PoE 3.21·Crucible·Pathfinder
Theorycraft: Pathfinder hexblast mines for 3.21 leaguestart.
by dariidar3 years ago34
- DPS
- 5.19M
- Effective HP
- 25.37K
- Life
- 2.15K
- Level
- 96
- Min budget
Overview
Theorycraft: Pathfinder hexblast mines for 3.21 leaguestart. is a Path of Exile Pathfinder build by dariidar, made for the Crucible league (3.21). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 5.19M DPS with 25.37K effective HP, 2.15K life, 663 energy shield. Key uniques include Impresence, Rathpith Globe.
dariidar's Notes
Pathfinder's 3.21 buffs allow for some silly life recovery. This allows us to make a build using: Righteous Fire, Rathpith Globe, and Petrified Blood/lowlife.
Perfect for Hexblast mines!
This is a planned PoB which should be achievable within the first weekend of the league. Level 19 gems, trash gear etc. The hardest items to get would be Rathpith Globe and Impresence, which usually drop in price very rapidly. Early on you can sub Rathpith for any crit weapon, and drop an aura to run blasphemy.
League starter stats:
- 5m "full dps"
- 4.8k life
- 13k armour, 7k eva, suppress cap
- perma phasing
- curse immunity
- Life flask recovers 22,456 life over 7.73 seconds, which is about 2900 life per second.
Weekend 1 pob:
POB notes:
- edited the life flask to enable the "Cautious" prefix
- Added in "29% less mine throw speed" due to minefield's hidden action speed penalty
A slightly more upgraded PoB (week 1-2 gear) would look like this: https://pastebin.com/neQPZKDC. Priority upgrades are the deterministically crafted chest and awakened/quality gems. Obviously this could scale even further beyond with better weapon/weapon skill tree, watchers eye, helm enchant, thread of hope, cluster jewels etc.
My only perceived downside at the moment is: Still need to use withering step for high wither stacks (25% chance to wither is not gonna be enough), which precludes the use of certain movement skills like frostblink. at least we got movespeed.
Any further input is appreciated!
Loadouts
Gear
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Skills
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Passive Tree






- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 5.19M
- Combined DPS
- 1.04M
- Hit DPS
- 1.04M
- With Poison DPS
- 1.04M
- With Ignite DPS
- 1.04M
- With Bleed DPS
- 1.04M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 447.15K
- Burst Damage
- 447.15K
Attack & Crit
- Attack/Cast Rate
- 2.33/s
- Hit Chance
- 100%
- Crit Chance
- 55%
- Crit Multiplier
- 320%
- Mana Cost
- 37
- Life Cost
- 0
Defence
- Effective Hit Pool
- 25.37K
- Life
- 2.15K
- Energy Shield
- 663
- Mana
- 31
- Ward
- 0
- Armour
- 13.65K
- Evasion
- 7.08K
- Phys Damage Reduction
- 60%
Mitigation & Avoidance
- Block
- 25%
- Spell Block
- 15%
- Spell Suppression
- 100%
- Evade (Melee)
- 45%
- Evade (Projectile)
- 45%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+98%)
- Cold Resistance
- 75% (+93%)
- Lightning Resistance
- 75% (+93%)
- Chaos Resistance
- 75% (+108%)
Max Hit Taken
- Physical
- 7.73K
- Fire
- 17.02K
- Cold
- 17.02K
- Lightning
- 17.02K
- Chaos
- 19.07K
Recovery
- Life Regen
- 143.8/s
- Net Life Regen
- -1.05K/s
- ES Regen
- 170/s
- ES Recharge
- 663/s
- Mana Regen
- 19.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.19K/s
Attributes & Utility
- Strength
- 155
- Intelligence
- 170
- Dexterity
- 268
- Movement Speed
- 119%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0