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PoE 3.24·Necropolis·Deadeye

[3.24 PoE] Elemental Hit of the Spectrum Deadeye Guide | Magic Find Variant included

by CyclonDefinitiv2 years ago128Subscribe

DPS
4.71M
Effective HP
41.95K
Life
3.99K
Level
98
Min budget

Overview

[3.24 PoE] Elemental Hit of the Spectrum Deadeye Guide | Magic Find Variant included is a Path of Exile Deadeye build by CyclonDefinitiv, made for the Necropolis league (3.24). It is centered on Elemental Hit of the Spectrum and plays as a dexterity, attack, melee, strike archetype. In Path of Building it reaches 4.71M DPS with 41.95K effective HP, 3.99K life. Suited for: Mapping, Essence. Key uniques include Headhunter, Progenesis, Yoke of Suffering.

Build Video

CyclonDefinitiv's Notes

Important notes Take Watchtowers only when you use any Ballista Totem Currently additional Arrow is bugged with Fury Falve or intentionaly not working, do not get +1 Arrow for Endgame until this is addressed. The Evasion Mastery for Spell Supression is not needed if you are Suppression Capped with the Gear, after a upgrade always make a empty pob and import your account to check the following for being capped Resistances, Spell Suppression & Avoidance. USE ANGER OR HASTE, CAN'T USE BOTH We use Haste for easy maps, once the build is strong, if you struggle with Damage or keeping Trinity up use Anger ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ||| When to do the Swaps ||| || Crit Swap || To Crit Swap you just need enough Passive Points to allocate all the Crit Nodes and Spec out the Precise Technique It is also recommended to upgrade your Rares to their good State. Refer to my Crafting Video or Crafting Guides how to craft them yourself. || Omni Variant || Omniscience is by no means needed, a Yoke is very powerfull and you can just stick with that for most mapping content. When going Omni aim for 1000 Omniscience || Magic Find Variant || This is based on previous Leagues Magic Find Experience, it is recommended to farm a HH first or potentialy a MB if the League Mechanic isn't adding to much difficulty || Tornado Shot of Cloudburst Variant || Personal Project, but overall not well received, feel free to try out but fully viable to stick to LA. Without Nimis use Returning Projectile on Shrapnnel Ballista and TSoC, when using Nimis replace them with Awakened Arrow Nova on Shrapnnel and Crit Damage on TSoC Use Trinity when using Tri Ele Bow and replace with Awakened Added Damage with Attacks when swapping to Synth Dex Bow Awakenend Fork will greatly help with clear but is by no means needed, it should be a lower priority upgrade compared to Mageblood or Progenesis if its Expensive To swap to Tornado Shot of Cloudburst you need Fury Valve, the 20/20 Tornado Shot of Cloudburst & the Totem Setup with a 20 Quality Shrapnell Ballista and a 20/20 faster Projectiles Keep in mind to swap Ascendency and drop Pierce from Tree ||| Leveling Section ||| Look for Essence of Anger, Wrath, Hatred, Woe, Greed Look for Bow Upgrades every few Level and use Essence to upgrade Bow to Rare Use Essence of Woe on Quivers for % Bow Damage During Campaign, if you find a Vaal Side Area, run it and look for Vaal Ice Shot or Vaal Lightning Arrow Optional Vaal Rain of Arrows, not feeling as good, but still high DPS and use that Skill for rest of Campaign, once in Maps look for Vaal Lightning Arrow specificly To have higher odds, look for 2 GGG one Hand Weapons and buy 6x Lightning Arrow in Act 6 to Vaal when you find Vaal Orbs. || Act 1 || Look for G-G-G, G-G-R and Runner Boots first few Town Visits You need generaly two Blue Sockets a few Red Sockets and MANY Green Sockets. If you aren't looking for perfect campaign time, use a Body Armour early to help with Socket Pressure. Look for any Link GGR One Hand Weapons to have in Offhand to place Leveling Gems You need a Lapis Amulet in Act 1 or 2, check when you grab Lightning Arrow and when you grab 2. Quicksilver Flask Vendor Regex: g-g-r|g-[gr]-g|r-g-g|nne|rint|s:.+bow | First Town | Get Galvanic Arrow Use Galvanic Arrow + Momentum | Tidal Island | Get Mirage Archer, Shrapnell Ballista, Dash Buy Warbanner, Sniper's Mark Use Galvanic Arrow + Mirage Archer + Momentum Burning Arrow, Dash, Sniper's Mark, Warbanner on any Sockets | Lower Prison | Get Manaforged Arrow Buy Added Cold Damage Use Galvanic Arrow + Mirage Archer + Added Cold Damage Shrapnell Ballista + Added Cold Damage | Brutus Kill | Get Blink Arrow Buy Frost Blink & Lapis Amulet Use Blink Arrow + Frost Blink Drop Dash | Merveil's Cavern | Get Lightning Arrow or Rain of Arrows | based on preference Buy Lesser Multiple Projectiles [ you can use Pierce instead of LMP, but overall LMP feels better ] Use Lightning Arrow + Mirage Archer + Lesser Multiple Projectiles | Gemswap LMP with Momentum on Bosses Galvanic Arrow + Burning Arrow + Manaforged Arrow Optional Shrapnell Ballista + added Cold | If you have a spare GG and Transmute you can buy this || Act 2|| | Baleful Gem | Get Herald of Ice Use Herald of Ice Optional [ Recommended if you got Spare Sockets ] Buy Frenzy and second Manaforged Arrow (Act 1) Use Frenzy + Manaforged Arrow | Weaver Kill | Get Elemental Damage with Attacks & Trinity Level Elemental Damage with Attacks & Trinity in Offhand || Act 3 || Look for GGGB and/or GGGR 4 Links Use Lightning Arrow + Mirage Archer + Lesser Multiple Projectiles + Elemental Damage with Attacks or Trinity | Gemswap LMP with Momentum on Bosses | After Crematorium | Get Grace (Defensive) or Anger (Offensive) | Based on preference Use the Aura | Gravicus Kill | Get Storm Rain Buy Blast Rain Use Storm Rain + Blast Rain + Manaforged Arrow | + Lifetap once you can sustain the life drain Drop Galvanic Arrow & Burning Arrow ALTERNATIVLY Get Artillery Ballista Use Artillery Ballista + Added Cold Damage + Faster Attacks + Elemental Damage with Attacks || Act 4 || When you get +2 Projectiles on Tree replace Lesser Multiple Projectile with Trinity | End of Act 4 | Get Returning Projectile Buy Mark on Hit & (optional) Barrage Support to replace Mirage Archer on Bosses Replace Lesser Multiple Projectiles with Returing Projectiles once you have +2 Projectile from Tree

