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PoE 3.13·Ritual·Elementalist

Righteous Elementalist Day 2 Update + FAQ ~ Ritual League 3.13

by CaptainLance95 years ago555Subscribe

DPS
1.29M
Life
2.93K
Level
85
Min budget

Overview

Righteous Elementalist Day 2 Update + FAQ ~ Ritual League 3.13 is a Path of Exile Elementalist build by CaptainLance9, made for the Ritual league (3.13). It is centered on Scorching Ray and plays as a intelligence, spell, fire, duration archetype. In Path of Building it reaches 1.29M DPS with 2.93K life, 491 energy shield. Suited for: Ritual, Harvest, Heist. Key uniques include Skullhead, Saffell's Frame, Pyre, Cloak of Defiance, Pyre.

Build Video

CaptainLance9's Notes

********************************** FAQ *************************************** -> How to Solve Sustain ISSUES 1. Mana Degen Problems -> Cap Fire Res / Run Clarity / Mana Regen Rate on Gear / Proc Arcane Surge(.5-1% mana regen) / Merc Lab gives us 1% mana Regen / Get more Mana Passives on Tree / Enduring Mana Flask(eternal is best) 2. Life Degen Probelms -> Cap Fire Res / Run Vitality / Use Stone golem(keep leveled) / Turn off RF with Remove burn life flask / Dont Get ES on gear(avoid as much as possible generally) ->Cheap Gear Options: Shapers Seed / Kikazaru / Saffels Frame / Gear with flat mana/Mana regen rate/mana recovery rate -> How to Proc EE (Elemental Equilibrium = -50 fire res on enemy) 1. Orb of storms (great while mapping / okay on bosses) 2. storm brand(ok while mapping / great on bosses) -> How to Proc EO (Elemental Overload= 40% more elemental damage) *The same skill that procs EE will continually hit monsters and when it crits you will gain Elemental overload for 8 seconds, with enough crit chance you can reliably crit atleast once every 8 seconds with ice golem later in build we should be at this point, otherwise using a 120% crit chance if you haven't crit recently boot enchant goes a long way. -> Why "X" ascendancy for RF Elementalist -> Best Speed+AoE+Damage -> requires a descent investment to reach tanky levels Chieftain -> Descent Damage / okay AoE / Easiest to Gear and play if new to RF -RF tank guide on youtube recommended Inquisitor -> Looks like it has awesome potential for tankiness+sustain with decent damage -> Check out Pohx , he is updating guide regularly on this build currently Trickster -> Good for ES RF variant but has competition with elementalist for speed dps setup, elementalist could be better now Guardian -> Requires a LOT of currency to really shine, currently I think other ascendancies will get you better results Jugg -> If you want to go for ultimate one shot protection this is probably the play but will give generally the lowest damage -> Which Golems to use 1. Stone Golem gives regen(most important) 2. Flame Golem gives a lot of damage(also important) 3. Lightning Golem gives attack/cast speed(Huge QoL feels good mapping SR) 4. Chaos Golem gives a bunch of %physical damage reduction very important to help us get good mitigation against physical damage 5. Ice Golem gives a lot of %crit chance which will help us keep elemental overload uptime(requires ANIMA stone to get this last golem) ->MISTAKES that will ruin the build -> Flat fire damage to spells(check tooltip of your stormbrand/orb of storms) if it has flat fire your damage is being greatly reduced -> Not Capping Resistances(you will degen for much higher damage if resistances are not fixed) ->Elementalist Ascendancy Node Order ->Golem Nodes First then Mastermind of discord/AoE Nodes -> GEM LINKS >>>>>ORDER OF IMPORTANCE LEFT TO RIGHT>>>>>>>>>>>> RF -> Burning Damage / Ele Focus / (Efficacy/Inspiration(requires other skill to generate inspiration charges)/Conc/IncreasedAOE/Empower) Scorching Ray/Flamewall -> Efficacy / Infused Channeling / Burning Damage / Ele Focus / Controlled Destruction / Swift Affliction

Gear

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Damnation Knell
Skullhead
Cloak of Defiance
Atziri's Foible
Pyre
Pyre
Empyrean Palm
Ghoul Clasp
Hate Span
Saffell's Frame
Flaming Cobalt Jewel of Combusting
Fulgent Stone
Plague Essence
Carrion Star
Rapture Hope
Notable Medium Cluster Jewel of the Pupil
Honour Shine

Skills

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Body Armour

  • Scorching RayScorching Ray19WMain
  • Burning DamageBurning Damage13W
  • Infused ChannellingInfused Channelling19W
  • Elemental FocusElemental Focus19W
  • EfficacyEfficacy19W

Gloves

  • Vaal Righteous FireVaal Righteous Fire19W
  • Burning DamageBurning Damage19W
  • Elemental FocusElemental Focus19W
  • Increased Area of EffectIncreased Area of Effect18W

Helmet

  • Shield ChargeShield Charge19W
  • Faster AttacksFaster Attacks7W
  • FortifyFortify19W

Boots

  • VitalityVitality19W
  • Summon Flame GolemSummon Flame Golem19W

Boots

  • Orb of StormsOrb of Storms4W
  • Flame DashFlame Dash19W

Weapon 2

  • Arcane CloakArcane Cloak19W
  • Arcane SurgeArcane Surge19W

Weapon 1

  • Summon Lightning GolemSummon Lightning Golem19W
  • Summon Chaos GolemSummon Chaos Golem19W

Weapon 2

  • Summon Stone GolemSummon Stone Golem19W

Weapon 1

  • ClarityClarity19W

Passive Tree

Passive tree 3.18
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
85

Damage

Combined DPS
1.29M
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
1.29M
Average Hit
0
Average Damage
0

Attack & Crit

Attack/Cast Rate
3.7/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
100%
Mana Cost
26

Defence

Life
2.93K
Energy Shield
491
Mana
2.92K
Armour
417
Evasion
2.06K
Phys Damage Reduction
17%

Mitigation & Avoidance

Block
0%
Spell Block
26%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
79% (+22%)
Cold Resistance
79% (+17%)
Lightning Resistance
79% (+23%)
Chaos Resistance
-44%

Recovery

Life Regen
720.01/s
Net Life Regen
343.98/s
ES Regen
0/s
Mana Regen
704.2/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
626.7/s

Attributes & Utility

Strength
196
Intelligence
299
Dexterity
88
Movement Speed
8%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0