- Effective HP
- 145.98K
- Life
- 1.68K
- Level
- 94
- Min budget
Overview
The new BEST Support Spectre? is a Path of Exile Necromancer build by Doominated, made for the Ancestor league (3.22). It is centered on Convocation and plays as a spell, duration, minion archetype. Defensively it sits at 145.98K effective HP, 1.68K life. Key uniques include Darkness Enthroned, Replica Dragonfang's Flight, The Squire.
Build Video
Doominated's Notes
These are Syndicate silencers. They look like syndicate operatives and have quite high attack speed. They do use a melee attack rather than a ranged attack tho. They use a flicker strike to gap close which leaves a clone. The clone does use a dagger throw attack, but we can not give it projectiles so there is no shotgun synergy there sadly. The clone is an alternate minion. These can probably be used as poison damage spectres.
They also shoot a 5 second base cooldown spell projectile mortar that does do overlap damage, the initial hit seems to deal significant damage(likely similar base damage to their melee skill).
It then leaves a net for 10 seconds which applies both a 20% shock and a 30% reduced action speed consistently, as long as the enemy remains inside of it. The net also applies ticks of damage which are not too strong, but do overlap as well, meaning more projectiles and more spectres using the skill will cause overlap situations. Do note that the shock and action speed reduction values will not increase with additional overlaps/projectiles. But the ticks of damage will.
They will only use their projectile when they are a little bit further away from the enemy, so convocation is required in most cases.
PoeDB does not seem too have a lot of information on this skill. The debuff is called Charged Net, but only states it has a action speed debuff.
Do note that my build is very inefficient, as i test a bunch of spectres and interactions, and do not care too much about optimizing.
RAW POB: https://pobb.in/5bNUCesyM_Bi
Minions that are summoned by spectres; Also called Alternate minions. Only gain stats from a few sources:
-Anything that mentions allies, think stuff like auras. -Curses -And ONLY support gems that have the "minion" tag.
These can be found in Syndicate Hideouts, and will also show up to encounters sometimes.
This video was recorded in patch 3.22.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 0/s
- Cooldown
- 2.15s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Mana Cost
- 12
- Life Cost
- 0
Defence
- Effective Hit Pool
- 145.98K
- Life
- 1.68K
- Energy Shield
- 59
- Mana
- 131
- Ward
- 0
- Armour
- 11.77K
- Evasion
- 1.86K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 67%
- Spell Block
- 63%
- Spell Suppression
- 0%
- Evade (Melee)
- 9%
- Evade (Projectile)
- 9%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+24%)
- Cold Resistance
- 75% (+38%)
- Lightning Resistance
- 76% (+31%)
- Chaos Resistance
- 82% (+4%)
Max Hit Taken
- Physical
- 6.65K
- Fire
- 22.85K
- Cold
- 22.85K
- Lightning
- 23.4K
- Chaos
- 27.29K
Recovery
- Life Regen
- 169.9/s
- ES Regen
- 0/s
- ES Recharge
- 59/s
- Mana Regen
- 28.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 239
- Intelligence
- 221
- Dexterity
- 156
- Movement Speed
- 40%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0