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PoE 3.26·Secrets of the Atlas·Occultist

My finalVersion of FR of Soul Sacrifice. Uber boss capable allrounder that you can invest currency into a whole league.

by Soleil061 year ago6

DPS
245.27M
Effective HP
222.72K
Energy Shield
15.44K
Level
95
Min budget

Overview

My finalVersion of FR of Soul Sacrifice. Uber boss capable allrounder that you can invest currency into a whole league. is a Path of Exile Occultist build by Soleil06, made for the Secrets of the Atlas league (3.26). It is centered on Forbidden Rite of Soul Sacrifice and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 245.27M DPS with 222.72K effective HP, 1 life, 15.44K energy shield. Suited for: Bossing, Abyss, Essence. Key uniques include Void Battery, Graven's Secret, Bottled Faith, Whispers of Infinity, Dying Sun.

Build Video

Soleil06's Notes

Pobs:

All Conditionals up, max Proj hits: https://pobb.in/cKXFLxSKVMdi

Conditionals and Flasks removed, 5 projectile overlaps: https://pobb.in/9VxIOt5tMoyF

Current Abyss Farm showcase (30% of the Time no Damage mod): https://youtu.be/ulNa98RrDtc (I know I need a stricter lootfilter, but I am lazy)

Rough Starter Pob (Around 25 div assuming you craft your own gear): https://pobb.in/l17NImKCmfkw

Medium Tier: Start getting the Power Charge stacking package together while at the same time making sure your resistances and attributes still check out. Upgrade your Cluster Jewels and your ES prefixes. Consider getting a Mind over Matter Impossible escape and change the starting Pathing to go to the right side. Look for a nice Watchers Eye with some decent Zealotry/Discipline or Crit multi precision mod

High Tier: https://pobb.in/hQk4w2JUGMlP

https://youtu.be/zm66RCDV7K8

My last post pob, I ended up selling the entire build for 780 Div which was a nice 550 Div profit. The prices in the notes do not reflect the crafting cost of the gear at all. The helmet for example I made for less than 50 Div.

Final Tier would be my current PoB. There are still some final improvements to be made like improving my rare jewels (slammed the dex and strength on there as basically the last step which was awkward after all the trouble I went through to make sure those are high enough for my Gear and Gems).

My Helmet could also have crit multi and of course the chaos res is useless there. Could not bring myself to risk the annul though. There is also maybe a point to be made for getting a Crusader/Hunter body armour and instead getting a power charge ring.

Crafting

Helmet:

Get a high Quality Base

Use any Influenced Exalted orb to apply an influence, reforge Influence until its either Warlord or Crusader

Buy a donor Base with the other Influence

Awakener Orb the donor Base on the Lichs Circlet.

Orb of remembrance it until 40+ memory strands

Make it magic with the chance recipe at the crafting bench (If you want to play it super safe make an Imprint at this stage, not required though)

Chance recipe for rare

Reforge (any suffix only tag) cold until +1 power charge

Annul of any extra prefixes

Prefixes cannot be changed scour

Now you have a magic base with only +1 power charge and nothing else.

Then prefixes cant be changed imprint a bunch (very important to craft prefixes cannot be changed before imprinting!)

Regal and hope you hit a suffix, if you hit a prefix it needs to be either Flat ES or increased ES. If its something different its probably best to go back to your imprint and try again.

Reforge defence

Until double t2/t3 es on the prefix, I hit T1/T2 on my second try along with all the other suffixes.

Then orb of unraveling for double t1 (First try on mine)

Then for the Suffixes if you want to risk your shiny and giga expensive prefixes you can go for reforge Crit for guaranteed Crit Multi or you go the old route of Slam Slam, Prefixes cannot be changed, scour, Slam Slam etc.

Wand:

Get a Prophecy Wand, ideally with 28%+ Quality (I forgot that).

Apply the cheapest Influence exalted orb to it.

Reforge Influence (the one for 1k Blue!) until you hit either Crusader or Warlord Influence.

Buy a Donor Wand with the missing influence

Awakener Orb the donor wand onto the Prophecy Wand to end up with a double influenced Prophecy Wand

Use either an Omen of Fortune or the new Chance Bench Craft to make the Prophecy Wand Unique

Void Battery is a T2 Unique so it can take a fair amount of chances to get it. The wiki says it is a couple tens of thousands.

Void Battery is the only unique Prophecy wand that can be chanced so its a 100% chance to hit.

Enchant it with AoE per 4% Quality.

Shield:

Exactly the same as the Void Battery except its T4 so you never want to use an Omen of Fortune. Also get yourself a good base roll on the Harmonic Spirit Shield.

Boots:

Exactly the same as Void Battery except you want to use an Omen of Fortune since it is a T1 Unique. You can also miss and hit either Endurance or Frenzy charges. I missed 7 times and ended up buying the Boots for 75Div yesterday instead (and no I was not salty at all)

Body Armour:

Recombine %Energy Shield, Flat Energy Shield and Hybrid Energy Shield together. Apparently its 1/3 for double Prefix and then around 40% for the two double prefix ones. My longest dry streak was 10 2p+2p slam misses so dont get discouraged too quickly.

Use Tailoring orbs to get increased Defence mod, I crafted around 10-15 of these body armours and always hit one of those modifiers in less than 6 orbs. If you hit the cannot have green sockets you can work around it by using Omen of Blanching to make two sockets white.

Use a Black Morrigan to six link that body armour for around 1.1 Div

Make Eater Dominant and block Energy Shield recharge rate

Use two Exalted/Eldritch Exalted (whatever is cheaper) and look for high Int or high resistances.

