye
Forbidden Flesh
Rain of Splinters
New Item
Forbidden Flame
New Item
New Item
New Item
New Item
New Item

Skills

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Weapon 1

  • Explosive ArrowExplosive Arrow21WMain
  • Ballista TotemBallista Totem20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • EmpowerEmpower3W
  • LifetapLifetap20/20W
  • Concentrated EffectConcentrated Effect20/20W

Body Armour

  • HasteHaste20/20W
  • DeterminationDetermination20W
  • PrecisionPrecision15W
  • GraceGrace20W
  • VitalityVitality20W
  • EnlightenEnlighten3W
  • FlammabilityFlammability20W
  • Elemental WeaknessElemental Weakness20W
  • Arcanist BrandArcanist Brand20W
  • LifetapLifetap20W
  • Vaal Molten ShellVaal Molten Shell9W
  • Flame DashFlame Dash20W
  • Cast when Damage TakenCast when Damage Taken1W
  • LifetapLifetap20W
  • FrenzyFrenzy20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20W
  • LifetapLifetap20W
  • Culling StrikeCulling Strike20W

Passive Tree

Passive tree 3.21
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Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
26.36M
Hit DPS
24.97M
Damage over Time
1.39M
Ignite DPS
1.39M
Culling DPS
0
Reservation DPS
0
Average Hit
13.38M
Average Damage
7M
Burst Damage
7M

Attack & Crit

Attack/Cast Rate
3.57/s
Hit Chance
100%
Crit Chance
9%
Crit Multiplier
100%
Totem Limit
6
Mana Cost
0
Life Cost
101

Defence

Effective Hit Pool
29.99K
Life
4.17K
Energy Shield
526
Mana
25
Ward
0
Armour
13.41K
Evasion
26.51K
Phys Damage Reduction
61%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+6%)
Cold Resistance
75% (+5%)
Lightning Resistance
75%
Chaos Resistance
11%

Max Hit Taken

Physical
9.09K
Fire
22.8K
Cold
22.8K
Lightning
22.8K
Chaos
6.37K

Recovery

Life Regen
314.2/s
ES Regen
0/s
ES Recharge
526/s
Mana Regen
16.6/s

Attributes & Utility

Strength
158
Intelligence
166
Dexterity
314
Movement Speed
124%
Endurance Charges
3
Frenzy Charges
7
Power Charges
3
Devotion
0