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PoE 3.26·Secrets of the Atlas·Occultist

Path of Exile Forbidden Rite 3.26 - End Game Version All Content Viable

by GGZII1 year ago4Subscribe

DPS
38.58M
Effective HP
167.07K
Energy Shield
12.23K
Level
98
Min budget

Overview

Path of Exile Forbidden Rite 3.26 - End Game Version All Content Viable is a Path of Exile Occultist build by GGZII, made for the Secrets of the Atlas league (3.26). It is centered on Forbidden Rite of Soul Sacrifice and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 38.58M DPS with 167.07K effective HP, 1 life, 12.23K energy shield. Suited for: Harvest, Essence. Key uniques include Void Battery, Willclash, Mageblood, Wine of the Prophet, Whispers of Infinity.

Build Video

GGZII's Notes

Swap Shield to Malachai's Loop for bossing (35% more dps) Mercenary: Cruel Mistress with Zealotry and Envy OR Shock Ambusher with Zealotry and Skitterbots - Garb of the Ephemeral (or rare chest with zealotry & aura effect implicits) - Kaom's Binding - Hunter ring with Despair on Hit - Doedre's Damning - rare Gloves with resists and Unnerve on hit implicit - Shaper's Seed (Influence anoint ideally) - Leer Cast or Maw of Conquest - Rare boots with res (brittle ground implicit maybe, but almost never applies anyway) - Mistress: Dying Breath or 60% Zealotry effect rare staff - Ambusher: 2x 40% Zealotry Effect Wands Soul Eater tech explained: Temporal Chains duration needs to be shorter than the Bladefall of Trathus frequency. Level 1 Hextouch, Level 1 Temporal Chains, 20/20 less duration and 20% reduced duration on the tree is required. Avoid any other curses on your char, only on the mercenary Activate Bladefall at the start of each map, it will continue running forever. CRAFTING & GEARING (short version) Gloves create a shaper+elder pair of Warlock gloves(ilvl 84) with Awakener's Orb (and Shaper/Elder Exalted to make influenced Warlock). Click Horror Essences until you land faster casting support and open suffix. If you have spare exalts/annulls, you can try to slam faster casting on your Horror gloves even when the essence initially misses. Can also try to anull all other suffixes besides 3.5 crit, then suffixes cant be changed + reforge caster to hit faster casting (this way costs divines instead of horrors) With 3.5% crit, faster casting and open suffix, now use suffixes cant be changed and reforge caster for 30-70 Multi. Then use suffixes cant be changed and reforge speed to guarantee Faster Projectiles. If there are two open prefixes, craft Mana and exalt hoping for ES. Tips for Essence farming: DONT use Crystal Resonance, it disables special essences (horror, insanity, etc) Always use Essence of Stability Scarab when available, it increases odds of hitting a special essence Use harvest to swap any special essence into Horror. Helmet & Body Armour alt spam bases for t1 ES mods, recombinate two of them together, then recombinate two two-mod pieces together until all 3 ES mods stick together. Ignore what suffixes items have while recombining, benchcraft a suffix when possible to lower dust cost. Craft suffixes with exalt slamming and eldritch currency, or just settle on multimod (str+int and 20 hybrid resists are the typical mods) Shield same as helmet and body, but with block instead of hybrid ES. We can't use eldritch currency here so don't use items with more than 1 random suffix while recombining or the suffixes might fill. When prefixes are recombinated, wipe suffixes (prefixes cant be changed + scour) and shaper exalt for ES on Block. (~10% chance). If it fails, Prefixes cant be changed + reforge defense (~17% chance) Boots Same as Helmet and body, but with movespeed instead of hybrid ES OR: just combined flat ES and %ES, then prefixes cant be changed and veiled chaos to try and unveil movespeed. This potentially gives us Onslaught or Chill Immune (my boots missed and got nothing) Suffixes with eldritch currency or multimod Weapon Void Battery is best, Mystic Refractor and Divinarius also work Rare Wand replacement would be Spell dmg, Crit Multi, Spell Crit chance, Double dmg (gem levels are weak) Belt Playing without Tides of Time is fine, but I would probably play with Purity of Elements and Grace instead of 3x Purities then. Rare Belt would be Stygian or Crystal with Crusader %ES and Flat ES, resist and/or STR suffixes. Dense Fossil is how I would craft it Ring Ring fixes attributes. Rolling a ring with Dex + All res, then cannot roll caster + crusader exalt to try and get %ES, replace benchcraft with STR+INT is what I am aiming for. If that misses, can reforge defense or dense fossil on the crusader base to hit good prefixes, then exalting for good suffixes repeatedly Cluster Reforge Chaos or Abberant Fossil Unspeakable, Unwavering, Touch of Cruelty is ideal, but other rolls with Unspeakable are usable too. Unspeakable + Malice combo is nearly impossible without a fracture, but having one is insane for wither generation Amulet Max Res and additional Curse are insanely good corruption outcomes With additional curse we can run Assassin's Mark on bosses for 20% more dps Red Nightmare + Fire Res tattoos are key for Block cap Militant Faith can be any variant, just needs to be divined for "Dominus" Watcher's Eye is not mandatory, just helps for survivability and enables no-leech maps

