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PoE 3.21·Crucible·Deadeye

LA Deadeye looking for next paths to upgrade or is it mostly a waste of currency?

by HaDeZs3 years ago4

DPS
3.71M
Effective HP
16.76K
Life
3.52K
Level
98
Min budget

Overview

LA Deadeye looking for next paths to upgrade or is it mostly a waste of currency? is a Path of Exile Deadeye build by HaDeZs, made for the Crucible league (3.21). It is centered on Vaal Lightning Arrow and plays as a dexterity, attack, area, projectile archetype. In Path of Building it reaches 3.71M DPS with 16.76K effective HP, 3.52K life, 156 energy shield. Suited for: Simulacrum, Mapping. Key uniques include Kaom's Spirit, Bottled Faith, Voll's Vision, Yoke of Suffering, Dying Sun.

HaDeZs's Notes

Here is my current POB.

https://pobb.in/bEeMzLnmhECb

Its a modified Balormage starter build. Nothing too fancy but I got lucky with some gambling and got myself a good bow. The quiver super cheap the first two weeks of the league.

The build right now clears the whole screen with one cast of LA on anything I've been juicing (i haven't tried 60%+ delirious maps yet) And I'm really happy zooming maps and clearing everything. The only issue is sometimes dying to crucible rares/uniques and crusader bosses or guardian bosses. And the time to take down those single targets which is why I added the ballista to help.

I wanted to add damage but the bow upgrade, but it didn't add as much as I had hoped gameplay wise even though I added well over a million dps per LA with it.

Is the next step to work in an expensive OMNI? or change to a double cluster setup with a large thread of hope? I'm pretty sure I could use a change in the way my gem setup is as well.

Curious if the trouble/cost to upgrade the build again would really increase the gameplay aspect of survivability and dps output if I made those changes or if it would be just a smaller stepping stone in gameplay.

I added about 1.5m dps per LA in guardian dps on POB and it was a small difference in taking out crusader bosses.

Or am I removing the ballista setup and getting up another manaforged setup with a bunch of different elemental arrow attacks?

Gear

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Carrion Arch
Voll's Vision
Hyrri's Ire
Yoke of Suffering
Apocalypse Spiral
Agony Nail
Kaom's Spirit
Empyrean Harness
Dusk Pace
Demon Stinger
Morbid Blast
Soul Hope
Glyph Splinter
Armageddon Spark
Brood Wound
Eagle Bane
Watcher's Eye
Maelstrom Essence

Skills

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Weapon 1

  • Vaal Lightning ArrowVaal Lightning Arrow21/20WMain
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Mirage ArcherMirage Archer20/23W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • TrinityTrinity20/20W
  • InspirationInspiration21/20W

Body Armour

  • Lightning ArrowLightning Arrow21/23W
  • Vaal GraceVaal Grace20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks21/20W
  • Ballista TotemBallista Totem21/20W
  • Elemental FocusElemental Focus21/20W
  • Faster AttacksFaster Attacks20W

Boots

  • FrenzyFrenzy21/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • InspirationInspiration20/20W

Helmet

  • Sniper's MarkSniper's Mark21/20W
  • Flame DashFlame Dash20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap21/20W

Gloves

  • PrecisionPrecision14W
  • Vaal HasteVaal Haste20/23W

Gloves

  • PortalPortal1/12W
  • Cast on DeathCast on Death20W

Ring 1

  • BerserkBerserk21/20W

Gloves

  • Word of Inferno1W

Passive Tree

Passive tree 3.21
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
3.71M
Combined DPS
2.73M
Hit DPS
2.72M
With Poison DPS
2.72M
With Ignite DPS
2.73M
With Bleed DPS
2.72M
Damage over Time
8.02K
Ignite DPS
8.02K
Culling DPS
0
Reservation DPS
0
Average Damage
324.64K
Burst Damage
324.64K

Attack & Crit

Attack/Cast Rate
8.39/s
Hit Chance
97%
Crit Chance
97%
Crit Multiplier
496%
Totem Limit
1
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
16.76K
Life
3.52K
Energy Shield
156
Mana
951
Ward
0
Armour
853
Evasion
7.31K
Phys Damage Reduction
17%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
82%
Evade (Melee)
61%
Evade (Projectile)
61%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+64%)
Cold Resistance
76% (+12%)
Lightning Resistance
75% (+6%)
Chaos Resistance
-45%

Max Hit Taken

Physical
5.3K
Fire
20.8K
Cold
17.04K
Lightning
15.5K
Chaos
3.04K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
156/s
Mana Regen
18.6/s
Life Leech
1.03K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
217
Intelligence
181
Dexterity
318
Movement Speed
318%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Rage
0
Devotion
0