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PoE 3.25·Kalguur·Warden

[PoE1 3.26] Freeze Elemental Hit of the Spectrum Warden is (once again) my League Starter

by SnooBAE851 year ago632Subscribe

DPS
8.98M
Effective HP
18.24K
Life
3.16K
Level
94
Min budget

Overview

[PoE1 3.26] Freeze Elemental Hit of the Spectrum Warden is (once again) my League Starter is a Path of Exile Warden build by SnooBAE85, made for the Kalguur league (3.25). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 8.98M DPS with 18.24K effective HP, 3.16K life. Suited for: Mapping. Key uniques include Painseeker, Heatshiver, Karui Ward, Ahuana's Bite, The Taming.

Build Video

SnooBAE85's Notes

3.26 Elemental Hit of the Spectrum League Starter >>>>>>>>>>>>>> CAMPAIGN START <<<<<<<<<<<<<<<<< Loot Filter: https://www.pathofexile.com/account/view-profile/SnooBAE85-3311/item-filters (semi-strict) Acts 1-3 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for three-link or movement speed boots: g-g-g|g-g-[rb]|g-[rb]-g|[rb]-g-g|nne|rint 3 link: Galvanic Arrow + Mirage Archer + Momentum 2 link: Shrapnel Ballista + Faster Attacks 2 link: Burning Arrow + Manaforged Arrow 2 link: Frostblink + Arcane Surge Blink Arrow Sniper's Mark Acts 4-6 >>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for four-link or movement speed boots: ([gbr]-){3}[gbr]|rint|stal 3 or 4 link: Rain of Arrows + Mirage Archer + Added Cold Damage + Trinity 3 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks 3 link: Frenzy + Manaforged Arrows + Innervate 2 link: Storm Rain + Manaforged Arrows + Inspiration 2 link: Sniper's Mark + Mark on Hit Auras: Haste + Anger Movement : Flame Dash Acts 7-10+ >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> Vendor Regex for five-link or movement speed boots: (-\w){4}|stal|gaze 4 or 5 link: Elemental Hit of the Spectrum + Mirage Archer + Returning Projectiles + Trinity + Elemental Damage with Attacks 4 link: Storm Rain + Blast Rain + Manaforged Arrows + Inspiration 4 link: Artillery Ballista + Focused Ballista + Elemental Damage with Attacks + Immolate 2 link: Frenzy + Manaforged Arrows 2 link: Sniper's Mark + Mark on Hit Auras : Haste + Anger Movement : Flame Dash >>>>>>>>>>>>>> END OF CAMPAIGN <<<<<<<<<<<<<<<<< >>>>>>>>>>>>>> BANDITS & PANTHEON <<<<<<<<<<<<<<<<< Bandits: Kill All (Kraiten for leveling) Major God: Soul of Arakaali (Brine-King for leveling) Minor God: Soul of Abberath (Ralakesh for leveling) >>>>>>>>>>>>>> ADDITIONAL LEVELING TIPS <<<<<<<<<<<<<<<<< There are three subsections for the leveling portion of the guide, including 'Campaign Start,' 'Early Leveling,' and 'Late Leveling.' The Skills, Items, and Passive Tree sections all contain matching templates for each of these subsections to be followed to your liking. Collectively, these encompass the segment of the game leading up to high-tier Red maps. They contain several high-power leveling Uniques, none of which are mandatory at this stage, however. This is a Precise Technique leveling tree, which means you must always be aware of your Accuracy-to-Life ratio. The trajectory plotted in the guide should keep your Life under Accuracy so long as you don't have an unusually high number of items with Life rolls equipped. Leveling will begin as a conventional Galvanic Arrow into Rain of Arrows hit-based elemental setup. Prioritize flat damage ASAP and anywhere you can get it, including Iron Rings, Serrated Quiver, Magic gloves, etc. First Bandit kill can be whichever you like, but veteran campaign runners should opt for Kraiten for the +8% increased movement speed. Act 2's sidequest The Golden Hand now grants an additional passive point. The Library quest will need to be done to pick up Inspiration, Innervate, and Flame Dash. The vendor, Lilly, can give you Immolate as of Act 6. Elemental Hit of the Spectrum and Prismweave will compete for highest priority first trade purchase. It'll be best to purchase Elemental Hit of the Spectrum off trade sometime after Act 6 and preferrably around the time when you reach Master Fletcher and Multishot on the tree. Because of all the sources of flat damage in this build, Quill Rain is actually a Best-in-Slot leveling bow until high-tier Red maps. Swap from Haste + Anger to Haste + Purity of Elements + Herald of Ice after finishing the campaign. Prior to acquiring Lioneye's Paws, run Sniper's Mark linked to Mark-on-Hit Support instead of Elemental Weakness linked to Hextouch Support. The Deadeye ascendancy will be chosen for its superior speed and instant clear in low-level content. Plan to swap from Deadeye to Warden while completing the fourth and final lab (or sooner if you wish). The cost of this respec is cheap now thanks to the addition of Gold. The Warden ascendancy favors bossing damage more than the Deadeye. Completing 2 or even 4 Voidstones within the confines of modest leveling gear should be doable for anyone familiar with their corresponding boss mechanics. >>>>>>>>>>>>>> ADDITIONAL EARLY ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering this stage of the build: 1) Swap from Deadeye to Warden and finish the fourth and final lab. 2) Reach level 90+ with Spell Suppression cap and high Evasion 3) Acquire a Short/Grove/Thicket base bow with a modest triple flat elemental damage roll plus attack speed 4) Acquire the following (as of 3.25) cheap build-enhancing uniques, 'Ahuana's Bite,' 'Painseeker,' 'Lioneye's Paws.' The other uniques are not as important. 5) Craft or buy the recommended flasks with the right bases and suffixes, albeit interchangeably >>>>>>>>>>>>>> ADDITIONAL LATE ENDGAME TIPS <<<<<<<<<<<<<<<<< These are the major things needed to be done before entering these stages of the build: 1) Acquire a Bone/Ivory/Spine base bow with a respectable triple flat elemental damage roll and crit plus attack speed 2) Spec out of Precise Technique and into the many Critical Strike nodes available on the tree 3) Swap out of Artillery Ballistas and into a Cast-on-Crit Manaforge Arrows setup instead 5) Craft or buy the remaining endgame utility flasks with Dying Sun to unlock 5+ projectiles in the build 6) Get a double Inspired Learning setup (and subsequently a Headhunter) to unlock the true potential of map blasting

