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Anomalous Detonate Dead CwC Corpsewalker - a PoB and some questions on mechanics



3.17 Archnemesis

Necromancer

5.67K101.14M116.90K


Energy From WithinMegalomaniacOpal SceptreAegis AuroraSkin of the LoyalCrown of the Inward EyeFingerless Silk GlovesCircle of NostalgiaTwo-Stone RingAshes of the StarsCorpsewalkerCrystal Belt
Diamond FlaskQuartz FlaskGranite FlaskBasalt FlaskQuicksilver Flask

After toying around with various DD options, I've stumbled upon Noteworthy Interactions #8 and used some of the ideas as a foundation for a Necro I've been leveling. I'm pretty happy with the result, but there are some gaps I'd like to close.

https://pastebin.com/w8qFVi6Z (this is more or less the current state of my build, not a fully optimized version, which would probably include indancesent heart and 20/20 gems as well as some gem upgrades, i.e. awakened supports and alt quality withering step).

Some key ideas of the build:

  • Full Fire to chaos conversion using Anomalous DD and Ashes of the Stars
  • Chance to poison at 100% using Divergent Herald of Agony (with a circle of Nostalgia) and Ashes of the Stars
  • Scale damage off Wither effect and Corpse Life
  • High Block chance thanks to lvl 20 cwdt Bone Offering
  • Very good ES recovery/mitigation thanks to Aegis Aurora, high Armour and Divine Shield & 10k Mollten Shell temp HP
  • Good automation thanks to CwC and Corpse Walker
  • Not very zoomy, but my focus is on tanky boss performance.

​

These are my questions regarding conversion and DD & spectres:

  1. When converting elemental damage to chaos damage, will the "increased elemental damage" mods also apply to the poison damage?
  2. It looks like Void Manipulation is slightly better than Elemental Focus Support. This is probably only due to the added Chaos damage from the ring, correct?
  3. Are there any obvious optmizations in the tree pathing, in regards to dps?
  4. The weapon slot is very flexible, I've gone for an ele damage sceptre. If there are other viable weapon choices (Dark Seer was looking interesting too), please let me know.
  5. What should I do with my spectres? It looks like they die a lot anyway. Can I just keep an unsupported spectre gem to make sure there's a chance of spawning corpses from my spectres? Do I need to have an active spectre at the start of the map to get its corpse to spawn?
  6. Which are the right spectres and how many past spectres are "remembered" by Corpse walk?
  7. How do I set up PoB correctly that I'll get a realistic dps estimation? (In particular, what do I put in for corpse life?)
  8. Once PoB is set up properly, which of the Dot related anoints do I take? Or do I just go with sanctuary? (I just realized that pathing to Santurary, unspeccing off the Atrophy, but picking up Brutal Blade is only a slight dip in DPS, but ends up at 75/71 block chance and a lot of resists.)
  9. Any ideas on how to cap the block chance? I'm at 68/65 with bone offering & full endurance charges, which is already pretty good, but getting to cap would be nice.
  10. The Megalomaniac is a kind of place holder - if you can think of other interesting cluster jewel notables worth including, please let me know.

​

Read Comments
Life

1

Mana

245

Energy Shield

5669

DPS

117K

Effective Hit Pool

101.14M

Chaos Res

-43

Fire Res

75

Cold Res

79

Lightning Res

76

Armour

69K

Evasion

1K

Block

62 | 64

Crit Chance

8%

Crit Multi

100%

Rage

0

Strength

200

Intelligence

354

Dexterity

108

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

-17%

Corpse Pact
Corpse Pact
Mistress of Sacrifice
Mistress of Sacrifice
Essence Glutton
Essence Glutton
Plaguebringer
Plaguebringer
Zealot's Oath
Zealot's Oath
Divine Shield
Divine Shield
Elemental Overload
Elemental Overload
Chaos Inoculation
Chaos Inoculation
Acrimony
Acrimony
Agility
Agility
Arcane Focus
Arcane Focus
Arcane Guarding
Arcane Guarding
Atrophy
Atrophy
Corruption
Corruption
Deep Wisdom
Deep Wisdom
Divine Judgement
Divine Judgement
Faith and Steel
Faith and Steel
Influence
Influence
Insightfulness
Insightfulness
Melding
Melding
Might
Might
Practical Application
Practical Application
Sanctum of Thought
Sanctum of Thought
Serpentine Spellslinger
Serpentine Spellslinger
Sovereignty
Sovereignty
Undertaker
Undertaker
Unnatural Calm
Unnatural Calm
View full passive skill tree

  • Minion LifeMinion Life
  • Meat ShieldMeat Shield
  • Withering TouchWithering Touch

  • Withering StepWithering Step
  • DespairDespair
  • Cast when Damage TakenCast when Damage Taken

  • Defiance BannerDefiance Banner

  • Flame DashFlame Dash

  • Herald of AgonyHerald of Agony
  • Culling StrikeCulling Strike

  • Raise SpectreRaise Spectre
  • Minion LifeMinion Life
  • Meat ShieldMeat Shield
  • Withering TouchWithering Touch

  • Tempest ShieldTempest Shield
  • DisciplineDiscipline
  • DeterminationDetermination

  • Molten ShellMolten Shell
  • Cast when Damage TakenCast when Damage Taken
  • Increased DurationIncreased Duration
  • Bone OfferingBone Offering

  • Detonate DeadDetonate Dead
  • Cast while ChannellingCast while Channelling
  • Unbound AilmentsUnbound Ailments
  • CycloneCyclone
  • InspirationInspiration
  • EfficacyEfficacy

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TheHappyEater

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