PoB ArchivesPoB Archives
Builds

Best GAUNTLET Builds For Every Class to Reach Level 95 - PoE 3.25 Settlers

1 year ago546

by ds lilySubscribe

19.22M

DPS

127.99K

Effective HP

4.39K

Life

Overview

Best GAUNTLET Builds For Every Class to Reach Level 95 - PoE 3.25 Settlers is a Path of Exile Hierophant build by ds lily, made for the Kalguur league (3.25). It is centered on Ice Nova of Frostbolts and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 19.22M DPS with 127.99K effective HP, 4.39K life, 2.99K energy shield. Key uniques include Atziri's Foible (Inveterate).

Build Video

ds lily's Notes

> FAQ < I can't sustain my mana, how do I fix this? This is llkely due to the change to Inspiration in 3.25. We should still be fine overall, you might just need a bit of investment(in order of importance): - Make sure you have the "10% chance to recover 10% of mana when you use a skill" mastery - Get % reduced mana cost crafts on your rings, this should be great especially with fertile catalyst quality - Get some more mana regen % on gear - Drop some cast speed, we should have more than enough damage anyway I can't cap my suppress, what do I do? First of all: because of our absolutely massive combined lifepool(life + mana + es) being suppress capped isn't absolutely necessary. It's really nice though, especially once you get to pinnacle bosses. Once you go Kitava's Thirst capping suppress will be hard, some tricks: - Use the Careful Planning unique jewel to get a bunch of dexterity which synergizes well with Magebane - Get a lightning damage leech corruption on your Kitava's Thirst, or use a ring like Valako's Sign. This frees up the lightning damage leech implicit we use on gloves, and can be replaced with suppress instead. - Grab a few more 4% suppress nodes in the "Reflexes" wheel. - Get a Mageblood :) Why isn't my Kitava's Thirst proccing consistently? This is very likely due to your mana cost being below 100. Ice Nova has to use at least 100 mana per cast(when on full energy shield). As an added trick you can link Archmage to your Frostblink of Wintry Blast and try to get that above 100 mana cost as well. What mitigation does this build have? It doesn't look like a lot? Combining our life, mana and energy shield we actually have a huge pool of "life". Combined with Endurance charges(which we get 5 of) this means we can tank things like Shaper slams(and even Uber Shaper with Arcane Cloak up). We also have huge recovery, overall this means we shouldn't have any issues with survival. > LEVELING < At the start we level with a pretty classic Rolling Magma setup. Try to aim Rolling Magma just in front of the feet of the monster you're fighting to get overlap and thus more damage. Once we hit level 31 we can use Archmage. Because our cast speed isn't great yet it's best to use Firestorm instead of immediatly switch to Frostbolt + Ice Nova. > AILMENT AVOIDANCE < Once we have our unique jewels, mainly Ancestral Vision combined with capped suppress, you can get 50% chance to avoid ailments on your boots. Being ailment immune gives us a bunch of tankyness, it also allows you to swap some flask suffixes for more quality-of-life oriented ones. > KITAVA'S THIRST OR NOT? < Kitava's Thirst is a (small) loss of dps and a loss of tankyness. It also makes suppress capping way harder. It does however turn the build into a 1-button build, which feels great, and almost anyone that tried it didn't switch back. Overall we recommend Kitava's Thirst, but if you want to drop it for a rare helmet that's completely fine as well.

Gear

Endgame Wand
Midgame Helmet
Endgame Chest
Atziri's Foible (Inveterate)
Endgame Ring #1
Endgame Ring #2
Endgame Gloves
Endgame Belt
Endgame Boots
Endgame Wand
New Item
Jewel
Jewel
Jewel
Jewel

Skills

Body Armour

  • Ice Nova of FrostboltsIce Nova of Frostbolts20/20WMain
  • Spell EchoSpell Echo20/20W
  • Lightning PenetrationLightning Penetration20/20W
  • InspirationInspiration21/20W
  • ArchmageArchmage20/20W
  • IntensifyIntensify20/20W

Helmet

  • FrostboltFrostbolt20/20W
  • PunishmentPunishment20/20W
  • Frost BombFrost Bomb20/20W
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W

Gloves

  • Sigil of PowerSigil of Power20/20W
  • Frost ShieldFrost Shield20/20W
  • More DurationMore Duration20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Boots

  • AutomationAutomation20/20W
  • Arcane CloakArcane Cloak20/20W
  • More DurationMore Duration20/20W
  • Arcane SurgeArcane Surge20/20W

Weapon 1

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W
  • Faster CastingFaster Casting20/20W
  • ArchmageArchmage20/20W

Weapon 2

  • Flame DashFlame Dash20/20W
  • WrathWrath20/20W
  • Eternal BlessingEternal Blessing20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Hierophant
Hierophant
Bandits
Help Kraityn
Pantheons
Soul of the Brine King, Soul of Ralakesh

Character Stats

Level
98

Damage

Full DPS
19.22M
Combined DPS
2.4M
Hit DPS
2.4M
With Poison DPS
2.4M
With Ignite DPS
2.4M
With Bleed DPS
2.4M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
380.56K
Burst Damage
761.12K

Attack & Crit

Attack/Cast Rate
6.31/s
Hit Chance
100%
Crit Chance
26%
Crit Multiplier
100%
AoE Radius
3.3 m
Mana Cost
184
Life Cost
0

Defence

Effective Hit Pool
127.99K
Life
4.39K
Energy Shield
2.99K
Mana
9.61K
Ward
0
Armour
0
Evasion
2.47K
Phys Damage Reduction
20%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
16%
Evade (Projectile)
16%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+72%)
Cold Resistance
75% (+43%)
Lightning Resistance
75% (+10%)
Chaos Resistance
71%

Max Hit Taken

Physical
47.63K
Fire
170.09K
Cold
170.09K
Lightning
170.09K
Chaos
113.18K

Recovery

Life Regen
87.9/s
ES Regen
-730/s
ES Recharge
2.99K/s
Mana Regen
1.06K/s
Life Leech
1.16K/s
ES Leech
576.92/s
Mana Leech
0/s

Attributes & Utility

Strength
103
Intelligence
403
Dexterity
44
Movement Speed
40%
Endurance Charges
5
Frenzy Charges
3
Power Charges
4
Devotion
0