Hydrosphere Trickster moving forward (+ basic overview of my first "real" build)
by MrPluszu3 years ago6
- DPS
- 3.5M
- Effective HP
- 101.97K
- Life
- 3.9K
- Level
- 98
- Min budget
Overview
Hydrosphere Trickster moving forward (+ basic overview of my first "real" build) is a Path of Exile Trickster build by MrPluszu, made for the Sanctum league (3.20). It is centered on Hydrosphere and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 3.5M DPS with 101.97K effective HP, 3.9K life, 2.26K energy shield. Suited for: Mapping, Simulacrum. Key uniques include Oriath's End, The Vertex, Polaric Devastation, Skin of the Lords.
MrPluszu's Notes
Alo,
TLDR: https://pastebin.com/5JbiCtN1 ez clap
So, I saw the hydro occy before league start, but as I person disliking crit (for whatever reason, thx brain) I made a pob for ~800k pulses and just loaded it. Pob above is my current char (no covered in frost ticked, ES ticked bcs in like 95% cases I am full ES and my life runs out first - which happens rarerly).
This is not a call for help but maybe get an ideas how to move forward with the build, current divines spent on gear (real is higher bcs it was made as I go so previous items not included, they were cheaper tho) is in range of 29 divines (+22 for oriath's):
scepter was 2,5 div, lucky anul + mulimod + slam = 6,5 - 7 div
shield, gloves, boots, ammy, skin were all 1 div each (+/- implicits), I made the belt for like 2 div, polaric 3 div, rare ring idk some c, clusters and stuff in total like 2 div, watcher 5 div.
Problem to solve are usually: getting attributes while upgrading the pieces and keeping ehp above 100k (w/ molten shell, 50k without) while slowly pushing dps foward.
Reminder that pob calculates only pulses, self-cast is additional dmg, EO comes from relic currently.
Personally I am happy with the build I died mapping like once in the last week (to DD), finished simu 30 today with 1 death from kosis (shotgunned by fireballs with double phys as, double pen, haste, aoe and sth else, tanked everything else). Semi-immortal while mapping, can tank most boss abilites, dps even while moving, freezes everything and the list goes on.
Any ideas welcome, happy to answer any questions about the build :) I know its not the tankiest, most dps, faster clear char but I consider it a well rounded hog (fat lol).
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 317.36K
- Combined DPS
- 3.5M
- Hit DPS
- 3.49M
- With Poison DPS
- 3.49M
- With Ignite DPS
- 3.5M
- With Bleed DPS
- 3.49M
- Damage over Time
- 8.59K
- Ignite DPS
- 8.59K
- Culling DPS
- 0
- Average Hit
- 996.92K
Attack & Crit
- Attack/Cast Rate
- 2.28/s
- Hit Rate
- 3.5/s
- Hit Chance
- 100%
- Crit Chance
- 11%
- Crit Multiplier
- 100%
- Mana Cost
- 40
- Life Cost
- 0
Defence
- Effective Hit Pool
- 101.97K
- Life
- 3.9K
- Energy Shield
- 2.26K
- Mana
- 122
- Ward
- 0
- Armour
- 25.89K
- Evasion
- 36.95K
- Phys Damage Reduction
- 69%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 88%
- Evade (Projectile)
- 88%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+32%)
- Cold Resistance
- 75% (+41%)
- Lightning Resistance
- 75% (+37%)
- Chaos Resistance
- 30%
Max Hit Taken
- Physical
- 20.32K
- Fire
- 53.99K
- Cold
- 53.99K
- Lightning
- 53.99K
- Chaos
- 18.53K
Recovery
- Life Regen
- 35.1/s
- ES Regen
- 0/s
- ES Recharge
- 2.26K/s
- Mana Regen
- 94.4/s
- Life Leech
- 0/s
- ES Leech
- 226/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 185
- Intelligence
- 303
- Dexterity
- 164
- Movement Speed
- 28%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0