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PoE 3.19·Kalandra·Occultist

3.20 cwdt-loop with stasis prison, looking for ways to get more damage and any mistakes in configueing pob.

by Ujeen33103 years ago7

DPS
111.47M
Effective HP
20.44K
Life
3.57K
Level
80
Min budget

Overview

3.20 cwdt-loop with stasis prison, looking for ways to get more damage and any mistakes in configueing pob. is a Path of Exile Occultist build by Ujeen3310, made for the Kalandra league (3.19). It is centered on Freezing Pulse and plays as a intelligence, spell, projectile, cold archetype. In Path of Building it reaches 111.47M DPS with 20.44K effective HP, 3.57K life, 735 energy shield. Key uniques include The Annihilating Light, Bottled Faith, Heatshiver, Dying Sun, Heartbound Loop.

Ujeen3310's Notes

Fan of wardloop, hate that survival secret is going away, made this abomination that worth multiple mirrors and probably impossible for me to get during 1 league time. Tried to squize out maximum amount of dps, looking for ways to increase it more. Currently rocking at 110 mil dps without flasks, 160 mil with flasks. Not sure if i configured pob correctly for incoming changes, just removed melediction damage bonus and put in 66% more curse effect to fix bosses curses, guess i need to delevel curses a bit to compensate for their loss of power in coming league, but i will just wait for pob to update.
https://pastebin.com/rZacDBvT

Loadouts

Gear

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The Annihilating Light
Heatshiver
Stasis Prison
New Item
New Item
Heartbound Loop
New Item
New Item
New Item
To Dust
New Item
Watcher's Eye
Forbidden Flesh
New Item
To Dust
To Dust
New Item
Forbidden Flame

Skills

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Weapon 1

  • Freezing PulseFreezing Pulse21/20WMain
  • Cast when Damage TakenCast when Damage Taken21/20W
  • Arcane SurgeArcane Surge20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments6/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage6/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles6/20W

Body Armour

  • Ice SpearIce Spear21/20W
  • Cast when Damage TakenCast when Damage Taken21/20W
  • Awakened Elemental FocusAwakened Elemental Focus6/20W
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles6/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage6/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Boots

  • Summon SkeletonsSummon Skeletons11/20W
  • Forbidden RiteForbidden Rite1W
  • Minion SpeedMinion Speed20/20W
  • Cast when Damage TakenCast when Damage Taken5W

Helmet

  • Sniper's MarkSniper's Mark21/20W
  • FrostbiteFrostbite21W
  • Elemental WeaknessElemental Weakness21/20W
  • Cast when Damage TakenCast when Damage Taken21/20W

Gloves

  • HatredHatred20W
  • Vaal Righteous FireVaal Righteous Fire20/20W
  • Flame DashFlame Dash20/20W
  • Divine BlessingDivine Blessing20W

Passive Tree

Passive tree 3.19
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
80

Damage

Full DPS
111.47M
Combined DPS
12.37M
Hit DPS
12.31M
With Poison DPS
12.31M
With Ignite DPS
12.37M
With Bleed DPS
12.31M
Damage over Time
54.01K
Ignite DPS
54.01K
Culling DPS
0
Average Hit
2.84M

Attack & Crit

Attack/Cast Rate
4.33/s
Cooldown
0.23s
Crit Chance
44%
Crit Multiplier
333%
Mana Cost
161
Life Cost
0

Defence

Effective Hit Pool
20.44K
Life
3.57K
Energy Shield
735
Mana
1.14K
Ward
0
Armour
0
Evasion
1.69K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
23%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
7%
Evade (Projectile)
7%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+11%)
Cold Resistance
75% (+16%)
Lightning Resistance
75% (+6%)
Chaos Resistance
-52%

Max Hit Taken

Physical
5.44K
Fire
18.14K
Cold
18.14K
Lightning
18.14K
Chaos
3.1K

Recovery

Life Regen
41.54/s
Net Life Regen
-517.18/s
ES Regen
0/s
ES Recharge
735/s
Mana Regen
61.4/s
Life Leech
713.4/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
931.2/s

Attributes & Utility

Strength
54
Intelligence
242
Dexterity
44
Movement Speed
32%
Endurance Charges
3
Frenzy Charges
3
Power Charges
6
Devotion
115