Use Eldritch Chaos/Annuls the bad mods until you hit something decent. I was pretty lazy with my Body armour since they hit with the first two exalts. Usually you hit something decent in less than 10-15 exalts I would say.

Finish the Body Armour with Implicits and bench craft.

Ring:

Bought the ring with the suffixes on trade for 5 div, used a Crusader Exalted orb on it and got lucky by hitting t1 increased Energy Shield (1/12 to hit). It would be absolute hell to intentionally craft though but I absolutly needed every single attribute stat I could get.

You could also go for a Helical Ring/Cogwork Ring but my funds ended up running pretty low at that point and I thought I could solve it without using one of those. Just make sure they are not fractured if you end up going for one since fractured items cannot be influenced.

Gloves:

Probably my weirdest/weakest Gearpiece but it does what it needs to.

Crusader has pretty bad mods on gloves for this build, 30% Crit chance at the best is a very minor dps increase and would prevent me from multimodding so I just went without any cursader mods at all.

Buy High quality Warlock Gloves.

Again buy the cheapest influence orb and reroll for Crusader Influence (if the orbs drop to 1 div for some reason you can also just use a Crusader Exalt but until the reforge is probably cheaper)

Essence of Woe until T1 Energy shield with no other prefix.

Buy Fenumus and a Black Morrigan to beast craft level 30 aspect of the Spider on there.

Multimod the other mods you want, I really like Proj speed here but damage while leeching is also decent. I also needed Int and Dexterity so that is what I went with.

All the other gear I just bought since I dislike Cluster jewel crafting to the highest degree. Just make sure you get some dexterity and strength on them. For the Proj cluster Eye to Eye is just very slightly worse than repeater so both are decent options.

The Crit Cluster is probably the most Important since it gives us consistent Wither from the overwhelming Malice notable. Pressure Points is better than basics of pain but I needed 2 Int from somewhere and there were none on the Market.

Now what do we get from all that effort with the Influenced Items? We free up the anoint which was Inexorable for consistent Endurance Charge generation. And of course we get an additional Power Charge which gives us 58% Crit Chance, 15% More Damage, 6% AoE, 6% Damage, 40% increased Spell Damage and 5% Crit Multi. Together with the 15% Chaos Pen from the anoint we end up with a lot more final damage.

I also had a small Q&A in my first post which I wil link here: https://www.reddit.com/r/PathOfExileBuilds/comments/1lknz7k/one_of_the_strongest_builds_i_ever_played/mzt6dzu/

Gear

Tap an item to open trade or craft it.

Void Battery
Plague Star
Loath Mantle
Whispers of Infinity
Coiling Whisper
Bramble Knot
Agony Talons
Graven's Secret
Ralakesh's Impatience
Malachai's Loop
Sublime Vision
Replica Reckless Defence
Viper Shine
Pandemonium Wound
Fulgent Creed
Vivid Sliver
Viper Shard
Replica Reckless Defence
Sol Spark
Impossible Escape
Bound By Destiny
Viper Shine
Militant Faith

Skills

Tap a skill to open trade.

Body Armour

  • Forbidden Rite of Soul SacrificeForbidden Rite of Soul Sacrifice20/20WMain
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles5/20W
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Boots

  • Bladefall of TrarthusBladefall of Trarthus1/20W
  • Temporal ChainsTemporal Chains1W
  • Less DurationLess Duration20/20W
  • HextouchHextouch1W

Helmet

  • Tempest ShieldTempest Shield21W
  • DisciplineDiscipline21W
  • Arctic ArmourArctic Armour21W
  • EnlightenEnlighten3W

Gloves

  • Summon Stone GolemSummon Stone Golem20/20W
  • Immortal CallImmortal Call1/20W
  • Cast when Damage TakenCast when Damage Taken20/20W
  • Minion LifeMinion Life20/20W

Weapon 1

  • Frostblink of Wintry BlastFrostblink of Wintry Blast1W
  • Faster CastingFaster Casting20/20W
  • Spell EchoSpell Echo20/20W

Weapon 2

  • Vaal BlightVaal Blight20/20W
  • More DurationMore Duration20/20W

Weapon 2

  • Herald of AshHerald of Ash20/20W

Gloves

  • Aspect of the Spider30W
  • DespairDespair21/20W

Passive Tree

Passive tree 3.26
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Tukohama
Runegrafts
Runegraft of the Fortress
Runegraft of Treachery

Character Stats

Level
95

Damage

Full DPS
244.86M
Combined DPS
245.27M
Hit DPS
245.27M
With Poison DPS
245.27M
With Ignite DPS
245.27M
With Bleed DPS
245.27M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
3.37M
Burst Damage
6.73M

Attack & Crit

Attack/Cast Rate
8.09/s
Hit Chance
100%
Crit Chance
84%
Crit Multiplier
529%
AoE Radius
1.1 m
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
222.72K
Life
1
Energy Shield
15.44K
Mana
66
Ward
0
Armour
153
Evasion
32
Phys Damage Reduction
24%

Mitigation & Avoidance

Block
35%
Spell Block
62%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
80% (+35%)
Cold Resistance
75% (+4%)
Lightning Resistance
76% (+8%)
Chaos Resistance
49%

Max Hit Taken

Physical
84.64K
Fire
143.47K
Cold
93.1K
Lightning
96.55K
Chaos
∞

Recovery

Life Regen
126.1/s
ES Regen
408.7/s
ES Recharge
15.44K/s
Mana Regen
32.7/s
Life Leech
0/s
ES Leech
9.94K/s
Mana Leech
0/s

Attributes & Utility

Strength
128
Intelligence
294
Dexterity
128
Movement Speed
90%
Endurance Charges
4
Frenzy Charges
3
Power Charges
14
Devotion
70