PoE 3.17·Archnemesis·Chieftain
Updated a lot of my Builds to 3.18 and my new Standard for my PoBs
by AtrejuDakah4 years ago27
- DPS
- 9.73M
- Effective HP
- 160.24K
- Life
- 5.03K
- Level
- 97
- Min budget
Overview
Updated a lot of my Builds to 3.18 and my new Standard for my PoBs is a Path of Exile Chieftain build by AtrejuDakah, made for the Archnemesis league (3.17). It is centered on Incinerate and plays as a intelligence, spell, fire, channelling archetype. In Path of Building it reaches 9.73M DPS with 160.24K effective HP, 5.03K life. Suited for: Mapping. Key uniques include High Budget The Searing Touch, High Budget Crown of the Tyrant, High Budget The Brass Dome, Profane Proxy, High Budget Legacy of Fury.
Build Video
AtrejuDakah's Notes
Hey, as the Title already states, I updated a lot of my Builds I played in 3.17 to be more in Line with what I know now. At the same Time i updated all the PoBs to my new Standard for my PoBs, except the Notes Section doesn't have Gem Leveling & Progression for all Builds yet. I thought ppl might be interested as there are some Builds amongst those, that could be played as Starters. But be AWARE! Builds I call and play as Starters aren't Starters for most PoE Players. My Starters are Builds that are fully capable of League Starting but not capable of rushing T10 Maps on the first day easiely.
Here is a List of the Builds I updated or have 3.18 ready atm:
Incinerate Chieftain - designed this as a League Starter that can scale into Endgame
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Dominating Blow and Herald of Purity Guardian - designed this as a League Starter that can scale into Endgame
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Lacerate Bleed Gladiator - not for Everyone (especially check Special Mechancis)
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Elemental Hit Melee Raider - progresses slowly but surely into Endgame, very tanky
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Boneshatter Juggernaut - one of my favourite Skills atm, very Tanky, keen to killing youself.
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Cast While Channeling Voltaxic Burst Trickster - the Items you need are usually quite cheap at League Start and get more expensive around Mid League.
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Maybe someone is still undecided what to play on League Start and doesn't want to go with tried and tested (but boring?). In case you decide to give one of those Builds a Shot, I usually reply to every Questions you might have withing a Day either here or under the according Video.
Gear
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Skills
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Passive Tree
















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 97
Damage
- Full DPS
- 9.73M
- Hit DPS
- 5.74M
- Damage over Time
- 3.92M
- Ignite DPS
- 3.92M
- Culling DPS
- 0
- Average Hit
- 826.48K
Attack & Crit
- Attack/Cast Rate
- 6.95/s
- Crit Chance
- 5%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 33
Defence
- Effective Hit Pool
- 160.24K
- Life
- 5.03K
- Energy Shield
- 74
- Mana
- 71
- Ward
- 0
- Armour
- 55.8K
- Evasion
- 948
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 54%
- Spell Block
- 27%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 83% (+109%)
- Cold Resistance
- 83% (+99%)
- Lightning Resistance
- 83% (+99%)
- Chaos Resistance
- 75% (+16%)
Recovery
- Life Regen
- 1.07K/s
- ES Regen
- 0/s
- Mana Regen
- 12.9/s
Attributes & Utility
- Strength
- 331
- Intelligence
- 158
- Dexterity
- 69
- Movement Speed
- 65%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0