PoE 3.21·Crucible·Necromancer
[Path of Exile] 3.21 Raise Zombie Necromancer League Starter! (Triple Offering, Crit-Based)
by Ghostzapper3 years ago233Subscribe
- Effective HP
- 24.15K
- Life
- 5.59K
- Level
- 100
- Min budget
Overview
[Path of Exile] 3.21 Raise Zombie Necromancer League Starter! (Triple Offering, Crit-Based) is a Path of Exile Necromancer build by Ghostzapper, made for the Crucible league (3.21). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. Defensively it sits at 24.15K effective HP, 5.59K life, 991 energy shield. Suited for: Mapping. Key uniques include Asenath's Gentle Touch, Ancient Skull, Leash of Oblation, Progenesis, Dialla's Malefaction.
Build Video
Ghostzapper's Notes
Hello and Hey! And today we're going to be going over my probable League Starter for the upcoming Path of Exile 3.21 Crucible League: Triple Offering, Crit Zombie Necro! Perhaps not the S-tier minion build league starter, but definitely a comfortable choice, with a relaxed playstyle and easy, straightforward gearing. Hope this build guide can help and good luck in Crucible!
0:00 Boss Examples 1:11 Overview 2:23 Ascendancy 3:37 Skill Tree 5:11 Items 13:04 Skills 17:29 Conclusion 17:58 Map Example
PoB ("Damage Tree"): https://pobb.in/ld516t-g3g9Y PoB ("Defense Tree"): https://pobb.in/8xGc6wDzm8AN (Unoptimized)
Thanks for watching!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.74/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 242%
- Minion Limit
- 11
- Mana Cost
- 148
- Life Cost
- 0
Defence
- Effective Hit Pool
- 24.15K
- Life
- 5.59K
- Energy Shield
- 991
- Mana
- 13
- Ward
- 0
- Armour
- 10.62K
- Evasion
- 91
- Phys Damage Reduction
- 59%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 70%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+18%)
- Cold Resistance
- 75% (+16%)
- Lightning Resistance
- 75% (+48%)
- Chaos Resistance
- 72%
Max Hit Taken
- Physical
- 8.07K
- Fire
- 19.95K
- Cold
- 19.95K
- Lightning
- 19.95K
- Chaos
- 19.95K
Recovery
- Life Regen
- 187.7/s
- ES Regen
- 0/s
- ES Recharge
- 991/s
- Mana Regen
- 56.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 160
- Intelligence
- 338
- Dexterity
- 70
- Movement Speed
- 39%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 9%