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PoE 1| 3.28 Guardian Crit Holy Relic Build Diary & League Update

5 months ago6

by eXilerisSubscribe

1.7M

DPS

67.05K

Effective HP

3.16K

Life

Overview

PoE 1| 3.28 Guardian Crit Holy Relic Build Diary & League Update is a Path of Exile Guardian build by eXileris, made for the Mirage league (3.28). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 1.7M DPS with 67.05K effective HP, 3.16K life, 475 energy shield. Key uniques include Taste of Hate, Earendel's Embrace, Darkness Enthroned, Ashes of the Stars, Geofri's Crest.

Build Video

eXileris's Notes

Holy Relic of Conviction Quality Breakpoints: 2, 14, 30, 52(5aps), 82(6 aps), 128(7.58 aps) Raise Spectre Priority: 1. Perfect Guardian Turtle 2. Perfect Blasphemer -Give Equivalent of Smite level 40 at Gem level 25. Also helps spread Temp Chains. -Interaction needs confirmation (with Asenath's Gentle Touch on AG appear to be proccing the explosions) 3. Primal Thunderbird (<---- Swap Spectre with Perfect Warlord on Invertion Swap) 4. Perfect Warlord 5. Open Slot here for 4th Spectre on Invertsion Swap. Potentially Arena Master. This is a build for those of you that don't feel like playing Poison Holy Relic. This build focuses on Holy Relic going full elemental but speccing more towards lightning. Level through the campaign once you get access to Absolution as usual. Go ascend after getting into Highgate. The radiant sentinal will carry you all the way to early Red maps alone. Ways to Scale Damage: (in no particular order) -Uses Living Lightning Support + Feeding Frenzy (Endgame). To make use of the lost of Withering Touch that Poison builds use. Figure I use Living Lightning to trigger a damage buff. Please use life gain on hit over feeding frenzy for survivability. Living lightning is kept as they can still chill, freeze, and shock enemies. They really help when monster packs start getting really dense. I keep a lvl 1 Cull Strike in my inventory for tougher bosses. Swap out Return Proj. Note: Living Lightning is triggering the minion death mastery to heal. -Convert all Physical Damage on Holy Relic into Lightning via Triad Grip. 4 Blue makes it easy on socket pressure too. -Dialla's Swap 4 Green 2 Red. -Ashes Swap (Use Jinxed Juju (Def) or Bonemeld (Budget) Pre-Ashes) -Elemental Penetration > Lightning Penetration -Triple Elemental Relics from Guardian -Crit from Tree + Spirit Offering + Assassin's Mark -Abyss Jewels with Minons Deal Increased damage if you've used a Minion Skill Recently -Invert The Rules Swap (This one is a huge boon to our damage) Make sure that you remove all sources that lower elemental resistances on enemies. Like Exposure, Ele weak, Conductivity. Does not include Penetration. Invertsion occurs first then Penetration sources are applied. NEW to MIRAGE (Priority Order) Holy Relic imbued with: 1. Crit Damage (higher top end) 2. Hypothermia (more consistent damage) 3. Crit strikes (smooths out damage) 4. Lightning Penetration There may be more options out there to use but these are some of the ones I found useful as the 7th Link.

Gear

Agony Song
Geofri's Crest
Dialla's Malefaction
Ashes of the Stars
Golem Knot
Horror Loop
Triad Grip
Darkness Enthroned
Dread Span
Foulborn The Oppressor
Foul Glare
Whispering Glare
Whispering Leer
Elegant Hubris
Dragon Bliss
Intuitive Leap
Dusk Ornament
Ancient Oculus
Foul Arbiter
Foul Prism
Foul Sight

Skills

Body Armour

  • Summon Holy Relic of ConvictionSummon Holy Relic of Conviction20/20WMain
  • EmpowerEmpower3/6W
  • EnhanceEnhance3/20W
  • Minion DamageMinion Damage20/20W
  • Elemental PenetrationElemental Penetration20/20W
  • Invert the RulesInvert the Rules1/20W
  • Increased Critical DamageIncreased Critical Damage1W

Helmet

  • Lancing Steel of SprayingLancing Steel of Spraying1/20W
  • Returning ProjectilesReturning Projectiles2W
  • Living LightningLiving Lightning21/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Boots

  • Animate GuardianAnimate Guardian21W
  • Raise SpectreRaise Spectre20/20W
  • EmpowerEmpower2W
  • Meat ShieldMeat Shield19W

Gloves

  • ConvocationConvocation1W
  • Flame DashFlame Dash1W
  • Tempest ShieldTempest Shield20W
  • ZealotryZealotry20W

Weapon 2

  • Arctic ArmourArctic Armour21W
  • Flesh and StoneFlesh and Stone20W
  • Whirling BladesWhirling Blades20W

Weapon 1

  • Assassin's MarkAssassin's Mark21/20W
  • Spirit OfferingSpirit Offering21/20W
  • DesecrateDesecrate1W
  • Summon Sentinel of Radiance20W
  • Summon Elemental Relic20W

Passive Tree

Passive tree 3.28
scroll to zoom
Guardian
Guardian
Lycia Bloodline
Lycia Bloodline
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
80

Damage

Full DPS
1.7M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Crit Multiplier
0%
Minion Limit
3
Mana Cost
100
Life Cost
20

Defence

Effective Hit Pool
67.05K
Life
3.16K
Energy Shield
475
Mana
86
Ward
0
Armour
1.98K
Evasion
682
Phys Damage Reduction
27%

Mitigation & Avoidance

Block
75%
Spell Block
78%
Spell Suppression
40%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+44%)
Cold Resistance
84% (+44%)
Lightning Resistance
79% (+2%)
Chaos Resistance
75% (+9%)

Max Hit Taken

Physical
5.24K
Fire
28.27K
Cold
27.15K
Lightning
22.97K
Chaos
15.79K

Recovery

Life Regen
123.6/s
ES Regen
0/s
ES Recharge
475/s
Mana Regen
16.9/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
45
Intelligence
85
Dexterity
38
Movement Speed
65%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0