Gear

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Void Battery
Willclash
Behemoth Veil
Whispers of Infinity
Chimeric Nail
Coiling Whisper
Cataclysm Hold
Mageblood
Ralakesh's Impatience
Malachai's Loop
Watcher's Eye
Melding of the Flesh
Entropy Heart
Stormshroud
Chimeric Glimmer
Plague Heart
Viper Ruin
The Red Nightmare
Militant Faith
The Light of Meaning

Skills

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Gloves

  • Forbidden Rite of Soul SacrificeForbidden Rite of Soul Sacrifice21/20WMain
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Power Charge On CriticalPower Charge On Critical21/20W
  • Greater VolleyGreater Volley21/20W

Body Armour

  • Bladefall of TrarthusBladefall of Trarthus1/20W
  • Temporal ChainsTemporal Chains1W
  • Flame DashFlame Dash1/20W
  • Less DurationLess Duration20/23W
  • Swift AfflictionSwift Affliction8W
  • HextouchHextouch1W

Helmet

  • Withering StepWithering Step20/20W
  • Purity of LightningPurity of Lightning21W
  • Tempest ShieldTempest Shield20/20W
  • EnlightenEnlighten3/20W

Boots

  • Flesh and StoneFlesh and Stone21W
  • Arctic ArmourArctic Armour20/20W
  • DisciplineDiscipline21W
  • EnlightenEnlighten3/20W

Weapon 2

  • Frost ShieldFrost Shield20/20W
  • More DurationMore Duration20/20W
  • Increased Area of EffectIncreased Area of Effect20/20W

Weapon 1

  • Lightning WarpLightning Warp20/20W
  • Faster CastingFaster Casting20/20W
  • Less DurationLess Duration20/20W

Passive Tree

Passive tree 3.26
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Runegrafts
Runegraft of the Fortress
Runegraft of Treachery

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
38.58M
Hit DPS
38.58M
With Poison DPS
38.58M
With Ignite DPS
38.58M
With Bleed DPS
38.58M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
669.73K
Burst Damage
1.34M

Attack & Crit

Attack/Cast Rate
9.6/s
Hit Chance
100%
Crit Chance
83%
Crit Multiplier
426%
AoE Radius
1 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
167.07K
Life
1
Energy Shield
12.23K
Mana
21
Ward
0
Armour
166
Evasion
1.05K
Phys Damage Reduction
18%

Mitigation & Avoidance

Block
50%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
90% (+8%)
Cold Resistance
90% (+1%)
Lightning Resistance
90% (+69%)
Chaos Resistance
21%

Max Hit Taken

Physical
20.5K
Fire
140.03K
Cold
140.03K
Lightning
140.03K
Chaos

Recovery

Life Regen
0/s
ES Regen
387.5/s
ES Recharge
12.23K/s
Mana Regen
19/s
Life Leech
0/s
ES Leech
2.95K/s
Mana Leech
0/s

Attributes & Utility

Strength
113
Intelligence
581
Dexterity
114
Movement Speed
157%
Endurance Charges
4
Frenzy Charges
3
Power Charges
11
Devotion
55