Regex "b-b-b|g-g-r|g-[gr]-g|r-g-g|b-b|g-r|r-g|Runn|rint|me Sh"
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Early Mapping Upgrades:
1. Dual trade search weighted sum rune daggers - Something like This:
https://www.pathofexile.com/trade/search/Standard/6z3w9WljUG - change from standard to correct league
2. Amulet With +1 phys/all spells with open suffix for mine throw bench craft. Ideally will have some life/res.
3. Solid 6L EV/ES Body armor. Literally no one else in the league is playing this so should be quite cheap. Ideally around 1500+EV 300+ ES or better. Ideally some resistances and or suppress. This should be turbo cheap due to corrupted 6Ls
4. Zeal essence a leather / heavy belt - can be stygian as well if you can find a good abyss jewel for cheap.
5. 2 mod life jewels with Crit multi > Chance > Spell Dmg > fire dmg - Something like this:
https://www.pathofexile.com/trade/search/Standard/8rKwv8GZsV
6. 1 Medium cluster Guerilla tactics + suprise sabo/expert sabotage - Reforge Speed is the best way to get Guerilla + 1 - should be 6 reforges on avg to hit Guerilla +1 on a 4-5 passive medium ON A < ilvl 66 BASE
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Arkhon's Tools - READ THIS
Arkhon's Tools is not worth it with the Elementalist Ascendancy as the opportunity cost of the belt is very high and the benefits overlap with those we get from our ascendancy anyways.
LEAP SLAM WEAPONs:
axes: 1,5 base AS
swords: 1,55
thrusting swords: 1,6
sceptre: 1,5 AS and %ele damage
LEVELING:
Act 1
Fireba - Elemental Proliferation - Combustion
Flame wall
Frostblink - Arcane Surge
Shield Charge - Faster Attacks - Momentum
Holy Flame Totem
Act 2
Herald of Thunder + Herald of Ice (socket colour)
Holy Flame Totem
Buy a Trap and Mine Damage Support for later and level in offhand
Act 3/Library (Gamble for 4L If you don't have one)
Pyroclast Mines + Swift Assembly + Added Cold Damage + Charged Mines
Automation + Detonate Mines
Bear Trap
Flammablity
Summon Skitterbots
Frostblink
Purchase and level 1 Exsanguinate and Reap and Detonante Mines
Level 34
1st Ascendency: Liege of Priomordial - Use the lab font to quality Reap, which has one of the best quality buffs in the game
ADD
Summon Fire Golem
Summon Stone Golem
Summon Lightning Golem
Summon Ice Golem
Level 38:
Pyroclast Mines + Minefield + Added Cold Damage + Charged Mines
Automation + Detonate Mines
Bear Trap
Summon Skitterbots
Frostblink + Arcane Surge (Still level 1 Arcane Surge)
Shield Charge + Momentum + Faster Attacks
Flammability
Grace
Level 55:
Pyroclast Mines + Minefield + Added Cold Damage + Charged Mines
Automation + Detonate Mines + Steel Skin
Bear Trap
Summon Skitterbots
Frostblink + Arcane Surge (Still level 1 Arcane Surge)
Shield Charge + Momentum + Faster Attacks
Flammability
Grace
2nd Ascendency: Shaper of Storms - Keep qualitying Reap.
Early Map Transition:
Exsanguinate / Reap - Charged Mines - High Impact Mine - Minefield - Chain / Cold Penetration - Trap and Mine Damage
Automation - Detonate Mines
Frostblink - Shield Charge - Faster Attacks - Momentum
Arcanist Brand - Vaal Reap - Assassin's Mark
Grace - Hatred
I've done the swap from Ex/Reap once I got into maps and it feels completely fine. Lvl 1-3 maps are easier than Feeding Troughs in campaign so I usually level my support gems like Assassin's Mark, Trap and Mine Damage here because I forget
I will say that FearlessDumb0 HIGHLY recommends the following before transitioning
- a 5-Link minimum
- a level 18 Exsanguinate, ideally 20 or 21. gem levels are a massive amount of damage for spells. Quality doesnt matter.
- Ideally the correct spell modifiers on gear (+1 gem on weapon, +1 gem or high spell dmg on shield, spell crit chance)
- 100% Physical Conversion to Cold. Hrimsorrow is great for this. Other options (more expensive) are Watcher's Eye,
Betrayal gloves, glove implicit, and 40% from the Cold mastery. If you don't convert your damage to
elemental Exsanguinate will do very little damage.
You can definitely go into exsang reap earlier, but I think level 18 or around red maps isn't the worst time either.
