PoE 3.16·Scourge·Elementalist
Rolling Magma selfcast on budget (with martyr of innocence?)
by S1rTob14 years ago14
- DPS
- 4.43M
- Life
- 3.31K
- Level
- 94
- Min budget
Overview
Rolling Magma selfcast on budget (with martyr of innocence?) is a Path of Exile Elementalist build by S1rTob1, made for the Scourge league (3.16). It is centered on Rolling Magma and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 4.43M DPS with 3.31K life, 615 energy shield. Suited for: Mapping, Simulacrum, Delve. Key uniques include Martyr of Innocence, Flamesight, Atziri's Promise.
Build Video
S1rTob1's Notes
Heya.
So I really like rolling magma and thought I would try to make it work with the new selfcast buffs. It ended up way stronger than I thought, and my very rudimentary pob (martyr of innocence, a ring with flammability, 1 large/1 medium cluster, and some 1 multi/life jewels, elementalist) already sits at 3-4 mil dps; however, its using intensity, and scorch/shock, so a bunch of more multipliers that are not up at all times.
POB: https://pastebin.com/xfU5y9aj
50% more multiplier in POB to simulate the buff to the skill itself, not sure how else i would go about simulating that. Average hit is pretty big, so I think 50% shock and 30% scorch is actually realistic.
Basically, I am looking for feedback/more ideas for the pob. also, how bad do you think would it be to play? here are some of the things I thought of that I did not include in my pob at first that would boost the damage by a bunch, too, but might be too expensive :
- getting +1 curse chest/frenzy chest are both 20%ish dmg more so HUGE opportunities on chest if woke orb/aislinged
- jewels are possibly a big boost, cast speed should be priority too
- amulet, rings, etc are all a big + but i was too lazy to craft some
- golems instead of shock? probably not worth but always an option
- determination instead of anger
- recovery from masteries enough? maybe.
- watchers eye for extra crit, maybe.
- vitality/precision level 1 work with watchers too
- mana regen might be hard
- any stuff like tailwind/onslaught etc. on boots is huge!
- not sure if there are more ways to get block
- fun stuff for mapping like explosions or asenaths
- so overall ton of opportunities, but questionable if already great on leaguestart
- a lot of standing still, and "only" 58/39 block
- marty of innocence hard to source first few days, cant run phys reflect well,
- flamesight is insane, but only cheap because no one uses it (and people should!)Here is also a 17 minute video of me talking about all of this: https://youtu.be/SIBXnjalIks(probably dont need to watch but I do talk about my thoughts more in depth than I would in this post so it doesn't turn into a wall of text even more)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 4.43M
- Hit DPS
- 3.98M
- With Poison DPS
- 3.98M
- With Ignite DPS
- 3.98M
- With Bleed DPS
- 3.98M
- Damage over Time
- 0
- Culling DPS
- 442.63K
- Average Hit
- 1.87M
- Average Damage
- 1.87M
Attack & Crit
- Attack/Cast Rate
- 2.13/s
- Hit Chance
- 100%
- Crit Chance
- 66%
- Crit Multiplier
- 529%
- Mana Cost
- 46
- Life Cost
- 0
Defence
- Life
- 3.31K
- Energy Shield
- 615
- Mana
- 126
- Ward
- 0
- Armour
- 0
- Evasion
- 16
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 58%
- Spell Block
- 39%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 13%
- Cold Resistance
- -37%
- Lightning Resistance
- -37%
- Chaos Resistance
- -52%
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- Mana Regen
- 48.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 74
- Intelligence
- 242
- Dexterity
- 24
- Movement Speed
- 0%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 5
- Devotion
- 0