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3.26 - league start - zero to hero self cast - ice nova of frostbolts

1 year ago15

by Alkuroth

11M

DPS

92.46K

Effective HP

5.54K

Energy Shield

Overview

3.26 - league start - zero to hero self cast - ice nova of frostbolts is a Path of Exile Hierophant build by Alkuroth, made for the Kalguur league (3.25). It is centered on Ice Nova of Frostbolts and plays as a intelligence, spell, area, cold archetype. In Path of Building it reaches 11M DPS with 92.46K effective HP, 4.87K life, 5.54K energy shield. Suited for: Mapping, T17, Essence. Key uniques include better Atziri's Foible, Lavianga's Spirit, Anathema.

Build Video

Alkuroth's Notes

Alkuroth's Zero to Hero Self Cast Experience -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- The goal of this build is to have a character that feels smooth from a fresh league start all the way up to the pinnacle bosses. If you have any feedback please leave a comment on my youtube channel, discord, or this sheet. I am especially looking for feedback from newer players. Topics or questions that you want answered in order to smooth the journey from zero to hero. I do recommend opening the spreadsheet alongside the pob. Link here: Alkuroth's Zero to Hero Self Cast Experience IMPORTANT (shoot for this by the time you are in maps) ---------------------------------------------------------------------------------------- 75% All Elemental Resistances 0% Chaos Resistance 3000 Life There are a lot of nodes to pick from. Before choosing a node to allocate ask yourself do I need damage, more defense, more regeneration? I put prices on a lot of items. Totally ballpark also geared towards softcore league. Tried to overestimate rather than under. There are multiple sets inside this pob to guide you from level 1 all the way to t17 maps and uber bosses. Zero starting pob Level 40 good up till level 40 (skill tree) Level 50 etc Level 60 Level 70 Early Maps good until red maps Red Maps red maps and bosses, possibly t17 and some ubers Red Maps Chaos Innoclation . Red Maps CI Kitava's Thirst . Hero t17 and ubers Hero Ivory Tower Hero Ci Svalinn Kitava Giga (infinite currency) Trade Links You can compare skill trees in the bottom left of pob. Left side should be your current tree. It will show nodes you should spec into as green and spec out of as red Leveling tips: -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Skip stragglers, Group mobs into packs (have them chase you for a bit), Use your aoe efficiently to hit more mobs. Unless you are 3-5 shotting rares, skip them. If they are fast enough pull them into packs and damage them as you are damaging the groups. (insert video example) Get Bestel's Chest for an early quicksilver. Find the secret room on prison level for more quicksilvers. I like to run 3 quicksilvers. (insert video example) Leap Slam Frostblink tech - you can use frostblink to cancel out of the later portion of leap slam's animation, making it much faster. (video example) Ascendency Order: Tasalio -> Sione -> Tukohama -> Valako Can also go Sione -> Tukohama first for more damage. Gearing will be tougher but people that are very comfortable with the campaign will not have a problem. Twink leveling tips: ---------------------------------------------------------------------------------------- 3 quicksilver + mageblood enchant rotate btwn them for perma uptime General: ---------------------------------------------------------------------------------------- The main focus is ease of gearing and having a smooth as possible zero to hero experience. Highly recommend farming normal lab for ice nova of frostbolts. If you are on trade league you can just farm it until you have enough currency to buy. Try and aim for the alt gems that are worth the most, sell them buy the gem etc. Here is a link to help determine what alternate gems are worth. Keep an eye on the league. You might have to adjust it. (settlers) https://poe.ninja/economy/settlers/skill-gems?level=1&quality=0-19&corrupted=No&gemType=Transfigured Vendor Recipes ~Extremely~ useful for ssf, useful for leveling as well https://www.poewiki.net/wiki/Vendor_recipe_system Having stat problems? Find the nearest +30 Dexterity Node Attribute Mastery has some good nodes to solve Craft Intelligence + Dexterity onto gear. Level up clarity to the minimum level where mana regen still feels okay. Punishment should be max level, it is set to 1 in pob for correct dps calculations. For map mobility consider using another enkindled quicksilver. Also frostblink of wintry blast setup If you feel like you are getting wooped by ailments, or chilled ground is too annoying, can run stormshroud. Craft avoid shock with essence on boots, roll eldiritch currency to avoid shock / ailments. The most dangerous ailment is shock. Use shock panetheon before swapping over. Chill is also really annoying. Can get chill immune on boots. If your body plate has no life modifiers, spec into the life mastery that gives 15% life. Other gem options: (main skill) If you want more aoe / map clear. socket in increased aoe to replace one of the damage links for your main skill. If you want even more aoe socket intensify as well If mana costs feel too steep socket inspiration . Can also unallocate forethought and preceding node on passive tree If elemental overload isn't proccing enough drop controlled destruction for another support When jumping from Red Maps -> Hero or further keep in mind that some items offer a relatively small increase for a very large price increase. mana problems, skill cost too much, taking too much damage to mana. need more recover / regen @manacost @mana cost Look for these mods on clarity watchers eye mana on skill use mana recovery rate get a pair of nexus gloves use inspiration in gem links get rid of the increased mana cost nodes on passive tree (forethought) annoint righteous decree gem slots, running out? need room for gems? frost blink of wintry blast setup is mostly just for map traversal. can trim some of the links in there or just drop it entirely can automate frostbolt with kitavas thirst. Going to have to adjust some gear and skills depending on which setup es recovery, energy shield recovery, energy shield regen, es regen i havent tested this ring yet but it sounds promising Item Info: I also included trade links for early mapping gear in another sheet. Trade Links ---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- This is campaign / early maps. I don't recommend picking up generic rares (yellow) anymore after this point. Use a loot filter to filter them out. (insert loot filter) _____________________________________________ Weapon: vendor recipe sceptre debateable if this is worth it for archmage setup Feel free to put any other stat you can with the crafting bench doesn't have to be cast speed but that is one of the best if it's available. random spellcasting weapons / shield good stats, order of priority (+ lightning, or spell skill gems) cast speed adds damage to spells increased spell damage increased lightning damage spell critical strike chance _____________________________________________ Which small passives for clusters? (order of priority, sort of) Chaos Res, All attributes, Dexterity, All Elemental Res, Cast speed, Passive Effect ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Loadouts