ASCENDENCY ORDER
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1. Liege of Priomordial
2. Shaper of Storms
3. Bastion of Elements
4. Shaper of Flames
Cheap / Abundant Uniques
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Offense
March of the Legion is a massive damage buff to Pyroclast Mines and is a T3 unique that effectively gives a psuedo 5L
Wyrmsign is another very common 5L item, though it will reduce your clear some with Pyroclast Mines
Nycta's Lantern is another strong cheap unique which gives Battlemage and a substantial chunk of flat phys and fire
Doedre's Tenure is strong for spell mine builds since we don't care about cast speed
Defense
Kintsugi is amazing defensively and one of my favorite items, especially early
Restless Ward is common and can be found with good corruptions for reasonably cheap. It provides substantial regen once you've sourced Endu charges
and more movement speed. You'll want to replace this before Uber content, probably, as it's not great defensively.
Heatshiver lowkey sucks this league bc new chill ascendancy that gives functionally like 20% MORE damage BUT need to do only cold damage
Critical Strike Chance
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Crit will be crucially important as it will gate your ability to Freeze and deal damage. I wouldn't transition over to Exsanguinate unless you have Pob'd
that you will be getting at least 70% crit chance or you just won't be freezing enough. There are excellent Critical Strike medium clusters available for cheap
to help, and you can take or annoint really strong Crit nodes like High Voltage, bench or get gear with Increased Critical Strike Chance for Spells (shield / caster weapons),
Diamond flasks for conditional crit chance, Hatred Watcher's eye mods with base critical strike chance, Assassin's Mark, and so on.
If you are having a hard time crit capping, use Hrimsorrow gloves and Increased Critical Strikes support to ease the transition.
Support Gem Choices
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-Cold Penetration is an excellent option and doesn't have the throw delay that Trap and Mine imposes
-Chain is great for clear.
-Prioritize getting Crit to 85%+ over more Crit Multi-- if you are low on crit chance you'll get more reliable freeze with Increased Critical Strikes
Ways to get 2% CDR for the 0.198s mine detonation breakpoint
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-2% CDR on Abyss Jewel
-CDR on boot implicit
-Generic Gem Levels will boost the CDR enough that you won't need it elsewhere (higher budget)
-Enhance is great as it also gives Mine Detonation Speed
IMPORTANT
Skill Tree Transition to Exsanguinate
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You need Freeze Duration in order for Freeze to be an effective damage mitigation layer, particularly when
you get to late maps. I've allocated Breath of Rime and Physical Conversion as part of the transition
to Exsanguinate becuase YOU WANT 100% conversion to Cold for Cold damage to be effective. At lower damage
levels, particularly right when you transition, you will want Freeze Duration.
FREEZE - IMPORTANT
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Freeze is a critical thing to get right here or it will feel like dogshit to play. Freeze duration is calculated based on the size of the hit relative to the
target's ailment threshhold, and as long as you are critting you will get Freezes guaranteed. You need a 0.3s Freeze for it not to be discarded,
however you can get Freeze Duration from the tree (Winter's Embrace and Elemental Focus) or from cluster jewels. If you aren't reliably freezing
mobs path up to Winter's Embrace and take the whole wheel.
For example, to get the minimum 0.3s freeze on a mob you have to deal 5% of its health pool in a single hit. With 100% increased
freeze duration (or ailment duration), you only have to deal 2.5% of its health pool to get the 0.3s freeze
Amulet Annoint Options
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- Early on, Divine Judgement is great for cheap
- High Voltage - better dps than divine judgement however only works on subsequent hits.
Although it's conditional we do throw out 5 mines at a time so it'll only really have a 20% downtime. Well worth it if you aren't one shotting legit everything
- Arcane Potency for 30% crit multi / crit chance - probably the best semi budget one at 1 silver oil
- Frenzy/Power charge annoints are high value, though often expensive
- Sovereignty is another excellent choice when you need RMR to fit Herald of Purity or a Skitterbots support
Crafting Basic Endgame Gear
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Necrotic Armours - Source bases from your maps and Alt spam for T1 %inc Eva/ES+Stun and T1 flat Eva/ES. Recombinate those two mods only together,
then bench 74% Increased Eva/ES and exalt suffixes to get the Chest in the PoB
Weapons - The easiest way to get good updates / low cost are to vendor recipe a combined 40% quality of skill gems with a Physical tag with a scoured
weapon base (wand, rune dagger, etc). OR find ilvl 2 Then recombinate it with a T1 Essence of Woe -OR- Essence of Scorn depending on what your build needs.
Then either multimod or just bench Mine Throwing Speed.
