PoE 3.22·Ancestor·Elementalist
[Ventrua] NO BRAINER LEAGUE STARTER - Cold DoT Elementalist (3.22)
by SeanKilpatrickFan3 years ago230
- DPS
- 1.58M
- Effective HP
- 117.19K
- Life
- 5.12K
- Level
- 91
- Min budget
Overview
[Ventrua] NO BRAINER LEAGUE STARTER - Cold DoT Elementalist (3.22) is a Path of Exile Elementalist build by SeanKilpatrickFan, made for the Ancestor league (3.22). It is centered on Vortex and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 1.58M DPS with 117.19K effective HP, 5.12K life, 938 energy shield. Suited for: Delirium, Essence. Key uniques include Immortal Flesh, Dawnbreaker.
Build Video
SeanKilpatrickFan's Notes
Link to youtube guide: --- fill main link ---
Act 10 run (3hours 33 minutes): https://www.youtube.com/watch?v=61sl5TAzsu0
Level 90 run (7hours 30minutes): https://www.youtube.com/watch?v=JtyykDVkI3w
Midgame PoB: https://pobb.in/7oTPIM5UedBY
Using Gucci's (https://www.twitch.tv/guccipradas) filter leveling (don't use after campaign), watch clip for setup:
https://github.com/GucciPradasPoE/poe-filters
https://clips.twitch.tv/FitHeadstrongLadiesTTours-3Gn7TZTxjf0pNpw1
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TLDR
Regex: "b-b-|-b-b|b-.-b|b-b|nne|Flam|singe|Appre|e to Sp"
1-28 Rolling Magma
Help Alira or kill all
28+ Cold dot (Vortex + Cold Snap + Creeping Frost)
Wand + Blacksmith's Whetstone + rare (or magic) Chain Belt -> wand with % increased spell damage
Skill tree progression: we travel to templar first, start traveling to shadow around level 50, Eldritch Battery after act 10 Kitava
Lab order: Mastermind of Discord -> Heart of Destruction -> Bastion of Elements -> Shaper of Storms
Pantheon: Soul of Brine King (make sure to upgrade) and Soul of Ralakesh
Frost Bomb until exposure gloves
Left click vortex - not optimal but good enough, use if you don't like buttonsy
Cruelty effect mastery (Growth and Decay cluster) for bossing
Delirium (gloves) or Horror (helmet) essence for your Vaal Cold Snap, not mandatory but feels nice while mapping
All different cold dots stack - this includes Vortex, Creeping Frost, Cold Snap AND Vaal Cold Snap
Good early game stuff
Immortal Flesh
Elevore
Vaal Caress (+5 for our Vaal Cold Snap)
Dawnbreaker (high priority, fixes most of the defensive issues this build has)
Mark of Submission
A Chilling Wind divination card (21/20 Vaal Cold Snap)
FAQ
Why not Trickster/Ascendant/Hierophant/Occultist?
Elementalist has the most damage for leaguestart by a big margin and is overall smoothest as a starter.
Why no Elemental Overload?
It has been changed a few patches ago to only affect ailment damage over time and therefore it does nothing for cold dot.
Why no Eye of Malice?
I don't think Eye of Malice is good for mapping in general, you could use it for bossing but I still prefer rare helmet.
Why no Rime Gaze?
You shouldn't use it as a psuedo 5link because we don't want Conc effect while mapping.
If you want to use it, make sure you have at least 800-1000 Energy shield or the slower recharge rate will brick you, can't use Arcanist Brand with Rime Gaze either.
What stats scale and don't scale this build?
Stats that scale our damage:
levels to cold/all (spell) skill gems
incrased spell damage/cold damage/elemental damage/area damage/damage over time
(cold) damage over time multiplier
increased effect of non-damaging ailments
Don't scale:
adds x to y (cold) damage to spells
damaging ailments deal damage faster
increased damage with ailments
Bandits?