Gear

~1 divine
~1d
~1d
better Atziri's Foible
~1d
Anathema
~1d
~1d
~1d
~1 divine
~1d mana, life, ele res
~1d, life, mana, all ele res
~10c, life, mana, dex
~1d
~10c, life, mana, cast speed
The Light of Meaning
~1d, life, mana, all ele res
~10c, life, mana, cast speed

Skills

Body Armour

  • Ice Nova of FrostboltsIce Nova of Frostbolts20/20WMain
  • ArchmageArchmage20/20W
  • Spell EchoSpell Echo20/20W
  • IntensifyIntensify20/20W
  • Awakened Controlled DestructionAwakened Controlled Destruction5/20W
  • Awakened Lightning PenetrationAwakened Lightning Penetration5/20W
  • FrostboltFrostbolt20/20W
  • Greater VolleyGreater Volley20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Arcane SurgeArcane Surge20/20W

Helmet

  • Elemental WeaknessElemental Weakness20/20W
  • PunishmentPunishment1/20W
  • ConductivityConductivity20/20W
  • EnfeebleEnfeeble20/20W
  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W
  • Spell EchoSpell Echo20/20W
  • Faster CastingFaster Casting20/20W
  • ClarityClarity1W
  • ArroganceArrogance20/20W
  • WrathWrath20W
  • Eternal BlessingEternal Blessing20/20W
  • FrostblinkFrostblink20/20W
  • Arcane CloakArcane Cloak20/20W
  • Frost ShieldFrost Shield20/20W

Passive Tree

Passive tree 3.25
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of the Brine King, Soul of Garukhan

Character Stats

Level
98

Damage

Full DPS
11M
Combined DPS
5.48M
Hit DPS
5.48M
With Poison DPS
5.48M
With Ignite DPS
5.48M
With Bleed DPS
5.48M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
809.22K
Burst Damage
1.62M

Attack & Crit

Attack/Cast Rate
6.77/s
Hit Chance
100%
Crit Chance
5%
Crit Multiplier
100%
AoE Radius
2.8 m
Mana Cost
1.54K
Life Cost
0

Defence

Effective Hit Pool
92.46K
Life
4.87K
Energy Shield
5.54K
Mana
11.14K
Ward
0
Armour
0
Evasion
18
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
20%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
76% (+12%)
Cold Resistance
76% (+11%)
Lightning Resistance
76% (+6%)
Chaos Resistance
42%

Max Hit Taken

Physical
42.83K
Fire
140.12K
Cold
140.12K
Lightning
140.12K
Chaos
43.14K

Recovery

Life Regen
89/s
ES Regen
-619.2/s
ES Recharge
5.54K/s
Mana Regen
2.09K/s
Life Leech
1.32K/s
ES Leech
1.1K/s
Mana Leech
0/s

Attributes & Utility

Strength
103
Intelligence
455
Dexterity
104
Movement Speed
32%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0