- DPS
- 568.96K
- Effective HP
- 21.7K
- Life
- 2.69K
- Level
- 64
- Min budget
Overview
[discussion] Manaforged arrows idea is a Path of Exile Inquisitor build by yuashl, made for the Crucible league (3.21). It is centered on Manaforged Arrows. In Path of Building it reaches 568.96K DPS with 21.7K effective HP, 2.69K life, 928 energy shield. Suited for: Mapping. Key uniques include Shaper's Touch, Storm Cloud, Mind of the Council, Astramentis, Redblade Banner.
yuashl's Notes
1% more damage per mana cost - Naturally indigon.
DPS seems extremely strong, especially without the 2000% more multiplier from manaforged arrows. Ideally, Normal TS clears mobs, supplemented by the huge burst of manaforged.
Here's a tree I put together to try to get some discussion going for manaforged arrows. I put a few trees inside. Put mana cost spend and sigil of power stages when changing to endgame trees.
Placeholder uniques can easily be replaced by rares, just lazy to craft a couple lol.
Pre maps, Early Maps, Starter, and Default.
Starter is when you should realistically swap into, start with arma/RF first lol. Please don't start this. I will tho
I got this idea from https://www.reddit.com/r/pathofexile/comments/12c77id/manaforged_arrow_seems_strong/
Excited to hear your thoughts. Please let me know how this will not work. I'm going to be bored for the next few hours. send help.
lol i forgot pob: https://pobb.in/XNt_9okRl7GN
Res on custom mod cause im lazy to think about res now. with boots, ring and belt, its gonna be ez
Gear
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Skills
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Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
Character Stats
- Level
- 64
Damage
- Full DPS
- 568.96K
- Combined DPS
- 54.84K
- Hit DPS
- 49.2K
- With Poison DPS
- 49.2K
- With Ignite DPS
- 49.35K
- With Bleed DPS
- 49.2K
- Damage over Time
- 155.9
- Ignite DPS
- 155.9
- Culling DPS
- 5.48K
- Reservation DPS
- 0
- Average Damage
- 3.89K
- Burst Damage
- 3.89K
Attack & Crit
- Attack/Cast Rate
- 1.58/s
- Hit Chance
- 94%
- Crit Chance
- 38%
- Crit Multiplier
- 170%
- Mana Cost
- 23
- Life Cost
- 0
Defence
- Effective Hit Pool
- 21.7K
- Life
- 2.69K
- Energy Shield
- 928
- Mana
- 4.83K
- Ward
- 0
- Armour
- 5.42K
- Evasion
- 1.8K
- Phys Damage Reduction
- 33%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 9%
- Evade (Projectile)
- 9%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+52%)
- Cold Resistance
- 75% (+2%)
- Lightning Resistance
- 75% (+2%)
- Chaos Resistance
- -52%
Max Hit Taken
- Physical
- 10.54K
- Fire
- 35.13K
- Cold
- 35.13K
- Lightning
- 47.68K
- Chaos
- 4.99K
Recovery
- Life Regen
- 0/s
- ES Regen
- 30.6/s
- ES Recharge
- 928/s
- Mana Regen
- 277.7/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 488
- Intelligence
- 711
- Dexterity
- 168
- Movement Speed
- 1%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0