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Goratha's 3.18 Assassin Poison Molten Strike Build Guide

4 years ago492

by GorathaSubscribe

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6.71M

DPS

168.95K

Effective HP

4.42K

Life

534

Energy Shield

Overview

Goratha's 3.18 Assassin Poison Molten Strike Build Guide is a Path of Exile Assassin build by Goratha, made for the Sentinel league (3.18). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 6.71M DPS with 168.95K effective HP, 4.42K life, 534 energy shield. Suited for: Harvest, Essence, Heist. Key uniques include Ungil's Harmony.

Build Video

Goratha's Notes

I leveled the character with Molten Strike - however I STRONGLY recommend you level as Spectral Helix. (you can use level 30 dagger and switch to molten strike if you have it - this is not a spectral helix build guide though, plenty of those out there) If you are planning on making the character without having the dagger base ready in SSF - plan on playing Spectral Helix until up to level 90 (if you are extremely unlucky) It is about 1/3 or 1/4 grand heists on average (I believe?) I recommend having the dagger ready before leveling this character - you can switch to Molten Strike as soon as you can equip the dagger. Or if you are like me just play it the whole way (again not recommended unless you know what you're doing) Strength can be a problem early, look for items with +str and most likely grab +30 str node. Lethal Pride fixes this later (if you can get one) Ancestral Call is required before you have strike gloves. Less Projectile speed and reduced projectile speed increase the # of overlaps on smaller targets (big targets generally get hit by most anyways) Min/max options include Brittle Boots + Ashes of the Stars to keep crit up and make use of the many alt quality gems such as Phantasmal Molten Strike (40%INC DOT DMG) / Withering Step (additional 2 withers) / Anamolous Molten Shell Super Min/Max Self-Chill is possible with unaffected by poison (malevolence or boots) // Winterweave // Icefang Orbit // Golden Rule Temple Gloves // Blizzard Crown are some other Min/Max options as well. Plaguebearer +gem gloves and Empower will be nice for mapping. (put Determination and Grace into gloves for +levels as well) DAGGER BASES ARE HOLLOWPOINT DAGGER / PRESSURISED DAGGER / PNEUMATIC DAGGER they drop from Replica / Experimental Grand Heists (Labatory and Library tilesets) Easiest way to roll them is Attack Craft Harvest or Essence of Anger/Wrath/Hatred for flat and then PREFIX can't be changed + veiled chaos (once you have 3 flat) PANTHEONS BRINE KING + ABBERATH // you can drop brine king if you want, by multi-modding boots with cannot be frozen + cannot be chilled BANDITS Alira early on (ALL res is very nice, as well as mana regen and the crit multiplier becomes dot multi with perfect agony) You can respec for skills points much later. FORTIFY While this is a melee build unfortunately with the amount of less multipliers we have on hit damage - it's quite hard to make use of fortify - the one way it might work is by dropping GMP for something like Elemental damage with attacks and using the chest implicit "melee attack hits have x% chance to fortify on hit". BLIND You should get blind on the belt jewel ideally - blind increases hit chance effectively making it easier to hit the monster as well as less likely to hit you. MANA You can craft one -mana craft on ring if you struggle with mana at all for any reason. LAB ENCHANT +2 proj is the best / withering step is good too though LEFT CLICK WITHERING I personally don't do this but if you want to you can left click withering step to automatically cast it (I'd recommend turning this off for bosses at least so you don't run out of flame dash charges at bad times)
Loadouts

Gear

New Item
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Ungil's Harmony
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Death Shackle
Storm Stride
Hollow Leer

Skills

  • Molten StrikeMolten Strike20/20WMain
  • Ancestral CallAncestral Call20/20W
  • MultistrikeMultistrike20/20W
  • ImmolateImmolate20/20W
  • NightbladeNightblade20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Body Armour

  • Molten StrikeMolten Strike20/20WMain
  • ImmolateImmolate20/20W
  • NightbladeNightblade20/20W
  • MultistrikeMultistrike20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Molten StrikeMolten Strike20/20WMain
  • Ancestral CallAncestral Call20/20W
  • NightbladeNightblade20/20W
  • ImmolateImmolate20/20W
  • MultistrikeMultistrike20/20W
  • Molten StrikeMolten Strike20/20WMain
  • Ancestral CallAncestral Call20/20W
  • Onslaught20/20W
  • Added Chaos DamageAdded Chaos Damage1/20W

Boots

  • Ancestral ProtectorAncestral Protector21/20W
  • Faster AttacksFaster Attacks20/20W
  • Multiple TotemsMultiple Totems20/20W
  • Shield ChargeShield Charge20/20W

Helmet

  • Vaal Molten ShellVaal Molten Shell16/20W
  • Withering StepWithering Step20/20W
  • Increased DurationIncreased Duration20/20W
  • Cast when Damage TakenCast when Damage Taken11W

Weapon 1

  • Poacher's MarkPoacher's Mark20/20W
  • LifetapLifetap20W
  • Mark On HitMark On Hit20/20W

Weapon 2

  • Flame DashFlame Dash20/20W
  • Tempest ShieldTempest Shield20/20W
  • Defiance BannerDefiance Banner20/20W

Gloves

  • Plague BearerPlague Bearer20/20W
  • Increased Area of EffectIncreased Area of Effect20W

Gloves

  • DeterminationDetermination21W
  • GraceGrace20W
  • Spectral HelixSpectral Helix1/20W

Passive Tree

Passive tree 3.18
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Assassin
Assassin

Character Stats

Defence

Effective Hit Pool
168.95K
Life
4.42K
Energy Shield
534
Mana
45
Armour
25.35K
Evasion
28.88K
Block | Spell Block
26% | 26%
Ward
0

Resistances

Fire Resistance
76%
Cold Resistance
75%
Lightning Resistance
70%
Chaos Resistance
-40%

Offence

Total DPS
6.71M
Crit Chance
70%
Crit Multiplier
100%

Attributes & Utility

Strength
157
Intelligence
154
Dexterity
264
Movement Speed
131%