Damage Numbers once again hard to get into PoB, check footage/ showcase on YT for a visual on performance!
Level guides for warrior:
Smith of Kitava Starter Perfected - POE 2 Dawn of the Hunt Warrior Build by P4wnyhof
https://www.youtube.com/watch?v=8CkrpqodgCw
Best way to Level ANY Warrior Build FAST (Smith, Titan, Warbringer) [PoE2 Dawn of the Hunt 0.2] By Woolie
https://www.youtube.com/watch?v=7uYZCE31XQ8
Path of Exile 2 - FAST Smith of Katava Warrior Leveling Build is AMAZING! (POE2 Dawn of the Hunt) by Creative gaming
https://www.youtube.com/watch?v=mSxVcty0u98
Damage Scaling options
Gem level scaling ( about 10 % per lvl. Scale max +3 on amulet +7 on C.bow and + 3 Prism.o.b. jewel /gl with that one xD )
Elemental damage with attacks ( weapon mod )
Attack speed ( Anywhere EXCEPT YOUR WEAPON! )
Totem damage
Area Damage
Attack damage
Damage with two handed weapons
Damage with Crossbows
Projectile damage
(Cores with 30% elemental damage in weapon)
Depending on elemental type you choose
Fire damage ( possible on tree and rings )
Cold damage ( possible on tree and rings )
Lightning damage ( possible on tree and rings )
And last but not least, everyone's favourite good ol boy,
QUADRILLA with haste aura!
For regeneration
20% rate helmet corrupt
5% of life ascendancy
2.5% of life armour ( max needs Ornate plate base! go for +3 OS corr.)
% of life regen corrupt removed from helmet and rings in 0.2.0.
Rest of regen comes from tree!.
COST REDUCTIONS /"GAMBLES"
Difference between +6 CB with ele dmg ( around 100%) and a +7 is 3-4 Div extra... ( 1 div vs 4-5 div )
Difference between +2 and +3 good amulet, also 3-4 div extra.. ( 1 div vs 4-5 div )
Try to recmombine +6 or +7 with a 100% + ele dmg with attacks CB at the recombinator..(could be cheaper.)
GEAR SECTION
ARMOUR *Normal*
Normal Ornate plate base ( try to get 2.4% + and vaal slam for 3rd socket dont forget to quality before! )
*Runes*
Use Greater Desert rune to hit 240% fire res in endgame, break point for 90 all res, or 200% fire res ( 89-90-90 res)
All other runes are Greater body runes ( + 40 life ) Or, if you're willing to spend 30 X the price of a Rune, 2% maximum life cores
At marginal improvements!
Helmet *Rare*
Non corrupt so you can add socket!
High life #
Strength #
High fire res ( or chaos res depending on ring costs! )
*Runes*
Use Greater Desert rune to hit 240% fire res in endgame, break point for 90 all res, or 200% fire res ( 89-90-90 res)
All other runes are Greater body runes ( + 40 life )Or, if you're willing to spend 30 X the price of a Rune, 2% maximum life cores
At marginal improvements!
( optional vaal slam for 20% incr life regen rate! dont forget to quality before!)
Rings *Rare*
high Life #
High fire res ( ruby ring base helps)
Chaos res ( if possible could be expensive! if not, get chaos res spread over other gear and focus on fire! )
Strength or Dex! ( Dex needed for the bow/skill and quadrilla companion!)
Amulet *Rare*
+1,+2 or +3 to all projectile skills ( depending on your budget )
High life #
High fire res or chaos res ( depending on where you could get both )
Optional anoints
Colossal Weapon 15% aoe + 10 to strength
Catalysis ( very expensive!) 5% of phys taken as random ele!
Acceleration ( skill speed + movement speed)
Frazzled ( if you're playing shock based lightning! 30% incr shock magnitude)
Hard to kill was REMOVED
Boots *Rare*
Movement speed ( more is better)
High Life #
High fire res ( or chaos res depending on other gear)
Strength
*Runes*
Use Greater Desert rune to hit 240% fire res in endgame, break point for 90 all res, or 200% fire res ( 89-90-90 res)
All other runes are Greater body runes ( + 40 life ) Or, if you're willing to spend 30 X the price of a Rune, 2% maximum life cores
At marginal improvements!
(optional vaal slam for 2nd socket)
Belt *Rare*
High life #
High fire res ( or chaos res depending on other gear)
Strength
( charm slots? )
Gloves *Unique*
Valako's Vice!
Try and get the highest possible Str / Dex rolls with 10% Attack speed!
( optional Vaal slam for 2 sockets!)
*Runes*
Use Greater Desert rune to hit 240% fire res in endgame, break point for 90 all res, or 200% fire res ( 89-90-90 res)
All other runes are Greater body runes ( + 40 life ) Or, if you're willing to spend 30 X the price of a Rune, 2% maximum life cores
At marginal improvements!
Jewels x4 *Rare*
3%+Attack speed
15% Magnitude of shock you inflict
(optional 3rd mods as a "count 1" on trade)
Attack damage
elemental damage
Lighning damage
Projectile damage
Damage with crossbows
Elemental damage with attacks
Trade link
https://www.pathofexile.com/trade2/search/poe2/Dawn%20of%20the%20Hunt/MzXbnaMiJ
Remove count 1 with added mods for budget options!
Flask Life *magic*
High amount recovered
Reduced charges/use
CHARMS
Freeze immune
Stun immune