Personally, I am an Alira enjoyer, resist makes leveling easier and mana regen makes leveling a lot easier and allows for easier day 1 gearing in general
Later on, you will be changing it to 2 skill points (vendor Onyx amulet + 20 Orbs of Regret)
Why is my Cruelty not 40%?
On bosses you have to click Cruelty effect mastery.
21 Cold snap vs Vaal Cold Snap?
Always use Vaal Cold Snap no matter what.
Why no clusters?
Cold dot clusters are just not very efficient because they got nerfed 20 times, if you really want to drop defence to get a little extra damage you could, but I do not recommend it.
Would you build this build differently in Softcore?
No major changes, could use damage shield (+1 cold and spell damage) over Dawnbreaker and replace 5% life nodes with AoE nodes.
Arcanist Brand vs Hex Bloom vs Bane?
Bane has reduced curse effect, I don't recommend using it.
I prefer Hex Bloom over Arcanist brand for mapping, but you should use Arcanist Brand if you hate buttons.
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Detailed Leveling guide
Gems should be in order of importance
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Act 1
Rolling Magma + Elemental Proliferation + Combustion
Flame dash + Arcane Surge (Frostblink until level 10)
Holy Flame Totem
Flame Wall
Gems that need to be bought
Holy Flame Totem
Total cost: 1 Wisdom
Notes:
Regex that I would use to check early vendors: "b-b-|-b-b|b-.-b|b-b|nne|Flam|singe|Appre|e to Sp"
If you are unlucky and don't have a 3link for your Rolling Magma you could temporarily use the following setup
Rolling Magma + Elemental Proliferation
Holy Flame Totem + Combustion
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Act 2
Rolling Magma + Elemental Proliferation + Combustion
Flame dash + Arcane Surge
Herald of Ash
Skitterbots
Flame Wall
Wave of Conviction
Gems that need to be bought
Skitterbots - 1 Alteration
Wave of Conviction - 1 Alteration
Total cost: 2 Alterations
Notes:
Personally, I am an Alira enjoyer, resist makes leveling easier and mana regen makes leveling a lot easier and allows for easier day 1 gearing in general
Later on, you will be changing it to 2 skill points (vendor Onyx amulet + 20 Orbs of Regret)
It's not a msitake to kill all bandits instead to save the regrets, up to personal preference.
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Act 3 (part 1, before Cold DoT switch)
Rolling Magma + Elemental Proliferation + Combustion
Flame dash + Arcane Surge
Herald of Ash
Skitterbots
Flame Wall
Wave of Conviction
Act 3 (part 2, Cold DoT switch after library) - I am going to assume 3 links here, if you get a 4link
Wand + Blacksmith's Whetstone + rare (or magic) Chain Belt -> wand with % increased spell damage
Vortex + Cruelty + Controlled Destruction
Cold Snap + Cruelty + Controlled Destruction
Creeping Frost + Cruelty + Controlled Destruction
If you don't have a red socket for Cruelty in your damage setups, it can be temporarily replaced by Elemental Focus or even Efficiacy (if you are out of alterations)
You can replace either Cruelty or the blue support that's not Controlled Destruction with either Hypothermia (1 chance each but better) or Swift Affliction (you get one free from Library)
Flame dash
Frost Bomb
Haste
Shield Charge + Faster Attacks
Clarity
Gems that need to be bought
2x Cruelty - 2 Alterations
3x Controlled Destruction - 3 Alterations
Frost Bomb - 1 Wisdom
Haste - 1 Alteration
Shield Charge - 1 Transmutation
Faster Attacks - 1 Alterations
Clarity - 1 Transmutation
Total cost: 7 Alterations, 2 Transmutations, 1 Wisdom
I also suggest buying Determination, Grace and Defiance Banner to level in your weapon swap
(1-3 more Alterations, only Determination is important to get ASAP, the rest can be bought later when currency is less of an issue - LATEST act 6)
Notes:
