21.07K
DPS
102.66K
Effective HP
16.04K
Energy Shield
220
Spirit
Overview
Hybrid Armour/Energy Shield Oracle is a Path of Exile 2 Oracle build by BlackPandar, made for the The Last of the Druids league (0.4). It is centered on Shield Wall and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 21.07K DPS with 102.66K effective HP, 1 life, 16.04K energy shield. Suited for: Mapping. Key uniques include Crown of Eyes, Plaguefinger, Kalandra's Touch, Ventor's Gamble, Soul Tether.
Build Video
BlackPandar's Notes
Edit : Here's the gameplay, just random T15 map: https://youtu.be/wfYu2fTcszM?si=xq87Hj1GLTCBKQu6
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Hi, I want to share my self cooked build before switching to another build. This is Poison Shield Wall Oracle that invest a lot into defensive aspects.
Here's the PoB without any config : https://pobb.in/vcxeNOsvoYFF (The 4 nodes in the Vorana radius are x2 40% increased maximum energy shield, +2% maximum fire res, and 40% increased physical damage)
There are many intereactions of this build that makes it really fun to build, but the items needed are rare and niche, so the price may vary.
Now, I want to talk about those interactions in this build, this maybe a little long.
First, tankiness. In my opinion, tankiness in PoE is about pool, mitigation, and recovery, having insane number in one of these aspects can provide good result, but I'd rather mix all three of them together.
Armour is good against many small hits, and ES is good against big hits (because of bigger pool) so they work well together. For recovery, I use corrupted Soul Tether that makes my ES regen instead of life, and use Vitality I and II to get recovery.
Max res is the tricky, but very important, part, getting my max fire and cold res to 90 is the biggest jump in survivability, but it's really hard to do. Luckily, Entwined Realities makes me able to grab notables in Against the Darkness, and get a lot of max res from the jewel.
Now, For damage, there are three main sources of damage, rage, strength, and effect of poison.
Many Druid builds already used this tech, Mystical Rage + Crown of Eyes make you get tons of increased attack damage. Rage also gives me poison dealing damage faster with Tacati's Ire. In this build I have 51 rage, so 102% increased attack damage, 102% faster poison, and 51% more attack damage.
Next is strength, Powerful Casting makes me get around 60% increased spell damage, which becomes attack damage with Crown of Eyes, and also let me use Giant's Blood that I get from Flesh Crucible to wield two handed mace for +7 melee skill.
For effect of poison, at first I thought it'd be a different multiplier, but I've read on reddit that it's just magnitude, but it's still good nontheless. I got 80% from First Sting, 60% from Plaguefinger, and 60% from Low Tolerance is 200% increased magnitude of poison.
These are the main interactions for the build, there are a little bit more detail, but I'm afraid it would be too long for the post.
Gear
















Skills
Passive Tree


Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 21.07K
- Hit DPS
- 12.52K
- With Poison DPS
- 21.07K
- With Ignite DPS
- 12.52K
- With Bleed DPS
- 12.52K
- Damage over Time
- 8.55K
- Poison DPS
- 8.55K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 12.52K
- Burst Damage
- 12.52K
Attack & Crit
- Attack/Cast Rate
- 1/s
- Hit Chance
- 94%
- Crit Chance
- 5%
- Crit Multiplier
- 184%
- AoE Radius
- 4 m
- Mana Cost
- 214.55
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 102.66K
- Life
- 1
- Energy Shield
- 16.04K
- Mana
- 649
- Spirit
- -60
- Darkness
- 0
- Armour
- 9.19K
- Evasion
- 27
- Phys Damage Reduction
- 61%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+16%)
- Cold Resistance
- 90% (+7%)
- Lightning Resistance
- 84% (+3%)
- Chaos Resistance
- 0%
Max Hit Taken
- Physical
- 18.56K
- Fire
- 107.08K
- Cold
- 123.53K
- Lightning
- 84.57K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 16.04K/s
- Mana Regen
- 29.1/s
- Life Leech
- 0.08/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 327
- Intelligence
- 121
- Dexterity
- 57
- Movement Speed
- 11%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 0
- Devotion
- 0
- Presence Radius
- 4 m
- Item Rarity
- 28%