- DPS
- 36.64M
- Effective HP
- 16.11K
- Life
- 3.75K
- Level
- 96
- Min budget
Overview
Flicker Strike Raider update is a Path of Exile Raider build by Kyouji007, made for the Sanctum league (3.20). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 36.64M DPS with 16.11K effective HP, 3.75K life. Suited for: Abyss. Key uniques include Paradoxica, Replica Abyssus, Farrul's Fur, Darkray Vectors, Yoke of Suffering.
Kyouji007's Notes
Lot has changed since the last time I asked for help on improving Dps for my Flicker Strike Raider.
POB : https://pastebin.com/tX0Mu7en
Got Lab enchant "%Flicker strike damage per frenzy charge" on my Replica Abyssus
Got an insane ring with % cold damage, cold damage per frenzy charge, flat cold damage, elemental damage with attack skills AND resists. Sniped it for 7 Divines only. Feel like it's worth a lot more.
Crafted the other ring myself.
+ 1 Strike target and +1 Frenzy charge gloves.
Shield for ailment immunity and 100% spell suppression and some flat cold damage.
Some new jewels with double crit multi and life.
New Stygian vise with a decent Abyss jewel.
Megalomaniac with 3 useful notables.
I'm getting 36M Dps on Guardian/ Pinnacle bosses. 42M with Vaal Ancestral Warchief active and 48M with Bottled faith. Can I get even more damage without spending dozens of Divines on Synthesised rings and shield? Awakened Multistrike and Watcher's eye with 2 good mods is what I'm working towards next.
Gear
Tap an item to open trade.




















Skills
Tap a skill to open trade.
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Shakari
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 36.64M
- Hit DPS
- 32.94M
- With Poison DPS
- 32.94M
- With Ignite DPS
- 32.95M
- With Bleed DPS
- 32.94M
- With Impale DPS
- 32.97M
- Damage over Time
- 4.5K
- Ignite DPS
- 4.5K
- Impale DPS
- 27.36K
- Culling DPS
- 3.66M
- Average Damage
- 2.47M
- Burst Damage
- 2.47M
Attack & Crit
- Attack/Cast Rate
- 13.31/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 631%
- Totem Limit
- 1
- Mana Cost
- 39
- Life Cost
- 0
Defence
- Effective Hit Pool
- 16.11K
- Life
- 3.75K
- Energy Shield
- 98
- Mana
- 153
- Ward
- 0
- Armour
- 2.67K
- Evasion
- 17.12K
- Phys Damage Reduction
- 19%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 67%
- Evade (Projectile)
- 67%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+39%)
- Cold Resistance
- 75% (+13%)
- Lightning Resistance
- 75% (+11%)
- Chaos Resistance
- -23%
Max Hit Taken
- Physical
- 5.73K
- Fire
- 12.48K
- Cold
- 12.48K
- Lightning
- 12.48K
- Chaos
- 4.37K
Recovery
- Life Regen
- 54.1/s
- Net Life Regen
- -99.98/s
- ES Regen
- 0/s
- ES Recharge
- 98/s
- Mana Regen
- 13.1/s
- Life Leech
- 675.72/s
- ES Leech
- 0/s
- Mana Leech
- 149.2/s
- Total Degen
- 154.08/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 134
- Dexterity
- 293
- Movement Speed
- 178%
- Endurance Charges
- 3
- Frenzy Charges
- 9
- Power Charges
- 4
- Devotion
- 0