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PoE 3.28·Mirage·Guardian

[3.28] CRIT Guardian Holy Relic | Final Update

by eXileris6 months ago4Subscribe

DPS
2.94M
Effective HP
132.55K
Life
3.53K
Level
99
Min budget

Overview

[3.28] CRIT Guardian Holy Relic | Final Update is a Path of Exile Guardian build by eXileris, made for the Mirage league (3.28). It is centered on Summon Holy Relic of Conviction and plays as a intelligence, minion, spell archetype. In Path of Building it reaches 2.94M DPS with 132.55K effective HP, 3.53K life, 798 energy shield. Suited for: Abyss. Key uniques include Taste of Hate, Darkness Enthroned, Ashes of the Stars, Geofri's Crest, Dialla's Malefaction.

Build Video

eXileris's Notes

Holy Relic of Conviction Quality Breakpoints: 2, 14, 30, 52(5aps), 82(6 aps), 128(7.58 aps) Raise Spectre Priority: 1. Perfect Guardian Turtle 2. Perfect Blasphemer -Give Equivalent of Smite level 40 at Gem level 25. Also helps spread Temp Chains. -Interaction needs confirmation (with Asenath's Gentle Touch on AG appear to be proccing the explosions) 3. Primal Thunderbird (<---- Swap Spectre with Perfect Warlord on Invertion Swap) 4. Perfect Warlord 5. Open Slot here for 4th Spectre on Invertsion Swap. Potentially Arena Master. This is a build for those of you that don't feel like playing Poison Holy Relic. This build focuses on Holy Relic going full elemental but speccing more towards lightning. Level through the campaign once you get access to Absolution as usual. Go ascend after getting into Highgate. The radiant sentinal will carry you all the way to early Red maps alone. Ways to Scale Damage: (in no particular order) -Uses Living Lightning Support + Feeding Frenzy (Endgame). To make use of the lost of Withering Touch that Poison builds use. Figure I use Living Lightning to trigger a damage buff. Please use life gain on hit over feeding frenzy for survivability. Living lightning is kept as they can still chill, freeze, and shock enemies. They really help when monster packs start getting really dense. I keep a lvl 1 Cull Strike in my inventory for tougher bosses. Swap out Return Proj. Note: Living Lightning is triggering the minion death mastery to heal. -Convert all Physical Damage on Holy Relic into Lightning via Triad Grip. 4 Blue makes it easy on socket pressure too. -Dialla's Swap 4 Green 2 Red. -Ashes Swap (Use Jinxed Juju (Def) or Bonemeld (Budget) Pre-Ashes) -Elemental Penetration > Lightning Penetration -Triple Elemental Relics from Guardian -Crit from Tree + Spirit Offering + Assassin's Mark -Abyss Jewels with Minons Deal Increased damage if you've used a Minion Skill Recently -Invert The Rules Swap (This one is a huge boon to our damage) Make sure that you remove all sources that lower elemental resistances on enemies. Like Exposure, Ele weak, Conductivity. Does not include Penetration. Invertsion occurs first then Penetration sources are applied. NEW to MIRAGE (Priority Order) Holy Relic imbued with: 1. Crit Damage (higher top end) 2. Hypothermia (more consistent damage) 3. Crit strikes (smooths out damage) 4. Lightning Penetration There may be more options out there to use but these are some of the ones I found useful as the 7th Link.

Gear

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Agony Song
Geofri's Crest
Dialla's Malefaction
Ashes of the Stars
Golem Knot
Horror Loop
Triad Grip
Darkness Enthroned
Dread Span
Aegis Aurora
Foul Glare
Whispering Glare
Foul Iridescence
Elegant Hubris
Foul Sight
Dragon Bliss
Intuitive Leap
Dusk Ornament
Morbid Globe
Foul Arbiter
Foul Prism

Skills

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Body Armour

  • Summon Holy Relic of ConvictionSummon Holy Relic of Conviction20/20WMain
  • EmpowerEmpower3/6W
  • EnhanceEnhance3/20W
  • Minion DamageMinion Damage20/20W
  • Elemental PenetrationElemental Penetration20/20W
  • Invert the RulesInvert the Rules1/20W
  • Increased Critical DamageIncreased Critical Damage1W

Helmet

  • Lancing Steel of SprayingLancing Steel of Spraying1/20W
  • Returning ProjectilesReturning Projectiles2W
  • Living LightningLiving Lightning21/20W
  • Feeding FrenzyFeeding Frenzy20/20W

Boots

  • Animate GuardianAnimate Guardian21W
  • Raise SpectreRaise Spectre20/20W
  • EmpowerEmpower2W
  • Meat ShieldMeat Shield19W

Gloves

  • ConvocationConvocation1W
  • Flame DashFlame Dash1W
  • Tempest ShieldTempest Shield20W
  • ZealotryZealotry20W

Weapon 2

  • Arctic ArmourArctic Armour21W
  • Flesh and StoneFlesh and Stone20W
  • Whirling BladesWhirling Blades20W

Weapon 1

  • Assassin's MarkAssassin's Mark21/20W
  • Spirit OfferingSpirit Offering21/20W
  • DesecrateDesecrate1W
  • Summon Sentinel of Radiance20W
  • Summon Elemental Relic20W

Passive Tree

Passive tree 3.28
scroll to zoom
Guardian
Guardian
Lycia Bloodline
Lycia Bloodline
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
99

Damage

Full DPS
2.94M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0.5/s
Cooldown
2.01s
Hit Chance
100%
Crit Multiplier
0%
Minion Limit
3
Mana Cost
100
Life Cost
20

Defence

Effective Hit Pool
132.55K
Life
3.53K
Energy Shield
798
Mana
97
Ward
0
Armour
2.79K
Evasion
15
Phys Damage Reduction
33%

Mitigation & Avoidance

Block
70%
Spell Block
78%
Spell Suppression
10%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+66%)
Cold Resistance
89% (+46%)
Lightning Resistance
79% (+9%)
Chaos Resistance
75% (+9%)

Max Hit Taken

Physical
9.53K
Fire
56.63K
Cold
67.77K
Lightning
45.27K
Chaos
27.24K

Recovery

Life Regen
131.1/s
ES Regen
0/s
ES Recharge
798/s
Mana Regen
19/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
45
Intelligence
85
Dexterity
38
Movement Speed
65%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0