PoB ArchivesPoB Archives
Builds

PoE 2 BUILD GUIDE Ancestral Totems MAX POWER! PoB and Mobalytics Included! Smith of Kitava MIN MAX!

1 year ago559

by lytylisiusSubscribe

Fetching prices...

1.55M

DPS

13.14K

Effective HP

3.19K

Life

224

Energy Shield

Overview

PoE 2 BUILD GUIDE Ancestral Totems MAX POWER! PoB and Mobalytics Included! Smith of Kitava MIN MAX! is a Path of Exile 2 Smith of Kitava build by lytylisius, made for the Dawn of the Hunt league (0.2). It is centered on Ancestral Warrior Totem and plays as a totem, strength, attack, area archetype. In Path of Building it reaches 1.55M DPS with 13.14K effective HP, 3.19K life, 224 energy shield. Suited for: Mapping, Ultimatum. Key uniques include Leopold's Applause, Larry's hammers DMG simu, Larry's hammers DMG simu, Idol of Uldurn, Ngamahu's Chosen.

Build Video

lytylisius's Notes

Hi guys! and welcome to the full build guide for the fire version of Ancestral Totems, Min Max for smith of Kitava! + options to play it as Shockwave totem included! See video guide for staggering difference between the two. Damage scaling in order of importance: - Gem levels - Avatar of fire keystone! - % Elemental Damage with attacks mod on weapon. - % increased Damage while the enemy is on low life - 125% Fire penetration/exposure combo! resulting in -50% res even for pinnacle bosses through using Leopold's Applause! - 43% shock! ( Quadrilla with dmg always shocks + overcharge + Voltaic mark!) - Flat fire damage to attacks on your rings, dont underestamate it. - Skill speed/Attack speed Defensive scaling in order of importance: - 90% all res. if setup correctly, 200% fire res gives 89-90-90.. 240% gives 90-90-90 - ~ 25% of total life pool regen/sec! - Total # Life scaling - 25% of phys taken as fire - Armor where you can. Equipment notes: For weapons: - Least strength req. possible.. going up to 110 max should be doable This results in needing 330 strength using Giant's blood. - + 7 to level of all melee skills + % elemental damage with attacks, are the Only usefull mods on your weapon! - Use omen of corruption, and vaal slam for 3rd socket ( if you dare ) - socket either greater rune of alacrity ( smoother mapping slightly less Damage) or Soul core of Citaqualotl ( slightly more damage, but less Smooth mapping)| The helmet the deepest tower.. without it, the whole low-life tech, is lost. For rings - High flat fire damage to attacks ( not fire damage %) - High life # - high fire res ( atleast one Ruby ring base helps a lot as well! ) - Some chaos res - Str/Dex/INT as needed. For boots (preferrably armour base) - High Movement speed 30% + - High life# - High fire res - Chaos res - Str/Dex/Int as needed Body Armour only option that makes sense here is an ornate plate base! 2.4% of life regen/sec or higher, and 3 open sockets preferred! Needs to be of normal "rarity" in accordance with the Smith Of Kitava Ascendancy! For jewels: 3 stats are key! - % Life regeneration rate - Increased % Presence area of effect ( to offset the helm downside! ) - Damage penetrates % fire resistance For your 4th stat, if you can find it, - Totem placement speed - Skill effect duration. For your belt - 2 charms slots minimum - High life # - High fire resistance - Strength - Dex/Int if needed - Other res / chaos res if needed! - optional, some armour For Charms - immune to freeze - Ngamahu for rage ! Unique jewel: Prism of belief +1-3 to level of ancestral totems. For Shockwave totem this would be the same jewel But add's +1-3 to level of all shockwave totem gems For "normal" min max : Gloves / Amulet Use the Leopolds gloves with 10-15% fire damage penetration corrupt Use Amulet as is shown in the item planner with - +3 level of all melee skills - High Life # - Preferred all attributes! or the specific attribute you need - Fire resist Innitiative, is a good anoint for your amulet! For *ultra* min max : Gloves / Amulet ( See Video guide split screen test and PoB for Damage difference ) For the highest possible damage we use The idol of uldurn with a + 1 to level of all skills corrupt Leopolds applause with + 1 to level of all Melee skills corrupt An additional presence / regen/ fire pen jewel to make up for the loss of the penetration corrupt and stay at 125% ( crucial to hit -50% on pinnacle content) The ultra min max setup will still have a level 40 ancestral totem. but now you'll have 4 of them! ( 33% more damage and coverage!!) *Other* corruptions to look for - Helm 20%++ Life regeneration rate - Rings % All elemental resistances - Boots Extra socket - Armour Extra socket - Jewels Fire res / stats like str / dex / int - Belt Stats like str / dex / int But also fire resist, and even up to +3 maximum fire res ( rare on a GG belt) ******************************************************************************************************* Variations and disclaimers ******************************************************************************************************* Swap "elemental focus" for "Upheavel" if you feel you need it for more smooth mapping! Swap "Sunder", to "Rolling Slam" for pinnacle content only! Supports stay the same as the planner shows. Shockwave totem, alternative setup included.. ** BEWARE Shockwave totem will seriously lack damage for Pinnacle Tier 4 content! ** The video guide has a chapter in the showcase portion with a split screen side by side BIS shockwave VS BIS ancestral setup.. it's clear Shockwave is not the play for pinnacle content! It does however, make for an excellent mapper! "choices/choices."

Gear

Larry's hammers DMG simu
Larry's hammers DMG simu
The Deepest Tower
Superior Ornate Plate
Idol of Uldurn
Beast Grasp
Cataclysm Eye
Leopold's Applause
Dragon Bind
Corpse Road
Full-bodied Ultimate Life Flask of the Mixologist
Analyst's Thawing Charm of the Apprentice
Ngamahu's Chosen
Fulgent Joy
Loath Glimmer
Prism of Belief
Armageddon Curio
Fulgent Sliver

Skills

  • Ancestral Warrior TotemAncestral Warrior Totem21/20WMain
  • SunderSunder20/20W
  • Execute1W
  • Elemental FocusElemental Focus1W
  • Primal Armament1W
  • Fire Infusion1W
  • Leap SlamLeap Slam20W
  • Persistence3W
  • Holy DescentHoly Descent1W
  • Jagged Ground1W
  • Martial Tempo1W
  • MomentumMomentum1W
  • Solar OrbSolar Orb5/20W
  • Arcane Tempo1W
  • Fire ExposureFire Exposure1W
  • Magnified Effect1W
  • Font of BloodFont of Blood1W
  • Ignition1W
  • FlammabilityFlammability10W
  • Fire MasteryFire Mastery1W
  • Cursed GroundCursed Ground1W
  • Time of NeedTime of Need19W
  • Vitality1W
  • Fast Forward1W
  • Mace StrikeMace Strike20W
  • Eternal Flame1W
  • Voltaic MarkVoltaic Mark7/20W

Passive Tree

Passive tree 0.4
scroll to zoom
Smith of Kitava
Smith of Kitava

Character Stats

Defence

Effective Hit Pool
13.14K
Life
3.19K
Energy Shield
224
Mana
1
Phys Max Hit Taken
4.52K
Armour
1.43K
Evasion
306

Resistances

Fire Resistance
89%
Cold Resistance
90%
Lightning Resistance
90%
Chaos Resistance
64%

Offence

Total DPS
1.55M
Crit Multiplier
0%
Rage
30

Attributes & Utility

Strength
310
Intelligence
86
Dexterity
136
Movement Speed
24%
Item Rarity
23%