Gear

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+2 Frac Bow
Chaos Res, Spell Supression, Reservation, Life & Crafted Phys as Fire Helmet
Avoidance, Chaos Res, Spell Suppression, Life & Phys as Extra Elemental Body
Yoke of Suffering
Unveiled Mana Cost & Res Ring
Unveiled Mana Cost & Res Ring
Rage Gloves (Filler Stats)
Headhunter
Avoidance, Chaos Res, Spell Suppression, MS & Crafted Life Boots
GG Quiver
Corrupted Blood Jewel | Life Optional
2 Notable Proj. Cluster
Lethal Pride
The Interrogation
Forbidden Flesh
3 Notable Bow Cluster
Forbidden Flame
Thread of Hope
New Item
Ancestral Vision
2 Notable Proj. Cluster

Skills

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Weapon 1

  • Lightning ArrowLightning Arrow20/20W
  • Elemental Hit of the SpectrumElemental Hit of the Spectrum20WMain
  • TrinityTrinity20/20W
  • Mirage ArcherMirage Archer20/20W
  • InspirationInspiration20/20W
  • Returning ProjectilesReturning Projectiles20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W

Body Armour

  • Frenzy of OnslaughtFrenzy of Onslaught20/20W
  • Storm RainStorm Rain20/20W
  • Manaforged ArrowsManaforged Arrows20/20W
  • Culling StrikeCulling Strike20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • LifetapLifetap20/20W

Gloves

  • Enduring CryEnduring Cry20/20W
  • Call to Arms20/20W
  • Immortal CallImmortal Call2/20W
  • SteelskinSteelskin10/20W
  • Cast when Damage TakenCast when Damage Taken1/20W

Helmet

  • AngerAnger20W
  • GraceGrace20W
  • PrecisionPrecision20W
  • Summon SkitterbotsSummon Skitterbots20W

Boots

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap20/20W

Boots

  • FrostblinkFrostblink13W

Passive Tree

Passive tree 3.24
scroll to zoom
Deadeye
Deadeye
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
4.71M
Hit DPS
3.69M
With Poison DPS
3.69M
With Ignite DPS
3.69M
With Bleed DPS
3.69M
Damage over Time
0
Mirage DPS
1.02M
Culling DPS
0
Reservation DPS
0
Average Damage
769.14K
Burst Damage
769.14K

Attack & Crit

Attack/Cast Rate
4.8/s
Hit Chance
94%
Accuracy
2.89K
Crit Chance
94%
Crit Multiplier
429%
AoE Radius
1.5 m
Mana Cost
4
Life Cost
0

Defence

Effective Hit Pool
41.95K
Life
3.99K
Energy Shield
0
Mana
91
Ward
0
Armour
2.8K
Evasion
42.71K
Phys Damage Reduction
38%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
83%
Evade (Projectile)
83%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+54%)
Cold Resistance
75% (+96%)
Lightning Resistance
75% (+21%)
Chaos Resistance
75% (+6%)

Max Hit Taken

Physical
11.4K
Fire
28.48K
Cold
28.48K
Lightning
28.48K
Chaos
31.9K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
26.5/s
Life Leech
798.8/s
ES Leech
0/s
Mana Leech
181.6/s

Attributes & Utility

Strength
260
Intelligence
174
Dexterity
314
Movement Speed
162%
Endurance Charges
3
Frenzy Charges
4
Power Charges
3
Rage
25
Devotion
0