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PoE 3.25·Kalguur·Berserker

[3.25] Leap Slam Overexert Marauder

by Wozbo2 years ago18

DPS
2.32M
Effective HP
33.62K
Life
5.31K
Level
100
Min budget

Overview

[3.25] Leap Slam Overexert Marauder is a Path of Exile Berserker build by Wozbo, made for the Kalguur league (3.25). It is centered on Leap Slam of Groundbreaking and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 2.32M DPS with 33.62K effective HP, 5.31K life. Suited for: Simulacrum, T17, Mapping, Delirium, Harvest. Key uniques include Uul-Netol's Kiss, Ashes of the Stars.

Build Video

Wozbo's Notes

So 3.25 arrived, and I took a break from playing POE in 3.24 to play other games. I saw 2 gems, and I realized: "This is stupid, I can break this".

Budget PoB starting out: https://pobb.in/4c7AihNh-x0U

Mid-level PoB: https://pobb.in/diuPzaVnBv0z

Current PoB: https://pobb.in/9JXnUZPkzGPa

 

Build Premise

I have a steam deck/ I hate pushing many buttons. I like to make builds that use funny interactions and can be played casually up to and including t16.

 

The following 2 gems have very fun interactions:

https://www.poewiki.net/wiki/Overexertion_Support

https://www.poewiki.net/wiki/Vengeful_Cry

 

Strikes and Slams both are able to VERY COMFORTABLY run 5 exerting warcries. Other attacks that don't fit into either can run 4. 5 warcries exerting is 100% (!) more damage.

Did you know you can trigger Vengeful Cry with forbidden rite? Now you know.

 

Because you are warcrying all the time, your banner is basically always ready at 50 valour, no matter if you killed things or not.

 

Offence

Leap slam.
Big man jump. Many thing die. Currently I'm sitting at ~15m dps, and I'm now at the point where I'm trading more dps for more mapping quality (things like attackspeed, life, etc).

 

You have a 4 skill rotation:
1: enduring cry (I put on lmb)

2: Leap slam (first one turns on berserk, second does a forbidden rite)

3: Vengeful Cry after forbidden rite (you will get something like 50 rage and 30 rage regen/sec)

4: For bosses/ rares/ before you click on a harvest: Drop your banner. Mine lasts ~15 seconds, gives something like 40% allres, and 32% more damage.

 

Defence

Enduring cry + immortal call is a known combo, it's not 100% coverage, but it's usually up enough when you need it, to start an encounter and clean up things that could swarm you down.

 

You need to get the warcries recover 15% of life, and you also need to get the Leech Recoup mastery. Using this + forbidden cry, if you get the slampocalypse going, you will recover something crazy like 100% life per second.

 

Things that will kill you dead

Don't do reflect, don't do cannot regenerate, don't do reduced recovery, don't do can't leech. These just suck for a "I wanna zoom through a map" playstyle.

 

Don't do delirium. Those slow hand things are just a nightmare. I tried to make it work but I don't think anything that gets up close and personal other than a Juggernaut is going to succeed.

 

Final Thoughts

Steam deck compatible, it will suck in juiced t17s (yeeeerp) with the auto targetting of leap slam, but it does alch and go suuuuuper comfortably.

 

Demo Video

https://youtu.be/BhHt7KAEVRw

Loadouts

Gear

Tap an item to open trade.

Uul-Netol's Kiss
Armour Helmet
Armour Chest
Ashes of the Stars
Ring
Chaos Resistance Ring
Armour Gloves
Belt
Armour Boots
Forbidden Flame
Forbidden Flesh

Skills

Tap a skill to open trade.

Body Armour

  • Leap Slam of GroundbreakingLeap Slam of Groundbreaking20WMain
  • Melee Physical DamageMelee Physical Damage20W
  • PulverisePulverise20W
  • ImpaleImpale20W
  • LifetapLifetap20W
  • OverexertionOverexertion20W

Weapon 1

  • Blood and SandBlood and Sand6W
  • BerserkBerserk20W
  • Enduring CryEnduring Cry20W
  • Vengeful CryVengeful Cry20W
  • Urgent OrdersUrgent Orders20W
  • More DurationMore Duration20W

Helmet

  • AutoexertionAutoexertion20/20W
  • Infernal CryInfernal Cry20/20W
  • Intimidating CryIntimidating Cry20/20W
  • Rallying CryRallying Cry20/20W

Gloves

  • AutoexertionAutoexertion20/20W
  • Battlemage's CryBattlemage's Cry20/20W
  • Forbidden RiteForbidden Rite1/20W
  • Seismic CrySeismic Cry20W

Boots

  • Molten ShellMolten Shell20W
  • Summon Holy RelicSummon Holy Relic20W
  • Frost BombFrost Bomb1W
  • Cast when Damage TakenCast when Damage Taken20W

Ring 1

  • Flesh and StoneFlesh and Stone20W

Weapon 1

  • VulnerabilityVulnerability1W

Passive Tree

Passive tree 3.25
scroll to zoom
Berserker
Berserker
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Yugul

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
2.32M
Hit DPS
1.11M
With Poison DPS
1.11M
With Ignite DPS
1.11M
With Bleed DPS
1.14M
With Impale DPS
2.29M
Damage over Time
28.03K
Bleed DPS
28.03K
Impale DPS
1.18M
Culling DPS
0
Reservation DPS
0
Average Damage
591.01K
Burst Damage
591.01K

Attack & Crit

Attack/Cast Rate
1.88/s
Hit Chance
100%
Accuracy
368
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
3.4 m
Mana Cost
0
Life Cost
118

Defence

Effective Hit Pool
33.62K
Life
5.31K
Energy Shield
0
Mana
69
Ward
0
Armour
25.8K
Evasion
467
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+25%)
Cold Resistance
75% (+53%)
Lightning Resistance
75% (+18%)
Chaos Resistance
49%

Max Hit Taken

Physical
15.72K
Fire
34.67K
Cold
33.62K
Lightning
33.62K
Chaos
18.27K

Recovery

Life Regen
435.3/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
14.7/s
Life Leech
999.88/s
ES Leech
0/s
Mana Leech
157.68/s

Attributes & Utility

Strength
343
Intelligence
95
Dexterity
85
Movement Speed
52%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Rage
111
Devotion
0