
POE 3.22 (ToTA) - Tanky Chieftain Bodyswap Ignite, but DPS is meh....
3228.63K
DPS
62.3K
EHP
4.72K
Life
~9.1![]()
Min Budget

[3.22]very low budget(3-4div) 4link BodySwap Ignite Chieftain (Raveged Blight map Eazy clear)
80
DPS
89.79K
EHP
4.22K
Life
~2.9![]()
Min Budget

Path of Exile 3.22 Rejuvenation totem +Flamewood Cri budget can all content EZ **One shot sirus**
160
DPS
56.48K
EHP
3.83K
Life
~36![]()
Min Budget

Bodyswap Ignite Chieftain Simulacrum Farmer [Path of Exile 3.22 Ancestor]
8331.17M
DPS
81.25K
EHP
5.82K
Life
~9.8![]()
Min Budget
Is there a way to make this build possible without feeling bad? I copied the character of a random Korean and set up the damage and resistances to see the maximum damage (I don't think I can get there by changing any item because resistances are lower than pob) and I think the damage doesn't look bad and the defenses, well it would be better to have more than 1500 of life but without the petrified blood you can not use pain attunement Right now I'm playing a worse version of the pob that I built, just to see if the build can feel good, on yellow maps for the moment good, the only problem wou
- The Total Damage Number Below is My ticks are against bosses. So Didn't include things like Vaal Impurity of Ice, Vaal Molten Shell or any vaal skill as Pinnacle Bosses do not allow us enough time to get these active before we kill them. - My Extra 10300 Armour is because I took node "20% increased armour per second while stationary with maximum 100% increased armour" and I am so most times against bosses. And POB didnt account for that. (or i didn't know how.) - I bound my left mouse key to molten shell to left mouse button so when i do move out of the way of bosses, I still get +5000 armo
3.22 1-Phase Pinnacle Boss-Killer | The Short Version
161.88M
DPS
59.23K
EHP
3.17K
Life
~307![]()
Min Budget

