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PoE 3.25.alternate·Phrecia·Harbinger

LEGACY of PHRECIA Livestream - Farming Strategy Tests: Expedition - PoE 1 - Impending Doom Harbinger

by ZiggyD Gaming1 year ago21Subscribe

DPS
530.29K
Effective HP
18.72K
Life
3.52K
Level
84
Min budget

Overview

LEGACY of PHRECIA Livestream - Farming Strategy Tests: Expedition - PoE 1 - Impending Doom Harbinger is a Path of Exile Harbinger build by ZiggyD Gaming, made for the Phrecia league (3.25.alternate). It is centered on Despair and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 530.29K DPS with 18.72K effective HP, 3.52K life, 2.1K energy shield. Suited for: Expedition, Blight. Key uniques include Vixen's Entrapment, Apep's Rage, Leper's Alms, Dendrobate.

Build Video

ZiggyD Gaming's Notes

SPENT Vixens: 4c Apeps: 2c Dendrobate: 4c - 3c on sockets etc to 4l Jewel - 5c Leper's Alms - 3c TRADE: - Initial Basic Jewel Search: https://www.pathofexile.com/trade/search/Phrecia/wzmKaarIb (Sort by Sum) How it Works - Self Cast Curse Cascades and applies Impending Doom Quickly - Vixens Cascades Triggered Curses, exceeding Curse Limit - Curses are Rapidly Cycles on and Off Triggering Doomblast - Some nuance to cooldowns, cast speed and positioning. - Aim to get enough AoE to overlap everything 3 times - Before that Overlap with two AoEs just off center to where you aim cursor. Make sure to have more curses than your max or Doomblast wont trigger! - That can mean having an EXTRA throwaway curse (like elemental weakness) in Vixens to account for enemies outside of Temporal Chains Aura! - The curse in the first Vixens slot is "Skipped", put the bad one in here! Blasphemy Temp Chains - Needs an Extra Curse to Trigger outside of its radius - If you get enough AoE that may not be an issue - free from ascednancy means you can use arrogance and increased AoE supports for free too! Mana Issues + Mind Over Matter - Eldritch Battery is necessary outside of mana boosting leveling gear - Mana issues are persistent until you get a good amount of Energy Shield and some Regen boosts - ES Mastery: 2% ES Regen - Evasion ES Mastery: Regen ES based on Evasion (with Grace Aura) - Vixen's Gives Leech which does a good amount of the sustain in combat - Some ES on Kill on tree covers clearing nicely - Mana was solved more or less when I got Dendrobate going - Was able to run Mind Over Matter after Dendrobate - Long Term: *Unveil Items for ES Regen While Rare or Unique is Nearby to Craft on Belt* for a big boost to regen. Leveling Milestones Gearing While Leveling - Life and Resists - Energy Shield + Evasion Later On - Chaos Multi / +Gem levels to Chaos Wand if you can - Movespeed boots ofc Pre-Level 24 - Blight + Infused Channelling + Void Manip / Efficacy - Contagion + Void Manip + Efficacy - Essence Drain + Void Manip + Efficacy - Frostblink + Arcane Surge (Prior to Eldritch Battery) + Decay - Clarity + Arctic Armour - *Boss Rotation:* Essence Drain > Contagion > Blight > Repeat - *AoE Clear:* Contagion + Frostblink + Tap Blight if Necessary Level 24: Bane - Add Bane + Curses (to Curse Limit) + Void Manipulation / Efficacy - Delete Contagion Level 31: Impending Doom - It's likely easier to keep using Bane + Blight Chaos Damage Over Time for a while. - Without Vixen's Gloves: - 4L: *Cursed Ground* + Cascade + Curse + Impending Doom. - Effective but high mana costs and hit or miss single target. Level 36: Vixen's Gloves - *Must have more curses total than curse limit* - *Must have enough mana after casting to trigger Curses.* - First slot curse does not end up on target, put least useful here. - To take advantage of Harbinger's Temp Chains Blasphemy we can use a dud Curse in Vixens first slot (I Use Elemental Weakness at the moment) - Other slots must be CASCADE + 2 Good Curses - Self Cast Curse + Impending Doom + Cascade + Damage Support (Void Manipulation) - Quality them! Level 53: Apep's Rage - Damage becomes incredible one you equip Apeps. - Mine only cost 2c (Somewhat common and Niche). - Aim for High Flat Chaos Damage and Mid to High Faster Poison for cheap and effective. Level 59: Dendrobate - Brings Poison to 100% alongside Passives & Heralf of Agony - Great Damage boost and lots of EV/ES for Eldritch Battery - Aim for high Poison Duration Roll & Ignore Poison Damage to Save Money - Quality it! Level 66: Leper's Alms - Gives huge poison damage from duration & Great EV/ES - Input 74 life minimum - Put in max budget (I did 5c) - Sort by Energy Shield TOTAL to find best percentile + modifier (rather than specific Mods) - I got great rolls for 3c - Quality it!

