PoE 3.23·Affliction·Deadeye
Spectral Throw Deadeye | Exarch + Eater Leaguestart Run
- DPS
- 155.07K
- Effective HP
- 23.42K
- Life
- 3.84K
- Level
- 82
- Min budget
Overview
Spectral Throw Deadeye | Exarch + Eater Leaguestart Run is a Path of Exile Deadeye build by Tuadh, made for the Affliction league (3.23). It is centered on Spectral Throw and plays as a dexterity, attack, projectile archetype. In Path of Building it reaches 155.07K DPS with 23.42K effective HP, 3.84K life. Suited for: Mapping, Essence.
Build Video
Tuadh's Notes
Path of Building: https://pobb.in/w-qt3LYzUVQP Only one hit is shown. Spectral Throw will hit multiple times per attack (not shotgun, 225ms hit timer).
Spectral Throw Specific Advice I recommend positioning opponents about 3/4 of the maximum distance that your ST can travel to maximise damage. If possible try to put bosses next to walls/obstacles so ST can bounce off them and return faster. Also don't use Sniper's Mark before you have at least 2 Projectiles.
Support Gems Act 1 - Spectral Throw + Chance to Bleed + Added Cold Damage. Act 2 - Spectral Throw + Added Cold Damage + Elemental Damage with Attacks/Trinity. Once you go for Crit (early maps) replace Added Cold Damage with Nightblade Support.
Aura Setup Act 2 - War Banner + Herald of Ice Act 3 - Anger + Herald of Ice or War Banner Once you have Charisma allocated you can go for Grace & Anger or Anger & Wrath
Gear Progression You want to do essences in campaign and use them on your claws just in case if you get unlucky identifying claws and don't find anything useful. Flat Damage craft on jewelery helps a lot with getting more damage but they cost 4 Transmutes. Once you are in maps you will want a decent +300 eDPS claw otherwise progressing into red maps will be hard. You also switch from Dual-Wielding to Claw and Shield. Going for essences early is definitely a good option. Anguish, Torment and Suffering will give flat damage for jewelry. Hatred, Anger and Wrath will provide flat damage for your claw.
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0:00 - Intro 2:27:25 - Kitava A5 4:37:15 - Kitava A10 5:16:20 - Switch to Nightblade 9:00:24 - Eater 9:06:45 - Exarch
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
Character Stats
- Level
- 82
Damage
- Full DPS
- 0
- Combined DPS
- 155.07K
- Hit DPS
- 152.87K
- With Poison DPS
- 152.87K
- With Ignite DPS
- 155.07K
- With Bleed DPS
- 152.87K
- Damage over Time
- 2.19K
- Ignite DPS
- 2.19K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 25.88K
- Burst Damage
- 25.88K
Attack & Crit
- Attack/Cast Rate
- 5.91/s
- Hit Chance
- 89%
- Crit Chance
- 30%
- Crit Multiplier
- 496%
- Totem Limit
- 1
- Mana Cost
- 14
- Life Cost
- 6
Defence
- Effective Hit Pool
- 23.42K
- Life
- 3.84K
- Energy Shield
- 66
- Mana
- 71
- Ward
- 0
- Armour
- 1.04K
- Evasion
- 10.06K
- Phys Damage Reduction
- 12%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 0%
- Spell Suppression
- 76%
- Evade (Melee)
- 58%
- Evade (Projectile)
- 58%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+2%)
- Cold Resistance
- 75% (+17%)
- Lightning Resistance
- 75% (+14%)
- Chaos Resistance
- -21%
Max Hit Taken
- Physical
- 5.33K
- Fire
- 17.55K
- Cold
- 17.55K
- Lightning
- 17.55K
- Chaos
- 4.01K
Recovery
- Life Regen
- 32.3/s
- Net Life Regen
- -117.77/s
- ES Regen
- 0/s
- ES Recharge
- 66/s
- Mana Regen
- 16.2/s
- Life Leech
- 1.03K/s
- ES Leech
- 0/s
- Mana Leech
- 125.72/s
- Total Degen
- 150.07/s
Attributes & Utility
- Strength
- 132
- Intelligence
- 101
- Dexterity
- 260
- Movement Speed
- 73%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 11%