I am assuming 3 links only, if you have 4 link(s), check later acts
If you don't have a chance orb (or a fusing that you can convert) to buy Vortex, you should use Wintertide Brand temporarily in its place but switch to Vortex as soon as you can
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Normal Lab = Mastermind of Discord (make sure to actually use Frost Bomb on single target)
Act 4
Vortex + Cruelty + Controlled Destruction + Elemental Focus
Cold Snap + Bonechill + Cruelty + Controlled Destruction (Efficiacy instead of Bonechill before 38)
Creeping Frost + Cruelty + Controlled Destruction + Elemental Focus
Flame Dash (+ Arcane surge, least priority of any gem)
Frost Bomb
Haste
Shield Charge + Faster Attacks (+ Momentum, very low priority)
Clarity
Gems that need to be bought
2x Elemental focus - 2 Alterations
Total cost: 2 Alterations
Notes:
You can replace either Cruelty or the blue support that's not Controlled Destruction with either Hypothermia (1 chance each but better) or Swift Affliction (you get one free from Library)
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Cruel Lab = Heart of Destruction
Merciless Lab = Bastion of Elements
Act 6 - Act 10
Vortex + Cruelty + Controlled Destruction + Elemental Focus
Cold Snap + Cruelty + Controlled Destruction + Bonechill
Creeping Frost + Cruelty + Controlled Destruction + Elemental Focus
Flame Dash (+ Arcane surge, least priority of any gem)
Frost Bomb
Haste
Shield Charge + Faster Attacks (+ Momentum, very low priority)
Determination
Notes:
Switch to Determination instead of Clarity after you pick up the full Sovereignity
Reminder that you should buy Grace and Defiance Banner to level in your offhand
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Mapping setup - see Skills tab
Vortex - Creeping Frost - Cruelty - Controlled Destruction - Swift Affliction - Hypothermia
Cold Snap - Bonechill - Cruelty - Controlled Destruction
Determination
Grace
Tempest Shield
Defiance Banner
Frost Bomb (drop after exposure gloves)
Frostbite (+ Hex Bloom, low priority but worth if empty socket)
Shield Charge + Faster Attacks
Divine Blessing + Malevolence
Cast when Damage Taken (level 1) + Molten Shell (level 10)
Elemental Weakness
Notes:
I recommend leveling 3x Vortex and 3x Creeping Frost in your weapon swap to vaal for 21
From video description:
Earlygame PoB: https://pobb.in/0GrnZhyigGPn
Midgame PoB: https://pobb.in/7oTPIM5UedBY
Loadouts
Gear
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Skills
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- Primal Aegis20W
Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
Character Stats
- Level
- 91
Damage
- Full DPS
- 1.58M
- Combined DPS
- 728.32K
- Hit DPS
- 116.65K
- With Poison DPS
- 116.65K
- With Ignite DPS
- 116.65K
- With Bleed DPS
- 116.65K
- Damage over Time
- 611.67K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 115.48K
- Burst Damage
- 115.48K
Attack & Crit
- Attack/Cast Rate
- 0/s
- Hit Rate
- 1.01/s
- Cooldown
- 0.99s
- Hit Chance
- 100%
- Crit Chance
- 2%
- Crit Multiplier
- 150%
- Mana Cost
- 74
- Life Cost
- 0
Defence
- Effective Hit Pool
- 117.19K
- Life
- 5.12K
- Energy Shield
- 938
- Mana
- 7
- Ward
- 0
- Armour
- 36.32K
- Evasion
- 17.91K
- Phys Damage Reduction
- 85%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 25%
- Spell Suppression
- 84%
- Evade (Melee)
- 68%
- Evade (Projectile)
- 68%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+12%)
- Lightning Resistance
- 75% (+19%)
- Chaos Resistance
- 40%
Max Hit Taken
- Physical
- 23.35K
- Fire
- 40.37K
- Cold
- 40.36K
- Lightning
- 40.36K
- Chaos
- 14.59K
Recovery
- Life Regen
- 438.8/s
- ES Regen
- 0/s
- ES Recharge
- 938/s
- Mana Regen
- 49.9/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 168
- Intelligence
- 282
- Dexterity
- 155
- Movement Speed
- 85%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0