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I saw in a post something about knockback totems for the current league mechanic. So I messed around on PoB and got this The idea is for the artillery ballista to hit lots and fast, covering a wide area to pull as many units to it as possible. Then i just go fast and hope that my evasion will dodge one or two rouge projectiles while i can take towers. It might just suck and feel bad but i would just like to know if anyone can confirm if the artillery ballista with its aoe hits will pull enemies towarss them?

Raider ascendancy

Reverse Knockback totems

1

178.74

DPS

21.86K

EHP

3.01K

Life

~1.2divine orbs

Min Budget

2 years agopunchyknight