- DPS
- 15.5M
- Effective HP
- 132.16K
- Life
- 5.66K
- Level
- 98
- Min budget
Overview
[Path of Exile] 3.28 Impending Doom Shadow Build Overview is a Path of Exile Assassin build by Yggy, made for the Mirage league (3.28). It is centered on Doom Blast. In Path of Building it reaches 15.5M DPS with 132.16K effective HP, 5.66K life, 2.86K energy shield. Suited for: Mapping, Bossing. Key uniques include Foulborn Doedre's Scorn, Vixen's Entrapment, Obliteration.
Build Video
Yggy's Notes
0:00 DPS Test 0:56 Mapping 4:01 Uber Elder 6:47 Gear and Skill Tree 8:03 Weapon Swap Config 8:22 not scripted death Based on Ben's Gauntlet ID Assassin.
PoB: https://pobb.in/EgFklh_uxoaN (Some gear crafting added in Notes)
Character Snapshot (dead): https://poe.ninja/poe1/builds/miragehc/character/ansekishoku-5726/Yggy_NoMoreMinions
Overview:
- Fun to play, good for quick map clears and decent damage (15-20m PoB) with minimal investment. Can clear city square in ~1min
- Risky to play against bosses due to low sustain. Need to play well if playing on HC.
- Added some weapon swap config (Obliteration Wand for clear/ Swap to Profane Wand for Single Target), not required but makes it straightforward to do mapping and bossing at the same time.
Key points for the build:
- Build needs 2 uniques to work (Foulborn Doedre's Scorn and Vixen's Entrapment). You can swap Headgear to Shako with Impending Doom or 6L an impending doom. But this variation needs Foulborn Doedre's Scorn.
- Make sure you have 100% reduced effect of curses on you for maps ,get from flask suffix (60%-ish) and jewels. Since there is a rare modifier that has hex reflect, you risk your curses getting reflected to you and potentially get owned.
- Get 100% Poison Hit Chance to stack poisons properly.
Reference docs for Impending Doom: https://docs.google.com/spreadsheets/d/1J-yVLmDhKqKNE8QecsPnZgNR2TDGDm41f-1tdC_BxQA/edit?gid=1230763965#gid=1230763965 https://docs.google.com/document/u/0/d/19-YNfsUeCNNmq0PjkHr-UMt-ILjE34SAXMlUs9QAi2g/mobilebasic
Notes for bossing:
- Run 2-3 life flask setup (hp regen%, instant recovery( + quicksilver (65% effectiveness) and any max res flask you need for the fight.
- Swap pantheon to Ryslatha for life flask charge sustain, Lunaris/Solaris depending on boss fight
- Get Vaal Discipline to fill up ES.
Cons:
- Squishy build
- Weak against huge phys hits (slams)
- Can feel very sketchy with mapping if you are not killing quickly.
- No HP Regen (All sustain is from kill and life flask/utility flask regen%)
- Requires some understanding of Impending Doom mechanic before trying out the build.
Reuploaded due to youtube errors. Might be my last video/build for the league as Path of Exile 2 approaches.
Loadouts
Gear
Tap an item to open trade or craft it.








































Skills
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Helmet
- Doom Blast30WMain
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
- Runegrafts
- Runegraft of TimeRunegraft of Time20% chance for Skills to not consume a Cooldown on useLimited to 1 Runegraft of TimeRunegraft of TreacheryRunegraft of Treachery15% increased Reservation Efficiency of SkillsAuras from your Skills which affect Allies also affect EnemiesLimited to 1 Runegraft of Treachery
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 15.5M
- Hit DPS
- 262.99K
- With Poison DPS
- 14.01M
- With Ignite DPS
- 262.99K
- With Bleed DPS
- 262.99K
- Damage over Time
- 13.75M
- Poison DPS
- 301.17K
- Culling DPS
- 1.49M
- Reservation DPS
- 0
- Average Hit
- 38.75K
- Burst Damage
- 38.75K
Attack & Crit
- Attack/Cast Rate
- 6.79/s
- Cooldown
- 0.14s
- Hit Chance
- 100%
- Crit Chance
- 38%
- Crit Multiplier
- 170%
- AoE Radius
- 2.3 m
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 132.16K
- Life
- 5.66K
- Energy Shield
- 2.86K
- Mana
- 16
- Ward
- 0
- Armour
- 0
- Evasion
- 17.87K
- Phys Damage Reduction
- 41%
Mitigation & Avoidance
- Block
- 44%
- Spell Block
- 40%
- Spell Suppression
- 100%
- Evade (Melee)
- 68%
- Evade (Projectile)
- 68%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+51%)
- Cold Resistance
- 75% (+46%)
- Lightning Resistance
- 75% (+50%)
- Chaos Resistance
- 49%
Max Hit Taken
- Physical
- 33.61K
- Fire
- 87.1K
- Cold
- 64.7K
- Lightning
- 64.7K
- Chaos
- 19.13K
Recovery
- Life Regen
- 113.2/s
- ES Regen
- 0/s
- ES Recharge
- 2.86K/s
- Mana Regen
- 19.8/s
- Life Leech
- 0/s
- ES Leech
- 286/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 80
- Intelligence
- 215
- Dexterity
- 181
- Movement Speed
- 23%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0