- DPS
- 26.34K
- Effective HP
- 3.9K
- Life
- 2.14K
- Level
- 60
- Min budget
Overview
Spectral Throw Deadeye - Leveling Run is a Path of Exile Deadeye build by Tuadh, made for the Ancestor league (3.22). It is centered on Spectral Throw and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 26.34K DPS with 3.9K effective HP, 2.14K life. Suited for: Essence. Key uniques include The Ignomon.
Build Video
Tuadh's Notes
Build Guide : https://www.youtube.com/watch?v=Dlo4ASjOKuI
Spectral Throw Specific Advice I recommend positioning opponents about 3/4 of the maximum distance that your ST can travel to maximise damage. If possible try to put bosses next to walls/obstacles so ST can bounce off them and return faster. Also don't use Sniper's Mark before you have at least 2 Projectiles.
Support Gems Act 1 - Spectral Throw + Chance to Bleed + Added Cold Damage. Act 2 - Spectral Throw + Added Cold Damage + Elemental Damage with Attacks/Trinity.
Aura Setup Act 2 - War Banner + Herald of Ice Act 3 - Anger + Herald of Ice or War Banner Once you have Charisma allocated you can go for Grace & Anger or Anger & Wrath
Crafting Bench Recipes Added flat damage to attacks = 4 Transmutation Orbs (Piety tower (Lightning damage), Room next to Dialla in Act 3 for Added Fire, Crystal Veins for Added Cold). Upgrading your weapon is important. You can do essences and use them on your main hand weapon. You need 2 Alchemy Orbs for the second lowest Tier of Added Flat Damage on One-Handed Weapons (Lightning = The Chamber of Sins Level 1, Fire = The Dread Thicket and Cold = The Causeway). Having flat added damage on your jewellery helps a lot too.
Ascendancy Points Gathering Winds, Farshot and then Endless Munitions
Path of Building https://pobb.in/PoEdMlmPCWOp
Horrible claws, bad socket colors and forgot to pick the Mark wheel hence the DPS displayed is so low. Also this only shows a single hit. Spectral will hit multiple times with each attack.
0:00 - Intro 24:34 - Act 2, Merveil Encounter 49:54 - Act 3, Vaal Oversoul Encounter 1:22:45 - Act 4, Dominus Encounter 1:41:33 - Act 5, Malachai Encounter 2:03:38 - Act 6, Kitava Encounter 2:24:15 - Act 7, Brine King Encounter 2:45:22 - Act 8, Arakaali Encounter 3:13:06 - Act 9, Solaris & Lunaris Encounter 3:34:16 - Act 10, Depraved Trinity Encounter 3:57:23 - Act 10 End, Kitava Encounter
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 60
Damage
- Full DPS
- 0
- Combined DPS
- 26.34K
- Hit DPS
- 26.3K
- With Poison DPS
- 26.34K
- With Ignite DPS
- 26.3K
- With Bleed DPS
- 26.3K
- Damage over Time
- 30.87
- Poison DPS
- 23.63
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 3.62K
- Burst Damage
- 4.23K
Attack & Crit
- Attack/Cast Rate
- 7.26/s
- Hit Chance
- 92%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 9
- Life Cost
- 4
Defence
- Effective Hit Pool
- 3.9K
- Life
- 2.14K
- Energy Shield
- 24
- Mana
- 126
- Ward
- 0
- Armour
- 718
- Evasion
- 1.2K
- Phys Damage Reduction
- 6%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 6%
- Evade (Projectile)
- 6%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+24%)
- Cold Resistance
- 63%
- Lightning Resistance
- 61%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 2.3K
- Fire
- 7.72K
- Cold
- 5.4K
- Lightning
- 5.14K
- Chaos
- 1.34K
Recovery
- Life Regen
- 23.1/s
- Net Life Regen
- -63.34/s
- ES Regen
- 0/s
- ES Recharge
- 24/s
- Mana Regen
- 13.7/s
- Life Leech
- 231.5/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 86.44/s
Attributes & Utility
- Strength
- 108
- Intelligence
- 114
- Dexterity
- 267
- Movement Speed
- 34%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 22%