Gear

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Apep's Rage
Glyph Dome
Dendrobate
Sorrow Collar
Armageddon Knot
Pain Whorl
Vixen's Entrapment
Golem Lash
Pandemonium March
Leper's Alms
Dusk Vessel

Skills

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Body Armour

  • DespairDespair19WMain
  • Spell CascadeSpell Cascade19/16W
  • Unbound AilmentsUnbound Ailments18W
  • Impending DoomImpending Doom19W
  • Void ManipulationVoid Manipulation19W

Helmet

  • Temporal ChainsTemporal Chains19W
  • Increased Area of EffectIncreased Area of Effect18W
  • ArroganceArrogance18W
  • BlasphemyBlasphemy18/20W

Gloves

  • Elemental WeaknessElemental Weakness19W
  • EnfeebleEnfeeble19W
  • PunishmentPunishment19W
  • Spell CascadeSpell Cascade19/8W

Weapon 1

  • Summon Lightning GolemSummon Lightning Golem18W
  • MalevolenceMalevolence18W
  • Faster CastingFaster Casting18W

Weapon 2

  • GraceGrace19W
  • Herald of AgonyHerald of Agony19W
  • Withering StepWithering Step18W

Boots

  • FrostblinkFrostblink19W
  • DecayDecay18W

Body Armour

  • Spell EchoSpell Echo18W

Passive Tree

Passive tree 3.25
scroll to zoom
Occultist
Occultist
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Gruthkul

Character Stats

Level
84

Damage

Full DPS
0
Combined DPS
530.29K
Hit DPS
122.06K
With Poison DPS
530.29K
With Ignite DPS
122.06K
With Bleed DPS
122.06K
Damage over Time
408.23K
Poison DPS
13.57K
Culling DPS
0
Reservation DPS
0
Average Hit
14.01K
Burst Damage
14.01K

Attack & Crit

Attack/Cast Rate
8.71/s
Cooldown
0.11s
Hit Chance
100%
Crit Chance
5%
Crit Multiplier
150%
AoE Radius
2.6 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
18.72K
Life
3.52K
Energy Shield
2.1K
Mana
54
Ward
0
Armour
0
Evasion
13.44K
Phys Damage Reduction
4%

Mitigation & Avoidance

Block
30%
Spell Block
0%
Spell Suppression
92%
Evade (Melee)
67%
Evade (Projectile)
67%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+106%)
Cold Resistance
75% (+119%)
Lightning Resistance
75% (+121%)
Chaos Resistance
11%

Max Hit Taken

Physical
6.18K
Fire
21.11K
Cold
21.11K
Lightning
21.11K
Chaos
4.01K

Recovery

Life Regen
67.2/s
ES Regen
254.9/s
ES Recharge
2.1K/s
Mana Regen
32.7/s
Life Leech
0/s
ES Leech
273.65/s
Mana Leech
0/s

Attributes & Utility

Strength
137
Intelligence
252
Dexterity
154
Movement Speed
53%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0