HOW TO PROGRESS THE BUILD
1. RF Leveling Tree
- Level with Fireball till Lv. 18 ish, then Swap RF.
- Take Infused Flesh wheel w/ 50 life regen mastery, then eventually swap it for Surge of Vigour wheel.
- Craft fire res rings by vendoring 1 red gem + iron ring = ruby ring, then craft fire res on all gear for 1 transmute.
- Ascendancy order: Golems --> Exposure --> Convergence
- You will then play RF Elementalist until you beat all White Maps. If you are fast, you can get 3h campaign with this setup.
- level in offhand while leveling:
1. incinerate
2. any blue gem (for lab reroll random)
3. immolate
4. combustion
5. inspiration
6. flameblast
2. IoV Day 1 (Yellow Maps)
- Swap IoV the moment you enter Yellow Maps.
- When you do this, change Golems ascendancy for Shaper of Flames.
- This will give you desperately needed PDR, and give 100% uptime on Immolate Support and 100%inc dmg Fire Mastery.
- Use a Wand (Cast Speed base) and Shield (Int Base w/ Spell Damage/+1fire gems or STR base with High Armor both good) for now, until you can craft +3 or better Staff
- On day 1, look for these crafts (locations may change depending on current patch):
1. damage while leeching - jungle valley (bottom left, near polaric void)
2. mana costs - tower (bottom right)
3. ms + cannot be chilled - promenade (bottom right)
NOTE: many of these crafts cost exalt/chaos, so SAVE THOSE!!!!!
- On day 1, FARM YOUR EATER GLOVE IMPLICIT ASAP!!!!!!! THIS IS VERY IMPORTANT!!!!!!! PAUSE YOUR ATLAS PROGRESSION TO DO IT!!!!!!
- get fire damage leeched as life --> drop life leech support for lv. 13 arcane surge or combustion or inspiration
- get fire exposure on hit --> drop wave of conviction (this is the preferred outcome as you can farm leech on cluster later)
- Put your movement skills or brand in Gloves, so you can easily unequip it to use eater ichors on it.
- Farming Essences for Zeal Essence on Amethyst Rings for cast speed is also a great easy upgrade.
3. IoV Crit Swap Lv. 90
- BEFORE YOU GO CRIT, Go to T1 maps and farm a large cluster jewel Fire or Elemental Damage and get Doryani's Lesson on it (Life Leech).
- Now you can drop Life Leech Support and go crit. Do it at Lv. 90, with a 5 or 6 link running Increased Critical Damage and Increased Critical Strikes.
- Now you can farm these upgrades in any order you like, but probably prioritize the DPS boosting ones:
1. Farm harvest purple juice for reforge fire till get good +3 or +4 staff
2. Run lab or heist for GCP to quality at least IoV to 20
3. Farm Frostblink of Wintry Blast in Lab for better movement than Leap Slam (optional)
- You will need to farm this at some point for the Endgame CWC Mapping Setup
4. Farm Blight for Disciple of the Unyielding anointment (makes mapping much better)
5. Farm Ritual for Archdemon Crown and put Essence of Horror (30% more damage) on it (can also use Essence of Hysteria for 30% more damage on low life)
- Just this is already better than 5L body and frees up sockets. Later, when you get 6L body, you will use that while crafting a Shaper Archdemon Crown.
6. Farm T8 maps for channeling medium clusters with 2x 50% = 100% avoid stun notables
7. At some point probably ~Lv. 80-85, run Uber Lab for Shaper of Storms
4. IoV Crit Endgame
- Once you completed the easy farms above, now it's time to do the ENDGAME FARMS to get ready for UBERS and crack 75 MILLION DPS!!!!!!! IN SSF!!!!!
- Do these in any order you want, but the Rhex Talisman should definitely be the highest priority.
1. Farm Rhex Talisman the ultimate chase item for this build by employing the beast farming strat below
- This will give you better than 90% allres, and also PDR from Shaper of Flames, and single handedly carries much of this build's late game defenses
- The way to get the bonus 15% max fire res for 90% total is:
1. +5 from purity of fire (note the level of purity of fire is massively raised due to scaling +fire gems on Staff and Amulet)
2. +5 from ruby flask (can also replace this with 3x +2 max res jewels; see #14 below)
3. +4 from two jewels with +2 each (you can harvest res swap these max res mods)
4. +1 from boots implicit
= 15 total
2. Farm a 6L (either fusings, or Black Morrigan beasts)
3. Influence Archdemon Crown and harvest reroll until Shaper Influence, then craft a proper one (see crafting guide below)
4. Continually try to improve your Staff and Large Cluster Jewel (at some point you want to farm a 8 passive 2 or 3 notable one)
- Recombinator, essence, gwennen, beastcrafting, etc. whatever works for the Staff
- For the Large Cluster, optimal is 8p 3n with Doryani's Lesson and Sadist both in the front. 2n with Doryani's Lesson in the front is also OK.
5. Farm Conquerers/Sirus for Awakener's Orb to craft the endgame body armor
- Awaken +1.5% base spell crit (hunter) with 10% frenzy charge on hit (redeemer), then lock suffix reforge caster to guarantee +1 curse prefix
- Note that you can also run Cloak of Flame instead of this. Then, you can swap Shaper of Flames for Shaper of Winter. But, the double-influenced body is much better for late game DPS
- Pro Tip: you can gamble Cloak of Flame on Lv. 18 character for ~300k gold if you want to
- Pro Tip 2: Crusader Explody chest may be decent too, never tried
6. OPTIONAL: farm Traitor Jewel (Brutal Restraint; Balbala)
- This gives you 100% uptime on 90% max fire res, and also gives you a lot of Dexterity which you need.
