
How Is This 1 Divine Build Killing Ubers?
614368.39
DPS
202.55K
EHP
7.28K
ES
~7.9![]()
Min Budget

POE 3.28 Mirage Challenge 10 Divine Reliquarian PyroClast Mine Showcase All Boss Nightmare 0 Mods
61.38M
DPS
163.82K
EHP
3.46K
ES
~15![]()
Min Budget

poe - phrecia - scavenger - discharge (pt3) (final) - compilation - bosses and t17 mapping
833.68M
DPS
52.89K
EHP
1.92K
Life
~104![]()
Min Budget

poe - phrecia - scavenger - discharge (pt2) - juiced t16 map
823.07M
DPS
44.46K
EHP
2.15K
Life
~48![]()
Min Budget

Shockwave totem Ascendant 77 level mastermind lair 3.22 Ancestor league
3.85M
DPS
38.29K
EHP
4.73K
Life
~5.4![]()
Min Budget
TLDR I'm theorycrafting an Ascendant Shockwave Totem character and don't know how to get a decent amount of damage (let's say 30M), while retaining high levels of tankyness and mobility. Any help or suggestions are welcome. Unoptimized pob: ( Background I like to play allrounders. What I mean by that is that I like to play a build that I can scale up to do all content somewhat comfortably. Speedclearing maps in less than a minute or deleting bosses in 3 seconds doesn't particularly interest me, but I like to be able to do 98% of map mods comfor
How to build a tanky allrounder with Shockwave Totem
82.03M
DPS
130.64K
EHP
3.84K
Life
~100![]()
Min Budget

Original Sin Build #14 Hidden Blade CoC Ascendant
5828.72K
DPS
13.63K
EHP
3.7K
Life
~972![]()
Min Budget

Cold DoT Scion is a pretty insane bosser... (day 1 uber shaper + mapping footage)
4005.26M
DPS
33.98K
EHP
4.36K
Life
~1.9![]()
Min Budget

CoC Scion chilling in maps ;) | ArchSSF ep.14
325.19K
DPS
19.14K
EHP
3.69K
Life
~19![]()
Min Budget