[3.25] Leap Slam Overexert Marauder
by Wozbo2 years ago18
- DPS
- 2.32M
- Effective HP
- 33.62K
- Life
- 5.31K
- Level
- 100
- Min budget
Overview
[3.25] Leap Slam Overexert Marauder is a Path of Exile Berserker build by Wozbo, made for the Kalguur league (3.25). It is centered on Leap Slam of Groundbreaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 2.32M DPS with 33.62K effective HP, 5.31K life. Suited for: Simulacrum, T17, Mapping, Delirium, Harvest. Key uniques include Uul-Netol's Kiss, Ashes of the Stars.
Build Video
Wozbo's Notes
So 3.25 arrived, and I took a break from playing POE in 3.24 to play other games. I saw 2 gems, and I realized: "This is stupid, I can break this".
Budget PoB starting out: https://pobb.in/4c7AihNh-x0U
Mid-level PoB: https://pobb.in/diuPzaVnBv0z
Current PoB: https://pobb.in/9JXnUZPkzGPa
Build Premise
I have a steam deck/ I hate pushing many buttons. I like to make builds that use funny interactions and can be played casually up to and including t16.
The following 2 gems have very fun interactions:
https://www.poewiki.net/wiki/Overexertion_Support
https://www.poewiki.net/wiki/Vengeful_Cry
Strikes and Slams both are able to VERY COMFORTABLY run 5 exerting warcries. Other attacks that don't fit into either can run 4. 5 warcries exerting is 100% (!) more damage.
Did you know you can trigger Vengeful Cry with forbidden rite? Now you know.
Because you are warcrying all the time, your banner is basically always ready at 50 valour, no matter if you killed things or not.
Offence
Leap slam.
Big man jump. Many thing die.
Currently I'm sitting at ~15m dps, and I'm now at the point where I'm trading more dps for more mapping quality (things like attackspeed, life, etc).
You have a 4 skill rotation:
1: enduring cry (I put on lmb)
2: Leap slam (first one turns on berserk, second does a forbidden rite)
3: Vengeful Cry after forbidden rite (you will get something like 50 rage and 30 rage regen/sec)
4: For bosses/ rares/ before you click on a harvest: Drop your banner. Mine lasts ~15 seconds, gives something like 40% allres, and 32% more damage.
Defence
Enduring cry + immortal call is a known combo, it's not 100% coverage, but it's usually up enough when you need it, to start an encounter and clean up things that could swarm you down.
You need to get the warcries recover 15% of life, and you also need to get the Leech Recoup mastery. Using this + forbidden cry, if you get the slampocalypse going, you will recover something crazy like 100% life per second.
Things that will kill you dead
Don't do reflect, don't do cannot regenerate, don't do reduced recovery, don't do can't leech. These just suck for a "I wanna zoom through a map" playstyle.
Don't do delirium. Those slow hand things are just a nightmare. I tried to make it work but I don't think anything that gets up close and personal other than a Juggernaut is going to succeed.
Final Thoughts
Steam deck compatible, it will suck in juiced t17s (yeeeerp) with the auto targetting of leap slam, but it does alch and go suuuuuper comfortably.
Demo Video
Loadouts
Gear
Tap an item to open trade.






















Skills
Tap a skill to open trade.
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Yugul
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 2.32M
- Hit DPS
- 1.11M
- With Poison DPS
- 1.11M
- With Ignite DPS
- 1.11M
- With Bleed DPS
- 1.14M
- With Impale DPS
- 2.29M
- Damage over Time
- 28.03K
- Bleed DPS
- 28.03K
- Impale DPS
- 1.18M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 591.01K
- Burst Damage
- 591.01K
Attack & Crit
- Attack/Cast Rate
- 1.88/s
- Hit Chance
- 100%
- Accuracy
- 368
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- AoE Radius
- 3.4 m
- Mana Cost
- 0
- Life Cost
- 118
Defence
- Effective Hit Pool
- 33.62K
- Life
- 5.31K
- Energy Shield
- 0
- Mana
- 69
- Ward
- 0
- Armour
- 25.8K
- Evasion
- 467
- Phys Damage Reduction
- 79%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+25%)
- Cold Resistance
- 75% (+53%)
- Lightning Resistance
- 75% (+18%)
- Chaos Resistance
- 49%
Max Hit Taken
- Physical
- 15.72K
- Fire
- 34.67K
- Cold
- 33.62K
- Lightning
- 33.62K
- Chaos
- 18.27K
Recovery
- Life Regen
- 435.3/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 14.7/s
- Life Leech
- 999.88/s
- ES Leech
- 0/s
- Mana Leech
- 157.68/s
Attributes & Utility
- Strength
- 343
- Intelligence
- 95
- Dexterity
- 85
- Movement Speed
- 52%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 111
- Devotion
- 0