Hello everyone! I am currently playing a self-cast Archmage Ball Lightning Hierophant. The damage is okay and sufficient for general T16 alch & go mapping. However, when I turn up the notch a little (more juice) or try pinnacle bosses the lack of physical mitigation really shows itself. I can complete most tasks that I set my sights on, it's just that I'll get randomly one-shotted and die along the way, losing a few portals. I'd like to add a little more tankiness to eventually make progress towards level 96 while also being able to moderately juice my maps. With that many unique items
Suggestions on how to add more tankiness to my build
311.42M
DPS
62.35K
EHP
2.96K
Life
~38![]()
Min Budget
3 years agopsionikangel