Cluster Crafting
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- 3-mod Physical Clusters. Buy ilvl 50-67 (IMPORTANT) 8- or 9-passive large Physical clusters. Use 1-socket Jagged fossils until you hit 3 physical
tagged mods. This is fairly common, the important ones are level 50. Sell any 3-mod clusters you don't want.
- Medium Trap and Mine clusters - Reforge Speed for Guerilla Tactics+Expert Sabotage, Reforge Crit for Guerilla Tactics+Surprise Sabotage. If you
have to prio only one mod, get Guerilla Tactics over all else.
- Enduring Composure, if you don't have a source for Endurance Charges is excellent early on. Don't buy it off trade, just buy the 2-passive armour
small cluster and alt spam for it. Much cheaper.
How to craft Temple Mod gloves
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For a low-budget version of this, you don't have to do the Veiled Chaos / Matron for the proper 35%, benching 25% cold conversion should still be just
fine it's only a modest damage loss, though it will reduce your ability to freeze.
1) Search trade for either a 2-suffix or 3-suffix Temple mod with a second suffix you want. If you find a 3-suffix (generally a lot cheaper), you can use
split beasts for an excellent chance at isolating the Temple mod+good suffix. If you fail, it's still sellable.
2) OPTIONAL - Bench Suffix Cannot Change and reforge Chaos to get a guaranteed 3rd suffix as +%Chaos Res
3) Wild Bristle Matron for Suffix Cannot Change, use a Veiled Chaos Orb to guarantee a veiled prefix.
4) Bench Physical to Lightning conversion to block it
5) Unveil Physical to Cold
6) Greater Eater currency until 15% Physical Damage Conversion to Cold
7) Use ONE of the Exceptional Exarch currencies to get a high tier sacrificial mod
8) Orb of Conflict which has a higher chance to elevate the Phys Conversion. If you WIN, GOTO 7. If you lose, Orb of Conflict until you at 20%.
9) Repeat until 25%
How to craft a much better Endgame weapon
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You'll want to use a recombinator to make a better endgame weapon, this is the cheapest method by far
1) Acquire a +1 all gems weapon on a base of your choice (Sceptre / Wand / Rune Dagger are all fine). Note that it's a wand league, and wands will
be hella expensive.
2) If your prefixes are full or you have more than JUST +1 all gems, you will need to clean it down to only +1 all gems. The easiest way is to either buy
it already isolated -OR- use a split beast to try and get lucky. Suffixes don't matter.
3) Essence of Woe for Spell Damage also isolated as a prefix. Suffixes don't matter.
4) Recomb using the old method for a 1/3 to have Spell Damage and +1 all gems together
5) From here there are two options, you can clean suffixes with Prefix Cannot Change + Scour, then Multimod + Prefix Cannot Change + Cannot Roll Attack
for guaranteed succes -OR- gamble and only spend 1div on Cannot Roll Attack with 2 suffixes for a 60% chance of not ripping your prefixes. Choose your
level of risk appropriately. Once the weapon is set you will Rem/Add Physical to guarantee +1 Physical Gems.
Finishing suffix options
a) Multimod + Crit Multi + Mine Throwing Speed
b) Prefix Cannot Change + veiled chaos orb (lots of good mods, DD, DD while Focused, Crit Multi), block one of the Dot Multi mods, Redeemer Slam, Bench 6th mod
End Game Upgrades
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- The Taming is excellent both for res and damage. Make sure you quality it.
- Balance of Terror with Elemental Weakness
- Bottled Faith (excellent unique for bossing)
- Watcher's Eye with Hatred Base Crit and/or Cold Conversion
- Runegraft of Refraction - Massive buff to clear, probably expensive early in league. Drop it into an empty wheel or maybe replace 10% aura effect.
HELP!! I'm too squishy!!
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- Are you Spell Suppression capped? This is probably the #1 thing I saw in PoBs where people said they were squishy in maps
- Do you have Ghost Dance and a decent ES pool (1k+)?
- For Ghost Dance to be effective, you need a decent Evasion pool. Is it 15k+?
- Do you have some amount of Flat Life Regen somewhere in addition to Kikazaru (or Stone Golem/Arrogance+Vitality)?
- Do you have a source for Endurance Charges like Enduring Composure on a small cluster? If not, grab a small Armour cluster and spend ~50 alts to roll it, or roll it on a chest
- Do you have a semi-decent Chest? If not, consider grabbing a Kintsugi, or recombing into a 2-prefix Necrotic Armour and bench 74% increased Eva/ES
- Get a Panicked Life Flask (instant recovery on low life). They are fantastic for keeping yourself alive in bad situations