- This upgrade is optional, and if you highroll Dex on your gear, you absolutely don't need to farm this - just swap an Enkindling Orb on Ruby Flask for Uber Bosses and chill with 85-90% max fire res in mapping.
- The setup is, With a flask duration benchcraft on belt, and 3 flasks used:
1. Ruby flask has 100% uptime with T1 charge recovery prefix. Suffix can be anything; I like 3% life regen benchcraft
2. Diamond flask with T1 charge on crit has virtually 100% uptime. Suffix can be anything, I like the 50% crit for damage
3. Life flask is nice to have; you could replace it but I like the life flask
7. OPTIONAL: farm lab for Righteous Fire of Arcane Devotion
- This is a straight-up damage boost and you can easily sustain the degen with 90% max fire res.
- But, it will burn away all your Energy Shield. If you highrolled Energy Shield on your body armor, you may not want to run this. Then maybe you can take Armor/ES mastery to double ES from body armor. Or run Determination over Haste for even more PDR.
8. OPTIONAL: Farm Pact of Lycia from Sanctuary Map or Sanctum
- It's such a pain to farm this, but it's such a huge damage boost. I killed 10/10 ubers with this build in 3-4 days fresh start with this build without the pact, so it's completely unnecessary to farm it, but you can farm it if you want to.
9. OPTIONAL: farm Breach for Inpulsa's Broken Heart or Foulborn Berek's Respite for INSANE EXPLOSIONS WHILE MAPPING!!!!!! (or chance the Inpulsa)
- But beware, the drop rate for these items is VERY LOW!!! and you might go insane trying to get them!!!
- Getting Cloak of Flame or Doedre's Daming during this farm randomly is good too
BEAST FARMING SETUP
- Progressing this build, you will farm a lot of BEASTS!!!!! YEEEESSS!!!!
- Farming beasts is SO GOOD IN SSF because it can give you Rhex Talisman, Wild Bristle Matron (save divine orbs), Black Morrigan (free 6L), Free Nightmare Maps, and more
- I HIGHLY recommend looking up these beasts on the wiki, and memorizing what they look like, so you know when you have caught one.
- Here are the jackpot beasts you can hit:
1. Saqawine Rhex (Sands)
- Drops Rhex Talisman, the endgame amulet base. It's pretty rare, but I got mine in 2 days of farming.
2. Craicic Squid (Deeps)
- Lets you reroll a talisman base type, helping you farm Rhex Talisman faster.
- This beast is WAY more common than Saqawine Rhex
3. Black Morrigan (Wilds)
- Lets you 6L any item!!! I had 3 of these by the time I farmed 500 fusing, so these are one of the best ways to get 6L in SSF.
- Also, when combined with other beasts, it enables several powerful talisman crafting beastcrafts like "fracture 2 mods" when used alongside split beast
4. Primal Cystcaller (Wilds)
- Lets you create a Nightmare Map, speeding up progression to Ubers
5. Wild Bristle Matron (Wilds)
- Lets you add 1, 2, or 3 Cannot Be Changed to an item with full suffixes, saving divines when crafting the endgame Archdemon Crown
- Recommended atlas setup:
- The Hunt for Saqawal (Sands beast chance; for Saqawine Rhex)
- The Hunt for Craiceann (Deep beast chance; for Craicic Squid)
- Natural Selection (less common beast varieties; also increases Black Morrigan chance)
- Two-Hearted Hunt (chance for beasts to be usable twice)
- And then 100% Einhar chance.
- I would stop farming beasts after Rhex Talisman and 6L from Morrigan, but if you want to farm more, I recommend farming Wilds only, primarily for Black Morrigan talisman crafts.
ARCHDEMON CROWN CRAFTING GUIDE
1. Budget 6L crown (cost 0 div)
- Essence of horror till open prefix then craft +1 gems to finish
2. Main 7L crown (cost 0-8 divs, depending on how many bristle matrons you have)
- Get shaper influence
- Essence of horror/hysteria till get some other good suffix (like T1 resistance), and open suffix
- Lock suffix/bristle matron reforge crit for +2 crit (+1 crit is 10% less damage; up to you if you want to settle for it)
- Lock suffix veiled orb, block mana, unveil +2 aoe gems (37.5% chance to succeed)
- Craft life or something to finish
3. Giga 9L crown (cost infinity resources; you are probably not doing this in SSF unless you are CRAZY!!!!!)
- Get shaper/elder influence awakener's orb
- Essence of horror/hysteria till hypothermia or immolate, and open suffix (this step is possible in SSF but it sucks to do, you need many essences)
- Lock suffix/bristle matron reforge crit for +2 or +3 crit (check the ilvl requirement for +3 crit)
- Lock suffix scour
- Do [2x exalt slam + bristle matron scour] pattern until hit AOE and [CONC or added fire damage to spells]
- (it will take infinity resource to hit both; in SSF just settle for AOE. the CONC is great damage but will destroy your clear, and the added fire damage is minor)
- Locked suffix veiled exalt, hope it removes suffix lock, then unveil +2 AOE gems (1/9 chance) or just bench craft +1 aoe gems to finish
- (if you get to this point in SSF certainly just bench craft +1 aoe gems)