PoE 3.27·Keepers of the Flame·Elementalist
Ice Trap Of Hollowness Elementalist - Bel Bungles Path of Exile #38
- DPS
- 9.19M
- Effective HP
- 86.6K
- Life
- 3.13K
- Level
- 91
- Min budget
Overview
Ice Trap Of Hollowness Elementalist - Bel Bungles Path of Exile #38 is a Path of Exile Elementalist build by Belghast, made for the Keepers of the Flame league (3.27). It is centered on Ice Trap of Hollowness and plays as a trap, dexterity, spell, area archetype. In Path of Building it reaches 9.19M DPS with 86.6K effective HP, 3.13K life, 2.72K energy shield. Suited for: Breach. Key uniques include Foulborn Tulborn, Replica Dragonfang's Flight, Jaws of Agony, Foulborn Berek's Respite, Sunblast.
Build Video
Belghast's Notes
Hey Folks! This is the second build of this league, which is a rework of something that I played during the Pohx league event in 3.25 Settlers league. The four golems providing buffs, however, fix a lot of problems with the Trickster variant that I played previously, and this also takes advantage of the Foulborn Berek's Respite double explode ring.
You can check out the POB here: https://maxroll.gg/poe/pob/d6o4u0yx
I leveled as Lightning Trap until I could use Ice Trap, but really the Golems carry you pretty hard once you get access to them upon doing your first lab. You have more than enough AOE scaling from the Flame Golem that you can actually start using Ice Trap of Hollowness as soon as you find one. It is extremely good at clearing the new Breach and specifically the Hive Fortress and defense variations without using any of the special abilities.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Ralakesh
Character Stats
- Level
- 91
Damage
- Full DPS
- 9.19M
- Combined DPS
- 1.01M
- Hit DPS
- 906.9K
- With Poison DPS
- 906.9K
- With Ignite DPS
- 1.01M
- With Bleed DPS
- 906.9K
- Damage over Time
- 105.07K
- Ignite DPS
- 105.07K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 468.68K
- Burst Damage
- 468.68K
Attack & Crit
- Attack/Cast Rate
- 1.94/s
- Hit Chance
- 100%
- Crit Chance
- 45%
- Crit Multiplier
- 371%
- AoE Radius
- 2.3 m
- Mana Cost
- 70
- Life Cost
- 0
Defence
- Effective Hit Pool
- 86.6K
- Life
- 3.13K
- Energy Shield
- 2.72K
- Mana
- 223
- Ward
- 0
- Armour
- 0
- Evasion
- 15.08K
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 2%
- Spell Suppression
- 100%
- Evade (Melee)
- 64%
- Evade (Projectile)
- 64%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+37%)
- Cold Resistance
- 75% (+20%)
- Lightning Resistance
- 75% (+32%)
- Chaos Resistance
- 75% (+20%)
Max Hit Taken
- Physical
- 21.66K
- Fire
- 57.76K
- Cold
- 57.76K
- Lightning
- 57.76K
- Chaos
- 15.95K
Recovery
- Life Regen
- 331.5/s
- ES Regen
- 0/s
- ES Recharge
- 2.72K/s
- Mana Regen
- 117.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 116
- Intelligence
- 291
- Dexterity
- 153
- Movement Speed
- 33%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0