Loadouts

Gear

Tap an item to open trade.

New Item
Heatshiver
Daresso's Defiance
Karui Ward
The Taming
The Taming
Painseeker
New Item
Lioneye's Paws
Ahuana's Bite
Grim Iridescence

Skills

Tap a skill to open trade.

Body Armour

  • Elemental Hit of the SpectrumElemental Hit of the Spectrum20/20WMain
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • TrinityTrinity20W
  • Mirage ArcherMirage Archer20W
  • Returning ProjectilesReturning Projectiles20W

Weapon 1

  • Artillery BallistaArtillery Ballista20/20W
  • Concentrated EffectConcentrated Effect20W
  • Focused BallistaFocused Ballista20W
  • Elemental Damage with AttacksElemental Damage with Attacks20W
  • HypothermiaHypothermia20W

Helmet

  • Vaal GraceVaal Grace20W
  • Purity of ElementsPurity of Elements20W
  • Herald of IceHerald of Ice20W
  • Flame DashFlame Dash19W

Gloves

  • FrenzyFrenzy20W
  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones20W
  • Manaforged ArrowsManaforged Arrows20W
  • CombustionCombustion20W

Boots

  • Elemental WeaknessElemental Weakness19/20W
  • HextouchHextouch20W
  • BonechillBonechill20W
  • Culling StrikeCulling Strike20W

Boots

  • Rain of ArrowsRain of Arrows5W

Passive Tree

Passive tree 3.25
scroll to zoom
Warden
Warden
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
8.98M
Combined DPS
2.85M
Hit DPS
2.23M
With Poison DPS
2.23M
With Ignite DPS
2.23M
With Bleed DPS
2.23M
Damage over Time
0
Mirage DPS
617.57K
Culling DPS
0
Reservation DPS
0
Average Damage
551.66K
Burst Damage
551.66K

Attack & Crit

Attack/Cast Rate
4.04/s
Hit Chance
100%
Accuracy
3.28K
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
27
Life Cost
0

Defence

Effective Hit Pool
18.24K
Life
3.16K
Energy Shield
0
Mana
113
Ward
0
Armour
3.13K
Evasion
36.95K
Phys Damage Reduction
22%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
84%
Evade (Projectile)
84%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+5%)
Cold Resistance
75% (+31%)
Lightning Resistance
75% (+22%)
Chaos Resistance
14%

Max Hit Taken

Physical
5.33K
Fire
17.04K
Cold
17.04K
Lightning
17.04K
Chaos
5.55K

Recovery

Life Regen
63.1/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
24.2/s
Life Leech
48.47/s
ES Leech
0/s
Mana Leech
16.16/s

Attributes & Utility

Strength
132
Intelligence
152
Dexterity
340
Movement Speed
181%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0